Player Matchup

Hou Yi
Hou Yi
DustSmite0112
Hou Yi
Level 3
God Stats
2W - 1L
1,483 SR
Queue Stats
11W - 6L
1,663 Elo+
Party 2
Janus
Janus
GuyWithFeelings
Janus
Level 24
God Stats
35W - 47L
1,539 SR
Queue Stats
143W - 115L
1,638 Elo+
Solo
Gilgamesh
Gilgamesh
KHlvl100ELXRPOT
Gilgamesh
Level 38
God Stats
2W - 1L
1,894 SR
Queue Stats
187W - 158L
1,650 Elo+
Party 1
Serqet
Serqet
So894nic
Serqet
Level 15
God Stats
36W - 28L
1,676 SR
Queue Stats
51W - 42L
1,600 Elo+
Party 1
Hercules
Hercules
monkess
Hercules
Level 89
God Stats
12W - 6L
1,542 SR
Queue Stats
101W - 66L
1,602 Elo+
Party 2
Team Averages
Level 34
1,627 SR
1,630 Elo+

VS

Team Averages
Level 22
1,443 SR
1,580 Elo+
Fafnir
Fafnir
AnarchistDonut
Fafnir
Level 17
God Stats
1W - 7L
1,169 SR
Queue Stats
180W - 168L
1,536 Elo+
Party 3
Sun Wukong
Sun Wukong
ArturTuts
Sun Wukong
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
332W - 304L
1,524 Elo+
Party 3
Merlin
Merlin
Athearius
Merlin
Level 29
God Stats
4W - 4L
1,743 SR
Queue Stats
46W - 52L
1,532 Elo+
Party 4
Ullr
Ullr
KasThaGreat
Ullr
Level 25
God Stats
6W - 9L
1,349 SR
Queue Stats
605W - 577L
1,529 Elo+
Solo
Nemesis
Nemesis
Spatsgavi
Nemesis
Level 18
God Stats
4W - 1L
1,454 SR
Queue Stats
4W - 1L
1,779 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,183
465
2,235
3,671
848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

10
1 / 0 / 2
5,560
618
1,205
4,473
983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
KHlvl100ELXRPOT
Gilgamesh
10
7 / 1 / 0
6,356
706
7,423
7,530
2,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
So894nic
Serqet
9
2 / 0 / 2
5,317
591
2,554
5,440
1,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
monkess
Hercules
9
2 / 0 / 1
5,330
592
3,595
5,110
2,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
4,846
538
1,814
6,508
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
ArturTuts
Sun Wukong
6
0 / 3 / 0
4,467
496
1,548
5,565
2,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Merlin
Athearius
Merlin
8
0 / 1 / 0
4,833
537
2,721
2,130
447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
2 / 2 / 0
4,468
496
3,241
4,673
1,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Nemesis
Spatsgavi
Nemesis
8
1 / 5 / 0
4,841
538
4,501
6,816
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
12
Kills
3
3
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Sun Wukong
ArturTuts
Sun Wukong
0
3
0
0
L
Merlin
Athearius
Merlin
0
1
0
0
W
0
2
2
0.5
W
1
0
2
2
W
Gilgamesh
KHlvl100ELXRPOT
Gilgamesh
7
1
0
7
L
2
2
0
1
W
Serqet
So894nic
Serqet
2
0
2
3
L
Nemesis
Spatsgavi
Nemesis
1
5
0
0.2
W
Hercules
monkess
Hercules
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,012
Damage
13,825
26,224
Taken
25,692
8,168
Mitigated
9,814
10,663
Healing
6,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,814
705
0
2,221
6,508
4,171
0
185
6,143
9,811
0
L
Sun Wukong
ArturTuts
Sun Wukong
1,548
80
0
1,054
5,565
2,056
0
611
4,954
0
11,889
L
Merlin
Athearius
Merlin
2,721
81
0
691
2,130
447
0
94
2,036
17,792
0
W
2,235
1,463
0
704
3,671
848
0
906
2,765
0
12,384
W
1,205
126
0
3,498
4,473
983
0
0
4,473
32,420
0
W
Gilgamesh
KHlvl100ELXRPOT
Gilgamesh
7,423
2,924
0
1,995
7,530
2,600
0
0
7,530
0
28,010
L
3,241
2,029
0
1,042
4,673
1,197
0
228
4,445
0
15,955
W
Serqet
So894nic
Serqet
2,554
399
0
1,937
5,440
1,510
0
2,285
2,719
0
13,554
L
Nemesis
Spatsgavi
Nemesis
4,501
2,511
0
1,360
6,816
1,943
0
87
6,729
0
20,217
W
Hercules
monkess
Hercules
3,595
1,168
135
2,394
5,110
2,227
0
908
4,202
0
17,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,746
Gold Earned
23,455
223
Minions Killed
160
0
Camps Cleared
0
852,215
Distance Traveled
801,797
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,846
538
12
1
0
172,938
2
L
Sun Wukong
4,467
496
24
3
0
114,767
1
L
Merlin
4,833
537
45
5
0
166,741
2
W
Hou Yi
4,183
465
22
2
0
139,912
0
W
Janus
5,560
618
78
9
0
162,888
0
W
Gilgamesh
6,356
706
51
6
0
172,258
0
L
Ullr
4,468
496
35
4
0
151,826
2
W
Serqet
5,317
591
45
5
0
197,898
0
L
Nemesis
4,841
538
44
5
0
195,525
0
W
Hercules
5,330
592
27
3
0
179,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role