Player Matchup

Thor
Thor
AFK_Frozzy
Thor
Level 29
God Stats
0W - 1L
1,287 SR
Queue Stats
265W - 360L
1,265 Elo+
Solo
Bellona
Bellona
JMO1835
Bellona
Level 27
God Stats
0W - 4L
1,085 SR
Queue Stats
60W - 78L
1,243 Elo+
Solo
The Morrigan
The Morrigan
Roflrawr
The Morrigan
Level 16
God Stats
1W - 1L
1,619 SR
Queue Stats
6W - 11L
1,382 Elo+
Solo
Cernunnos
Cernunnos
Soaringbirdman
Cernunnos
Level 25
God Stats
5W - 3L
1,500 SR
Queue Stats
28W - 34L
1,500 Elo+
Solo
Tiamat
Tiamat
x-_forgotten1_-x
Tiamat
Level 13
God Stats
4W - 4L
1,500 SR
Queue Stats
22W - 34L
1,168 Elo+
Solo
Team Averages
Level 22
1,398 SR
1,311 Elo+

VS

Team Averages
Level 18
1,519 SR
1,134 Elo+
Baron Samedi
Baron Samedi
Aceudus
Baron Samedi
Level 36
God Stats
1W - 0L
1,737 SR
Queue Stats
4W - 8L
937 Elo+
Party 1
Danzaburou
Danzaburou
Flooffy_Dinosaur
Danzaburou
Level 26
God Stats
4W - 0L
1,795 SR
Queue Stats
4W - 7L
1,001 Elo+
Party 1
Persephone
Persephone
JuanMa0628
Persephone
Level 9
God Stats
9W - 8L
1,479 SR
Queue Stats
58W - 69L
1,266 Elo+
Solo
Pele
Pele
SNUGGLE_WUMPS
Pele
Level 16
God Stats
1W - 2L
1,084 SR
Queue Stats
4W - 10L
964 Elo+
Party 1
Neith
Neith
jdaragorn
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 11 / 3
8,636
432
6,241
18,324
6,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
JMO1835
Bellona
15
1 / 5 / 2
9,253
463
5,995
11,503
8,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
Roflrawr
The Morrigan
14
1 / 8 / 2
8,796
440
5,917
10,059
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Soaringbirdman
Cernunnos
17
5 / 4 / 2
10,200
510
8,055
12,961
7,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 1
6,793
340
3,136
12,991
7,440
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aceudus
Baron Samedi
16
8 / 2 / 9
10,654
533
12,371
9,964
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Flooffy_Dinosaur
Danzaburou
17
9 / 3 / 4
11,636
582
15,247
16,006
6,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
JuanMa0628
Persephone
15
4 / 2 / 4
9,729
486
5,597
6,937
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 3 / 1
8,961
448
2,614
13,544
4,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
jdaragorn
Neith
17
11 / 1 / 1
11,272
564
10,105
10,119
4,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
9
Kills
34
35
Deaths
11
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
11
3
0.32
W
Baron Samedi
Aceudus
Baron Samedi
8
2
9
6.25
W
Danzaburou
Flooffy_Dinosaur
Danzaburou
9
3
4
3.67
L
Bellona
JMO1835
Bellona
1
5
2
0.4
W
Persephone
JuanMa0628
Persephone
4
2
4
3
L
The Morrigan
Roflrawr
The Morrigan
1
8
2
0.25
W
2
3
1
0.83
L
Cernunnos
Soaringbirdman
Cernunnos
5
4
2
1.5
W
Neith
jdaragorn
Neith
11
1
1
11.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,344
Damage
45,934
65,838
Taken
56,570
33,837
Mitigated
21,696
5,970
Healing
20,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,241
1,484
0
2,312
18,324
6,956
0
4,327
13,640
0
35,498
W
Baron Samedi
Aceudus
Baron Samedi
12,371
1,613
349
3,408
9,964
4,385
848
2,374
7,525
41,322
0
W
Danzaburou
Flooffy_Dinosaur
Danzaburou
15,247
8,106
279
6,224
16,006
6,381
3,236
1,089
14,819
0
82,538
L
Bellona
JMO1835
Bellona
5,995
1,911
0
254
11,503
8,755
3,180
1,147
10,285
0
46,452
W
Persephone
JuanMa0628
Persephone
5,597
286
0
861
6,937
2,260
492
3,010
3,795
36,455
0
L
The Morrigan
Roflrawr
The Morrigan
5,917
823
41
0
10,059
3,490
0
3,253
6,443
34,099
1,375
W
2,614
780
0
5,304
13,544
4,283
0
478
13,042
0
52,716
L
Cernunnos
Soaringbirdman
Cernunnos
8,055
4,182
0
883
12,961
7,196
364
1,028
11,911
0
56,703
W
Neith
jdaragorn
Neith
10,105
4,490
0
3,974
10,119
4,387
3,018
1,006
9,109
0
66,956
L
3,136
538
71
2,409
12,991
7,440
340
6,987
5,560
17,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,678
Gold Earned
52,252
319
Minions Killed
501
0
Camps Cleared
0
1,649,014
Distance Traveled
1,619,888
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,636
432
52
3
0
319,310
0
W
Baron Samedi
10,654
533
86
4
0
328,893
0
W
Danzaburou
11,636
582
136
7
0
291,013
0
L
Bellona
9,253
463
90
5
0
366,502
0
W
Persephone
9,729
486
64
3
0
375,415
0
L
The Morrigan
8,796
440
65
3
0
311,716
7
W
Pele
8,961
448
90
5
0
285,241
0
L
Cernunnos
10,200
510
88
4
0
318,715
0
W
Neith
11,272
564
125
6
0
339,326
4
L
Tiamat
6,793
340
24
1
0
332,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role