Player Matchup

Odin
Odin
KgpGorilla74
Odin
Level 3
God Stats
3W - 2L
1,662 SR
Queue Stats
15W - 18L
1,649 Elo+
Party 1
Thanatos
Thanatos
Lil GN74
Thanatos
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 54L
1,334 Elo+
Party 1
Neith
Neith
LordCaptainC
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,028 Elo+
Solo
Tiamat
Tiamat
StereoPandora78
Tiamat
Level 29
God Stats
26W - 22L
1,411 SR
Queue Stats
203W - 194L
1,393 Elo+
Solo
Sobek
Sobek
Xxchivers05xX
Sobek
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 75L
1,408 Elo+
Solo
Team Averages
Level 21
1,514 SR
1,362 Elo+

VS

Team Averages
Level 12
1,417 SR
1,336 Elo+
Set
Set
Bvvwouter
Set
Level 8
God Stats
11W - 23L
1,256 SR
Queue Stats
90W - 122L
1,446 Elo+
Party 2
Tyr
Tyr
Deaths Bane572
Tyr
Level 7
God Stats
5W - 3L
1,676 SR
Queue Stats
71W - 68L
1,342 Elo+
Solo
Scylla
Scylla
Phunktify
Scylla
Level 22
God Stats
3W - 3L
1,454 SR
Queue Stats
8W - 11L
1,406 Elo+
Solo
Pele
Pele
R3214ms
Pele
Level 3
God Stats
3W - 5L
1,148 SR
Queue Stats
3W - 6L
1,119 Elo+
Party 2
Loki
Loki
black_ghost__86
Loki
Level 20
God Stats
12W - 8L
1,550 SR
Queue Stats
52W - 53L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 7
9,704
441
5,530
16,846
8,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Lil GN74
Thanatos
18
17 / 5 / 3
12,877
585
16,230
18,877
7,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 3 / 4
11,796
536
2,880
11,985
4,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
9 / 1 / 5
12,115
551
14,203
16,049
9,196
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 0 / 13
12,693
577
7,647
14,141
14,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 4
9,686
440
8,913
13,625
4,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 6 / 3
7,028
319
4,534
7,491
4,426
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Phunktify
Scylla
12
2 / 8 / 4
8,109
369
4,176
12,107
3,180
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
R3214ms
Pele
14
3 / 9 / 3
9,544
434
4,299
14,259
4,059
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
4 / 5 / 5
11,940
543
12,028
14,020
7,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
33
33
Kills
14
17
Deaths
33
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
L
1
6
3
0.42
W
2
8
7
0.69
W
Thanatos
Lil GN74
Thanatos
17
5
3
3.7
W
0
3
4
0.67
L
Scylla
Phunktify
Scylla
2
8
4
0.5
L
Pele
R3214ms
Pele
3
9
3
0.5
W
9
1
5
11.5
W
5
0
13
11.5
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,490
Damage
33,950
77,898
Taken
61,502
44,284
Mitigated
23,715
38,181
Healing
4,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,913
3,956
0
1,348
13,625
4,835
277
5,020
8,605
0
38,774
L
4,534
935
0
564
7,491
4,426
417
4,149
3,342
0
8,948
W
5,530
2,064
0
3,534
16,846
8,184
0
3,690
13,156
0
40,184
W
Thanatos
Lil GN74
Thanatos
16,230
6,131
0
16,752
18,877
7,616
735
2,236
16,641
0
89,788
W
2,880
642
0
4,527
11,985
4,760
5,030
811
11,174
0
60,393
L
Scylla
Phunktify
Scylla
4,176
328
0
0
12,107
3,180
480
4,824
7,283
16,857
0
L
Pele
R3214ms
Pele
4,299
1,132
474
1,144
14,259
4,059
328
5,794
8,465
0
38,751
W
14,203
862
244
7,408
16,049
9,196
1,101
592
15,457
95,434
0
W
7,647
1,224
390
5,326
14,141
14,528
509
2,617
11,524
39,025
0
L
12,028
3,064
0
821
14,020
7,215
2,088
2,585
11,435
83
85,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,185
Gold Earned
46,307
478
Minions Killed
313
0
Camps Cleared
0
1,938,220
Distance Traveled
1,665,881
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,686
440
54
2
0
387,543
3
L
Tyr
7,028
319
11
1
0
216,143
1
W
Odin
9,704
441
56
3
0
377,840
0
W
Thanatos
12,877
585
131
6
0
423,492
1
W
Neith
11,796
536
95
4
0
329,773
0
L
Scylla
8,109
369
38
2
0
360,697
1
L
Pele
9,544
434
65
3
0
333,132
0
W
Tiamat
12,115
551
135
6
0
404,126
1
W
Sobek
12,693
577
61
3
0
402,989
2
L
Loki
11,940
543
145
7
0
368,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role