Player Matchup

Bakasura
Bakasura
Ehidenes
Bakasura
Level 3
God Stats
4W - 5L
1,500 SR
Queue Stats
15W - 21L
1,500 Elo+
Solo
Ymir
Ymir
Kha-_-Zix-
Ymir
Level 24
God Stats
12W - 16L
1,508 SR
Queue Stats
60W - 93L
1,325 Elo+
Party 3
Skadi
Skadi
R4D1K TOX1C
Skadi
Level 26
God Stats
3W - 2L
1,440 SR
Queue Stats
40W - 49L
1,295 Elo+
Party 3
Fenrir
Fenrir
detectiveAvelana
Fenrir
Level 29
God Stats
10W - 5L
1,738 SR
Queue Stats
208W - 260L
1,356 Elo+
Party 4
Merlin
Merlin
jake-fenix
Merlin
Level 26
God Stats
7W - 11L
1,394 SR
Queue Stats
78W - 92L
1,377 Elo+
Party 4
Team Averages
Level 22
1,516 SR
1,371 Elo+

VS

Team Averages
Level 26
1,567 SR
1,350 Elo+
Hou Yi
Hou Yi
Aaronelzorro64
Hou Yi
Level 45
God Stats
1W - 2L
1,422 SR
Queue Stats
191W - 246L
1,296 Elo+
Party 1
Ah Puch
Ah Puch
DaviBMC_BR
Ah Puch
Level 24
God Stats
1W - 1L
1,766 SR
Queue Stats
5W - 11L
1,370 Elo+
Party 2
Cerberus
Cerberus
Lainus
Cerberus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,416 Elo+
Party 1
Nu Wa
Nu Wa
LittleAku
Nu Wa
Level 37
God Stats
19W - 16L
1,459 SR
Queue Stats
132W - 152L
1,278 Elo+
Party 1
Thanatos
Thanatos
SP1TZ
Thanatos
Level 18
God Stats
1W - 1L
1,688 SR
Queue Stats
6W - 8L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ehidenes
Bakasura
18
2 / 4 / 1
11,644
485
3,953
13,347
6,315
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 1 / 6
10,260
428
6,866
17,019
13,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
7 / 2 / 3
11,324
472
17,417
17,164
5,025
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 5 / 6
12,713
530
14,324
17,637
6,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
jake-fenix
Merlin
20
9 / 6 / 4
13,527
564
19,867
14,470
4,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
9,876
412
8,750
12,500
4,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
DaviBMC_BR
Ah Puch
14
2 / 9 / 2
9,354
390
8,104
16,408
4,621
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Lainus
Cerberus
14
2 / 3 / 3
9,741
406
8,118
18,355
15,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
LittleAku
Nu Wa
18
5 / 6 / 5
12,138
506
26,128
16,282
6,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
SP1TZ
Thanatos
15
7 / 8 / 2
10,779
449
5,766
18,427
6,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
28
Kills
17
18
Deaths
28
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
L
Ah Puch
DaviBMC_BR
Ah Puch
2
9
2
0.33
W
Bakasura
Ehidenes
Bakasura
2
4
1
0.63
W
1
1
6
4
L
Cerberus
Lainus
Cerberus
2
3
3
1.17
L
Nu Wa
LittleAku
Nu Wa
5
6
5
1.25
W
7
2
3
4.25
L
Thanatos
SP1TZ
Thanatos
7
8
2
1
W
9
5
6
2.4
W
Merlin
jake-fenix
Merlin
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,427
Damage
56,866
79,637
Taken
81,972
35,821
Mitigated
37,290
19,619
Healing
22,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,750
3,006
0
3,833
12,500
4,532
701
5,048
7,452
0
54,850
L
Ah Puch
DaviBMC_BR
Ah Puch
8,104
519
200
2,128
16,408
4,621
612
4,980
10,699
32,308
0
W
Bakasura
Ehidenes
Bakasura
3,953
2,346
0
1,653
13,347
6,315
6,082
5,464
7,711
0
49,596
W
6,866
1,295
767
3,145
17,019
13,127
335
7,059
9,673
30,907
0
L
Cerberus
Lainus
Cerberus
8,118
572
0
3,612
18,355
15,320
186
4,294
14,061
23,363
0
L
Nu Wa
LittleAku
Nu Wa
26,128
6,078
340
5,111
16,282
6,166
913
7,899
8,383
87,105
0
W
17,417
7,697
878
6,589
17,164
5,025
5,756
9,103
7,821
0
61,081
L
Thanatos
SP1TZ
Thanatos
5,766
1,812
0
7,512
18,427
6,651
0
4,512
13,915
0
49,227
W
14,324
4,062
108
2,104
17,637
6,913
801
9,514
7,799
0
50,360
W
Merlin
jake-fenix
Merlin
19,867
1,289
204
4,171
14,470
4,441
1,563
9,728
4,283
109,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,468
Gold Earned
51,888
514
Minions Killed
395
0
Camps Cleared
0
2,017,680
Distance Traveled
1,997,563
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,876
412
87
4
0
434,346
3
L
Ah Puch
9,354
390
48
2
0
314,452
2
W
Bakasura
11,644
485
119
5
0
368,065
4
W
Ymir
10,260
428
46
2
0
406,163
0
L
Cerberus
9,741
406
46
2
0
448,566
3
L
Nu Wa
12,138
506
138
6
0
381,820
5
W
Skadi
11,324
472
88
4
0
430,391
0
L
Thanatos
10,779
449
76
3
0
418,379
1
W
Fenrir
12,713
530
61
3
0
442,477
1
W
Merlin
13,527
564
200
8
0
370,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role