Player Matchup

Tiamat
Tiamat
Gold III
Arsen1uM
Tiamat
Gold III
Level 160
God Stats
14W - 9L
1,422 SR
Queue Stats
181W - 181L
1,433 MMR
Party 2
Khepri
Khepri
Gold V
Nauclerus
Khepri
Gold V
Level 108
God Stats
21W - 15L
1,593 SR
Queue Stats
309W - 320L
1,295 MMR
Party 3
Gilgamesh
Gilgamesh
Gold II
RaisedByWolves
Gilgamesh
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xbalanque
Xbalanque
Gold V
Silvio007
Xbalanque
Gold V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold I
dantek12
King Arthur
Gold I
Level 136
God Stats
2W - 0L
1,432 SR
Queue Stats
67W - 62L
1,780 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,489 SR
1,502 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 53
1,595 SR
1,527 MMR
Vamana
Vamana
Gold IV
BeerKage
Vamana
Gold IV
Level 48
God Stats
5W - 7L
1,402 SR
Queue Stats
145W - 154L
1,501 MMR
Solo
Nemesis
Nemesis
Bronze III
L3gEnDaRuL
Nemesis
Bronze III
Level 62
God Stats
1W - 3L
1,774 SR
Queue Stats
15W - 19L
1,535 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
McFiber
Heimdallr
Bronze III
Level 46
God Stats
0W - 1L
1,402 SR
Queue Stats
0W - 1L
1,500 MMR
Party 4
Zhong Kui
Zhong Kui
Bronze III
OverLord098
Zhong Kui
Bronze III
Level 31
God Stats
0W - 1L
1,897 SR
Queue Stats
10W - 13L
1,601 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
Ragnarókk
Cthulhu
Bronze III
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arsen1uM
Tiamat
20
5 / 3 / 11
14,689
565
22,485
14,133
10,926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Nauclerus
Khepri
19
3 / 2 / 10
13,764
529
3,256
17,112
22,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
RaisedByWolves
Gilgamesh
20
5 / 4 / 9
13,925
536
20,166
23,443
12,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
Silvio007
Xbalanque
20
5 / 2 / 10
14,384
553
24,215
15,689
7,659
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

King Arthur
dantek12
King Arthur
20
6 / 3 / 9
14,776
568
26,861
34,570
42,148
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
DanzaburouAthenaTsukuyomiAo Kuang

VS

Bans
SetCu ChulainnApolloSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BeerKage
Vamana
20
5 / 6 / 1
13,971
537
19,312
31,298
38,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
L3gEnDaRuL
Nemesis
19
0 / 4 / 8
12,259
472
12,538
24,617
13,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
McFiber
Heimdallr
19
2 / 4 / 2
12,752
490
15,716
18,828
7,450
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
OverLord098
Zhong Kui
19
2 / 6 / 3
12,965
499
19,482
26,180
19,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Ragnarókk
Cthulhu
17
5 / 4 / 2
11,271
434
9,287
26,239
31,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
30
24
Kills
14
14
Deaths
24
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Arsen1uM
Tiamat
5
3
11
3.5
L
Vamana
BeerKage
Vamana
5
6
1
0.92
L
Nemesis
L3gEnDaRuL
Nemesis
0
4
8
1
L
Heimdallr
McFiber
Heimdallr
2
4
2
0.75
W
Khepri
Nauclerus
Khepri
3
2
10
4
L
Zhong Kui
OverLord098
Zhong Kui
2
6
3
0.58
L
Cthulhu
Ragnarókk
Cthulhu
5
4
2
1.5
W
Gilgamesh
RaisedByWolves
Gilgamesh
5
4
9
2.38
W
Xbalanque
Silvio007
Xbalanque
5
2
10
5
W
King Arthur
dantek12
King Arthur
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,983
Damage
76,335
104,947
Taken
127,162
95,602
Mitigated
111,083
34,351
Healing
39,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Arsen1uM
Tiamat
22,485
1,570
1,251
5,419
14,133
10,926
2,126
9,088
4,926
106,693
0
L
Vamana
BeerKage
Vamana
19,312
10,235
0
12,836
31,298
38,354
690
3,686
27,612
0
112,757
L
Nemesis
L3gEnDaRuL
Nemesis
12,538
6,452
0
3,363
24,617
13,989
68
5,144
19,473
0
125,021
L
Heimdallr
McFiber
Heimdallr
15,716
7,692
0
7,247
18,828
7,450
0
3,725
15,103
0
96,444
W
Khepri
Nauclerus
Khepri
3,256
182
874
1,946
17,112
22,492
657
4,863
12,083
24,536
0
L
Zhong Kui
OverLord098
Zhong Kui
19,482
1,984
0
11,520
26,180
19,694
1,068
9,819
16,361
89,268
0
L
Cthulhu
Ragnarókk
Cthulhu
9,287
478
229
3,980
26,239
31,596
0
6,154
20,085
47,799
0
W
Gilgamesh
RaisedByWolves
Gilgamesh
20,166
7,304
0
2,351
23,443
12,377
0
7,678
15,705
0
99,801
W
Xbalanque
Silvio007
Xbalanque
24,215
16,767
0
8,135
15,689
7,659
5,756
2,123
13,247
0
136,525
W
King Arthur
dantek12
King Arthur
26,861
4,220
0
14,375
34,570
42,148
805
4,214
30,217
0
112,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,538
Gold Earned
63,218
765
Minions Killed
786
0
Camps Cleared
0
2,549,175
Distance Traveled
2,355,034
33
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,689
565
190
7
0
492,210
5
L
Vamana
13,971
537
183
7
0
480,706
8
L
Nemesis
12,259
472
164
6
0
499,658
6
L
Heimdallr
12,752
490
179
7
0
487,275
2
W
Khepri
13,764
529
32
1
0
520,728
11
L
Zhong Kui
12,965
499
177
7
0
399,505
0
L
Cthulhu
11,271
434
83
3
0
487,890
10
W
Gilgamesh
13,925
536
135
5
0
534,033
12
W
Xbalanque
14,384
553
187
7
0
489,123
4
W
King Arthur
14,776
568
221
9
0
513,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role