Player Matchup

Discordia
Discordia
Bannibalish
Discordia
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
RagnarKiller97
Neith
Level 57
God Stats
2W - 4L
1,375 SR
Queue Stats
21W - 25L
1,345 Elo+
Solo
Tsukuyomi
Tsukuyomi
littleriffy1
Tsukuyomi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 85
1,458 SR
1,448 Elo+

VS

Team Averages
Level 123
1,397 SR
1,435 Elo+
Cerberus
Cerberus
NerdSquad90
Cerberus
Level 114
God Stats
25W - 24L
1,560 SR
Queue Stats
130W - 184L
1,438 Elo+
Party 1
Gilgamesh
Gilgamesh
shade151
Gilgamesh
Level 125
God Stats
8W - 15L
1,409 SR
Queue Stats
141W - 198L
1,452 Elo+
Party 1
Nox
Nox
shwa1
Nox
Level 129
God Stats
14W - 19L
1,222 SR
Queue Stats
553W - 626L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bannibalish
Discordia
15
3 / 4 / 3
10,947
644
14,201
10,247
3,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 8 / 5
11,617
683
10,059
12,804
4,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Tsukuyomi
littleriffy1
Tsukuyomi
12
2 / 12 / 0
9,768
575
6,242
16,006
4,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NerdSquad90
Cerberus
15
4 / 2 / 15
12,313
724
15,231
19,042
17,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
shade151
Gilgamesh
16
14 / 4 / 7
13,269
781
13,318
19,285
17,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nox
shwa1
Nox
16
6 / 2 / 15
12,313
724
4,832
10,296
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
8
Kills
24
24
Deaths
8
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bannibalish
Discordia
3
4
3
1.13
W
Cerberus
NerdSquad90
Cerberus
4
2
15
5.75
L
3
8
5
0.69
L
Tsukuyomi
littleriffy1
Tsukuyomi
2
12
0
0.17
W
Gilgamesh
shade151
Gilgamesh
14
4
7
4.38
W
Nox
shwa1
Nox
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,502
Damage
33,381
39,057
Taken
48,623
12,063
Mitigated
39,104
3,379
Healing
7,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bannibalish
Discordia
14,201
134
0
1,169
10,247
3,133
150
4,091
6,156
52,029
0
W
Cerberus
NerdSquad90
Cerberus
15,231
866
0
3,633
19,042
17,474
235
5,255
13,787
50,152
0
L
10,059
5,916
0
1,592
12,804
4,333
408
6,448
6,356
0
46,835
L
Tsukuyomi
littleriffy1
Tsukuyomi
6,242
2,174
0
618
16,006
4,597
0
9,656
6,350
0
29,083
W
Gilgamesh
shade151
Gilgamesh
13,318
3,828
0
2,120
19,285
17,103
536
4,758
14,527
0
43,533
W
Nox
shwa1
Nox
4,832
704
0
1,944
10,296
4,527
1,151
4,292
6,004
49,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,332
Gold Earned
37,895
170
Minions Killed
198
0
Camps Cleared
0
790,604
Distance Traveled
945,225
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,947
644
67
4
0
263,916
2
W
Cerberus
12,313
724
71
4
0
324,150
1
L
Neith
11,617
683
68
4
0
244,912
4
L
Tsukuyomi
9,768
575
35
2
0
281,776
4
W
Gilgamesh
13,269
781
38
2
0
321,989
0
W
Nox
12,313
724
89
5
0
299,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role