Player Matchup

Amaterasu
Amaterasu
Anxeii
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 45L
1,500 Elo+
Solo
Ymir
Ymir
Killswitch3722
Ymir
Level 21
God Stats
5W - 1L
1,554 SR
Queue Stats
8W - 6L
1,415 Elo+
Party 2
Scylla
Scylla
PipilasHardy
Scylla
Level 158
God Stats
2W - 3L
1,420 SR
Queue Stats
72W - 92L
1,394 Elo+
Party 2
Khepri
Khepri
TitoGaming08
Khepri
Level 12
God Stats
12W - 7L
1,640 SR
Queue Stats
50W - 60L
1,345 Elo+
Party 2
Nemesis
Nemesis
wamy98
Nemesis
Level 16
God Stats
31W - 34L
1,437 SR
Queue Stats
36W - 41L
1,424 Elo+
Party 2
Team Averages
Level 42
1,510 SR
1,416 Elo+

VS

Team Averages
Level 13
1,413 SR
1,316 Elo+
Bellona
Bellona
AnxiousFoil1246
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Ci7aDeLa_
Ymir
Level 4
God Stats
0W - 2L
1,273 SR
Queue Stats
1W - 8L
1,105 Elo+
Party 1
Anubis
Anubis
Littlemoney5621
Anubis
Level 26
God Stats
10W - 12L
1,518 SR
Queue Stats
15W - 15L
1,489 Elo+
Solo
Ra
Ra
cecithekiller23
Ra
Level 2
God Stats
0W - 2L
1,273 SR
Queue Stats
4W - 18L
1,105 Elo+
Party 1
Kali
Kali
squirreldance52
Kali
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
436W - 342L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Anxeii
Amaterasu
17
9 / 1 / 17
10,635
1,064
8,627
6,860
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
8 / 1 / 26
11,278
1,128
11,246
11,128
12,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
18
10 / 0 / 25
11,162
1,116
20,600
7,825
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
17
1 / 0 / 24
9,939
994
4,930
3,680
3,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
wamy98
Nemesis
18
12 / 0 / 20
11,256
1,126
13,485
8,287
3,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

309

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 1
8,473
847
4,764
19,234
12,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
15
0 / 13 / 2
8,586
859
1,358
20,603
8,838
14
1 / 4 / 1
9,187
919
11,359
8,860
4,314
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
1 / 9 / 0
8,753
875
8,276
10,736
4,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 1
8,841
884
5,917
12,549
4,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
7
40
Kills
2
2
Deaths
40
112
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Anxeii
Amaterasu
9
1
17
17.5
L
0
11
1
0.05
L
Ymir
0
13
2
0.08
W
8
1
26
21
L
1
4
1
0.38
W
Scylla
10
0
25
22.5
W
Khepri
1
0
24
13
L
1
9
0
0.11
L
0
3
1
0.17
W
Nemesis
wamy98
Nemesis
12
0
20
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,888
Damage
31,674
37,780
Taken
71,982
25,826
Mitigated
34,273
6,604
Healing
3,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Anxeii
Amaterasu
8,627
4,483
531
1,743
6,860
3,934
0
4,062
2,798
0
14,117
L
4,764
3,334
0
1,101
19,234
12,299
0
9,741
9,305
0
15,717
L
Ymir
1,358
298
0
0
20,603
8,838
0
8,551
11,900
10,559
0
W
11,246
2,277
0
250
11,128
12,092
0
6,680
4,448
22,839
0
L
11,359
131
0
0
8,860
4,314
0
3,618
5,171
27,224
0
W
Scylla
20,600
4,358
0
1,956
7,825
2,886
0
4,127
3,698
44,148
0
W
Khepri
4,930
392
0
0
3,680
3,389
0
2,244
1,436
10,638
0
L
8,276
1,547
452
48
10,736
4,246
0
6,395
4,133
22,242
0
L
5,917
2,776
0
1,454
12,549
4,576
0
7,712
4,697
0
34,361
W
Nemesis
wamy98
Nemesis
13,485
7,301
692
1,432
8,287
3,525
0
3,880
4,135
0
32,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,270
Gold Earned
43,840
152
Minions Killed
158
5
Camps Cleared
5
961,818
Distance Traveled
801,504
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,635
1,064
8
1
2
182,455
0
L
Bellona
8,473
847
32
3
1
164,860
0
L
Ymir
8,586
859
13
1
1
133,630
1
W
Ymir
11,278
1,128
29
3
1
152,020
0
L
Anubis
9,187
919
32
3
1
172,626
3
W
Scylla
11,162
1,116
59
6
2
181,479
0
W
Khepri
9,939
994
12
1
0
210,512
0
L
Ra
8,753
875
36
4
0
139,133
2
L
Kali
8,841
884
45
5
2
191,255
2
W
Nemesis
11,256
1,126
44
4
0
235,352
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role