Player Matchup

Hun Batz
Hun Batz
DimaSiLver016
Hun Batz
Level 124
God Stats
15W - 15L
1,565 SR
Queue Stats
1,251W - 1,211L
1,471 Elo+
Solo
Cernunnos
Cernunnos
Fckstetics
Cernunnos
Level 123
God Stats
7W - 6L
1,586 SR
Queue Stats
221W - 202L
1,544 Elo+
Solo
Freya
Freya
Sevite
Freya
Level 109
God Stats
50W - 39L
1,677 SR
Queue Stats
218W - 227L
1,572 Elo+
Solo
Yemoja
Yemoja
Tebrax
Yemoja
Level 120
God Stats
1W - 4L
1,186 SR
Queue Stats
103W - 92L
1,521 Elo+
Solo
Bacchus
Bacchus
oggy2003
Bacchus
Level 140
God Stats
0W - 2L
1,204 SR
Queue Stats
33W - 32L
1,488 Elo+
Solo
Team Averages
Level 123
1,443 SR
1,519 Elo+

VS

Team Averages
Level 110
1,554 SR
1,498 Elo+
Achilles
Achilles
Dragodin
Achilles
Level 123
God Stats
3W - 3L
1,569 SR
Queue Stats
79W - 85L
1,512 Elo+
Party 1
Nu Wa
Nu Wa
Gatusa
Nu Wa
Level 57
God Stats
4W - 1L
1,692 SR
Queue Stats
58W - 51L
1,527 Elo+
Party 1
Ah Puch
Ah Puch
GodAlphaPT
Ah Puch
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,389 Elo+
Solo
Neith
Neith
Kourtrajme26
Neith
Level 134
God Stats
19W - 22L
1,510 SR
Queue Stats
665W - 699L
1,560 Elo+
Solo
Nemesis
Nemesis
Xerampelinae
Nemesis
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DimaSiLver016
Hun Batz
20
6 / 11 / 14
15,012
1,001
27,469
28,851
19,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
Fckstetics
Cernunnos
20
2 / 12 / 19
14,422
961
21,042
33,251
16,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
Sevite
Freya
20
14 / 5 / 10
17,474
1,165
27,287
26,475
14,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Tebrax
Yemoja
20
1 / 6 / 14
14,598
973
6,479
29,139
38,881
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bacchus
oggy2003
Bacchus
20
7 / 4 / 15
15,472
1,031
19,110
20,059
11,662
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dragodin
Achilles
20
6 / 5 / 24
15,213
1,014
20,936
26,962
45,640
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
Gatusa
Nu Wa
20
1 / 5 / 28
13,995
933
20,903
14,834
5,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
GodAlphaPT
Ah Puch
20
5 / 5 / 20
15,199
1,013
30,565
17,048
6,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
17 / 9 / 13
17,296
1,153
39,971
25,575
11,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
Xerampelinae
Nemesis
20
9 / 6 / 21
15,588
1,039
19,920
23,360
10,336
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
144
30
Kills
38
38
Deaths
30
72
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DimaSiLver016
Hun Batz
6
11
14
1.18
W
Achilles
Dragodin
Achilles
6
5
24
3.6
L
Cernunnos
Fckstetics
Cernunnos
2
12
19
0.96
W
Nu Wa
Gatusa
Nu Wa
1
5
28
3
W
Ah Puch
GodAlphaPT
Ah Puch
5
5
20
3
W
17
9
13
2.61
L
Freya
Sevite
Freya
14
5
10
3.8
L
Yemoja
Tebrax
Yemoja
1
6
14
1.33
W
Nemesis
Xerampelinae
Nemesis
9
6
21
3.25
L
Bacchus
oggy2003
Bacchus
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,387
Damage
132,295
137,775
Taken
107,779
100,950
Mitigated
79,444
22,560
Healing
16,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DimaSiLver016
Hun Batz
27,469
5,004
0
0
28,851
19,249
0
8,469
20,382
0
75,606
W
Achilles
Dragodin
Achilles
20,936
6,565
0
1,165
26,962
45,640
0
15,513
10,996
0
38,260
L
Cernunnos
Fckstetics
Cernunnos
21,042
12,366
0
5,675
33,251
16,828
0
11,082
22,169
0
56,951
W
Nu Wa
Gatusa
Nu Wa
20,903
4,420
0
1,217
14,834
5,958
0
7,440
7,264
47,806
0
W
Ah Puch
GodAlphaPT
Ah Puch
30,565
831
0
3,363
17,048
6,364
0
7,185
9,670
69,126
0
W
39,971
28,738
0
7,633
25,575
11,146
0
10,822
14,498
0
71,602
L
Freya
Sevite
Freya
27,287
8,462
1,334
10,532
26,475
14,330
0
8,691
17,784
72,863
0
L
Yemoja
Tebrax
Yemoja
6,479
1,122
4,017
1,002
29,139
38,881
0
15,002
14,137
23,766
0
W
Nemesis
Xerampelinae
Nemesis
19,920
11,470
0
2,780
23,360
10,336
0
10,653
12,475
0
29,304
L
Bacchus
oggy2003
Bacchus
19,110
1,033
0
0
20,059
11,662
0
8,224
11,835
31,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,978
Gold Earned
77,291
348
Minions Killed
280
9
Camps Cleared
12
1,340,178
Distance Traveled
1,316,105
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
15,012
1,001
114
8
4
290,664
3
W
Achilles
15,213
1,014
40
3
2
306,468
0
L
Cernunnos
14,422
961
77
5
0
237,059
0
W
Nu Wa
13,995
933
40
3
2
253,240
1
W
Ah Puch
15,199
1,013
109
7
0
252,104
0
W
Neith
17,296
1,153
77
5
4
223,115
1
L
Freya
17,474
1,165
89
6
4
260,767
0
L
Yemoja
14,598
973
38
3
1
260,617
1
W
Nemesis
15,588
1,039
14
1
4
281,178
1
L
Bacchus
15,472
1,031
30
2
0
291,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role