Player Matchup

Artemis
Artemis
AnoxicToxxic
Artemis
Level 25
God Stats
20W - 27L
1,412 SR
Queue Stats
279W - 323L
1,306 Elo+
Solo
Hel
Hel
ArmedJonesy
Hel
Level 27
God Stats
32W - 32L
1,469 SR
Queue Stats
109W - 97L
1,459 Elo+
Solo
Ares
Ares
Eenneerrdd
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SIN OF GODZ
Anubis
Level 23
God Stats
4W - 4L
1,465 SR
Queue Stats
48W - 66L
1,315 Elo+
Solo
King Arthur
King Arthur
the number t
King Arthur
Level 25
God Stats
37W - 21L
1,622 SR
Queue Stats
153W - 162L
1,432 Elo+
Solo
Team Averages
Level 20
1,493 SR
1,403 Elo+

VS

Team Averages
Level 15
1,384 SR
1,357 Elo+
Ra
Ra
ComicSans8b
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,204 Elo+
Solo
Vulcan
Vulcan
FireRider989
Vulcan
Level 14
God Stats
0W - 2L
1,254 SR
Queue Stats
32W - 36L
1,263 Elo+
Solo
Nemesis
Nemesis
MagnumKUANG
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,300 Elo+
Solo
Apollo
Apollo
Player One9675
Apollo
Level 26
God Stats
4W - 14L
1,474 SR
Queue Stats
279W - 301L
1,517 Elo+
Solo
Cthulhu
Cthulhu
StompingTrex
Cthulhu
Level 5
God Stats
0W - 1L
1,194 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AnoxicToxxic
Artemis
20
6 / 12 / 2
17,462
514
15,812
32,160
10,910
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 8 / 11
16,834
495
13,084
33,213
21,307
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

10
0 / 7 / 2
11,109
327
1,693
9,067
5,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
20
20 / 2 / 8
19,785
582
24,993
20,706
10,442
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
the number t
King Arthur
20
2 / 7 / 2
16,567
487
10,101
41,981
37,457
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 13 / 3
13,413
395
6,812
19,365
6,241
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
13
2 / 9 / 1
11,586
341
8,748
12,893
2,891
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
MagnumKUANG
Nemesis
20
10 / 5 / 7
20,427
601
33,366
30,265
16,067
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
20 / 1 / 6
24,175
711
42,666
23,644
10,472
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
StompingTrex
Cthulhu
8
0 / 11 / 2
9,814
289
2,770
11,745
3,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
53
37
Kills
34
36
Deaths
39
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
AnoxicToxxic
Artemis
6
12
2
0.58
W
9
8
11
1.81
L
2
13
3
0.27
W
0
7
2
0.14
L
Vulcan
2
9
1
0.28
L
Nemesis
MagnumKUANG
Nemesis
10
5
7
2.7
L
20
1
6
23
W
Anubis
20
2
8
12
L
Cthulhu
StompingTrex
Cthulhu
0
11
2
0.09
W
King Arthur
the number t
King Arthur
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,683
Damage
94,362
137,127
Taken
97,912
85,967
Mitigated
39,407
44,924
Healing
19,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AnoxicToxxic
Artemis
15,812
9,279
20
3,126
32,160
10,910
5,046
2,909
29,161
0
146,702
W
13,084
925
4,205
13,872
33,213
21,307
3,062
5,230
27,833
90,783
0
L
6,812
796
353
1,197
19,365
6,241
855
9,458
9,907
62,274
0
W
1,693
188
0
327
9,067
5,851
80
230
8,777
13,166
0
L
Vulcan
8,748
3,496
0
1,889
12,893
2,891
354
8,539
4,354
44,418
0
L
Nemesis
MagnumKUANG
Nemesis
33,366
15,246
0
4,979
30,265
16,067
9,737
11,289
18,976
0
179,888
L
42,666
25,014
0
10,959
23,644
10,472
513
5,931
17,713
0
230,071
W
Anubis
24,993
515
0
12,301
20,706
10,442
338
6,250
14,246
133,725
0
L
Cthulhu
StompingTrex
Cthulhu
2,770
173
170
330
11,745
3,736
0
5,841
5,904
9,535
0
W
King Arthur
the number t
King Arthur
10,101
1,153
0
11,073
41,981
37,457
875
4,325
37,596
14,473
96,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,757
Gold Earned
79,415
702
Minions Killed
735
0
Camps Cleared
0
2,445,722
Distance Traveled
2,397,951
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
17,462
514
200
6
0
520,916
0
W
Hel
16,834
495
124
4
0
544,667
0
L
Ra
13,413
395
103
3
0
433,117
0
W
Ares
11,109
327
23
1
0
204,806
1
L
Vulcan
11,586
341
63
2
0
324,906
1
L
Nemesis
20,427
601
266
8
0
640,142
3
L
Apollo
24,175
711
291
9
0
718,934
1
W
Anubis
19,785
582
165
5
0
612,119
0
L
Cthulhu
9,814
289
12
0
0
280,852
1
W
King Arthur
16,567
487
190
6
0
563,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role