Player Matchup

Hel
Hel
 
Hel
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
INOXYDABLEX
Ganesha
Level 109
God Stats
35W - 41L
1,554 SR
Queue Stats
380W - 363L
1,532 Elo+
Party 2
Hou Yi
Hou Yi
Jairo777
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,706 Elo+
Solo
Bakasura
Bakasura
Viral Lyte
Bakasura
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 82L
1,566 Elo+
Solo
Chaac
Chaac
krevlorneswath
Chaac
Level 100
God Stats
5W - 6L
1,614 SR
Queue Stats
82W - 71L
1,542 Elo+
Solo
Team Averages
Level 89
1,534 SR
1,569 Elo+

VS

Team Averages
Level 113
1,583 SR
1,548 Elo+
Scylla
Scylla
Henry_213
Scylla
Level 129
God Stats
22W - 14L
1,663 SR
Queue Stats
370W - 375L
1,564 Elo+
Solo
Ymir
Ymir
SirJee
Ymir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
ThatOneTeenager
Artemis
Level 108
God Stats
6W - 3L
1,743 SR
Queue Stats
205W - 176L
1,585 Elo+
Party 1
Gilgamesh
Gilgamesh
luiisf
Gilgamesh
Level 154
God Stats
59W - 32L
1,604 SR
Queue Stats
591W - 568L
1,490 Elo+
Solo
Nox
Nox
xDTacoCatDx
Nox
Level 149
God Stats
72W - 103L
1,405 SR
Queue Stats
550W - 487L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
3 / 4 / 4
8,322
694
5,342
11,915
5,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
INOXYDABLEX
Ganesha
14
0 / 4 / 5
7,911
659
4,284
15,427
11,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Jairo777
Hou Yi
15
1 / 2 / 6
8,343
695
9,797
9,566
3,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Viral Lyte
Bakasura
13
4 / 8 / 2
8,248
687
8,641
13,515
5,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

13
2 / 4 / 3
7,693
641
7,361
14,849
11,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Henry_213
Scylla
17
8 / 0 / 7
10,513
876
13,575
4,177
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
SirJee
Ymir
14
1 / 3 / 10
8,321
693
4,045
9,895
9,021
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
5 / 4 / 10
10,172
848
14,128
7,116
2,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
luiisf
Gilgamesh
17
7 / 2 / 10
11,067
922
12,661
16,666
12,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 1 / 15
9,091
758
11,376
7,362
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
74
10
Kills
22
22
Deaths
10
20
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
4
4
1.25
W
Scylla
Henry_213
Scylla
8
0
7
11.5
L
Ganesha
INOXYDABLEX
Ganesha
0
4
5
0.63
L
Hou Yi
Jairo777
Hou Yi
1
2
6
2
W
Ymir
SirJee
Ymir
1
3
10
2
W
5
4
10
2.5
L
Bakasura
Viral Lyte
Bakasura
4
8
2
0.63
L
2
4
3
0.88
W
Gilgamesh
luiisf
Gilgamesh
7
2
10
6
W
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,425
Damage
55,785
65,272
Taken
45,216
38,425
Mitigated
28,449
20,192
Healing
9,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,342
228
5,155
5,544
11,915
5,922
54
5,183
6,594
19,515
0
W
Scylla
Henry_213
Scylla
13,575
1,089
0
488
4,177
1,462
886
399
3,778
43,188
0
L
Ganesha
INOXYDABLEX
Ganesha
4,284
124
0
2,805
15,427
11,210
396
7,265
7,910
17,593
0
L
Hou Yi
Jairo777
Hou Yi
9,797
6,603
0
2,973
9,566
3,823
0
4,035
5,439
0
35,642
W
Ymir
SirJee
Ymir
4,045
604
420
884
9,895
9,021
0
3,642
5,771
17,224
0
W
14,128
7,969
0
143
7,116
2,739
1,578
2,111
5,005
0
29,188
L
Bakasura
Viral Lyte
Bakasura
8,641
5,160
0
990
13,515
5,945
0
5,601
7,790
0
16,700
L
7,361
720
0
2,725
14,849
11,525
0
6,553
8,082
0
26,456
W
Gilgamesh
luiisf
Gilgamesh
12,661
3,741
0
6,697
16,666
12,227
440
2,738
12,947
0
30,638
W
11,376
545
0
1,101
7,362
3,000
584
1,314
5,830
35,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,517
Gold Earned
49,164
214
Minions Killed
276
8
Camps Cleared
8
988,116
Distance Traveled
1,072,365
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,322
694
61
5
1
201,840
1
W
Scylla
10,513
876
96
8
2
225,773
5
L
Ganesha
7,911
659
13
1
0
212,272
2
L
Hou Yi
8,343
695
78
7
1
185,206
3
W
Ymir
8,321
693
36
3
0
186,747
0
W
Artemis
10,172
848
35
3
2
195,857
2
L
Bakasura
8,248
687
26
2
6
177,433
0
L
Chaac
7,693
641
36
3
0
211,365
0
W
Gilgamesh
11,067
922
30
3
3
233,510
4
W
Nox
9,091
758
79
7
1
230,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role