Player Matchup

Thor
Thor
Delmoral99
Thor
Level 9
God Stats
1W - 1L
1,217 SR
Queue Stats
10W - 12L
1,095 Elo+
Party 3
Hercules
Hercules
Wukash88
Hercules
Level 23
God Stats
4W - 12L
1,251 SR
Queue Stats
235W - 325L
1,285 Elo+
Solo
Hou Yi
Hou Yi
Zetso-0n60hz
Hou Yi
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 17L
1,290 Elo+
Party 1
Fafnir
Fafnir
cebollacoindepac
Fafnir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 48L
1,095 Elo+
Party 3
Hel
Hel
vShariingan---
Hel
Level 31
God Stats
7W - 5L
1,714 SR
Queue Stats
59W - 56L
1,278 Elo+
Party 1
Team Averages
Level 18
1,436 SR
1,208 Elo+

VS

Team Averages
Level 8
1,496 SR
1,253 Elo+
Cthulhu
Cthulhu
NinjaaBradley
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,143 Elo+
Party 2
Sol
Sol
ReinySheiny
Sol
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hercules
Hercules
benson-1979
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,143 Elo+
Party 2
Ullr
Ullr
eyezak83
Ullr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,143 Elo+
Party 2
Kukulkan
Kukulkan
kenzek1
Kukulkan
Level 17
God Stats
39W - 27L
1,479 SR
Queue Stats
58W - 49L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,766
451
0
7,832
2,306
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Wukash88
Hercules
11
1 / 0 / 2
6,880
459
3,797
12,234
9,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hou Yi
15
13 / 0 / 1
9,833
656
9,354
8,536
3,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 0
6,744
450
308
7,588
4,134
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 2 / 3
8,267
551
7,428
9,119
3,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
1
0 / 0 / 0
4,376
292
0
378
84
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 12 / 0
5,998
400
4,136
10,871
2,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
benson-1979
Hercules
5
0 / 5 / 1
4,886
326
2,012
7,467
5,091
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ullr
5
0 / 2 / 0
4,895
326
199
4,061
963
Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
kenzek1
Kukulkan
12
2 / 2 / 0
7,091
473
9,283
7,704
2,507
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
20
Kills
2
8
Deaths
21
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
5
0
0
L
Cthulhu
0
0
0
0
L
0
12
0
0
W
Hercules
Wukash88
Hercules
1
0
2
2
W
Hou Yi
13
0
1
13.5
L
Hercules
benson-1979
Hercules
0
5
1
0.1
W
1
1
0
1
L
Ullr
0
2
0
0
L
Kukulkan
kenzek1
Kukulkan
2
2
0
1
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,887
Damage
15,630
45,309
Taken
30,481
22,284
Mitigated
11,558
16,246
Healing
4,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
453
7,832
2,306
1,179
0
7,832
0
25,708
L
Cthulhu
0
0
0
0
378
84
0
0
378
1,330
0
L
4,136
2,239
0
1,216
10,871
2,913
975
265
10,566
23,209
2,502
W
Hercules
Wukash88
Hercules
3,797
1,051
0
2,373
12,234
9,252
2,176
4,602
7,512
0
23,860
W
Hou Yi
9,354
5,483
0
4,526
8,536
3,133
0
3,729
4,777
0
48,331
L
Hercules
benson-1979
Hercules
2,012
639
0
1,590
7,467
5,091
95
3,016
4,065
0
7,214
W
308
138
0
1,718
7,588
4,134
100
0
7,588
25,958
0
L
Ullr
199
92
0
1
4,061
963
408
781
3,236
0
11,675
L
Kukulkan
kenzek1
Kukulkan
9,283
437
123
1,715
7,704
2,507
180
3,028
4,170
44,656
0
W
7,428
822
3,353
3,823
9,119
3,459
1,004
4,681
4,378
46,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,490
Gold Earned
27,246
333
Minions Killed
168
0
Camps Cleared
0
1,290,931
Distance Traveled
842,875
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,766
451
54
4
0
205,857
0
L
Cthulhu
4,376
292
5
0
0
34,633
0
L
Sol
5,998
400
47
3
0
222,117
1
W
Hercules
6,880
459
47
3
0
266,331
0
W
Hou Yi
9,833
656
81
5
0
275,242
0
L
Hercules
4,886
326
16
1
0
162,221
1
W
Fafnir
6,744
450
46
3
0
244,442
0
L
Ullr
4,895
326
24
2
0
151,988
0
L
Kukulkan
7,091
473
76
5
0
271,916
2
W
Hel
8,267
551
105
7
0
299,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role