Player Matchup

Neith
Neith
Elvandel
Neith
Level 5
God Stats
4W - 8L
1,595 SR
Queue Stats
12W - 24L
1,303 Elo+
Solo
Set
Set
MrManuelRuiz
Set
Level 29
God Stats
6W - 6L
1,447 SR
Queue Stats
237W - 258L
1,395 Elo+
Solo
Olorun
Olorun
Mr_DryCheese
Olorun
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
4W - 5L
1,321 Elo+
Party 1
King Arthur
King Arthur
Tchoupi-380
King Arthur
Level 27
God Stats
5W - 2L
1,290 SR
Queue Stats
62W - 58L
1,437 Elo+
Solo
Bacchus
Bacchus
saint-eouah
Bacchus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,620 Elo+
Party 1
Team Averages
Level 26
1,466 SR
1,415 Elo+

VS

Team Averages
Level 11
1,570 SR
1,247 Elo+
Nemesis
Nemesis
Be-PaRaDooKs
Nemesis
Level 11
God Stats
2W - 2L
1,650 SR
Queue Stats
73W - 80L
1,336 Elo+
Party 2
Artemis
Artemis
FreshXeno
Artemis
Level 27
God Stats
18W - 9L
1,961 SR
Queue Stats
231W - 250L
1,399 Elo+
Solo
Medusa
Medusa
Jinga42_
Medusa
Level 9
God Stats
0W - 1L
1,240 SR
Queue Stats
9W - 19L
1,309 Elo+
Party 2
Kukulkan
Kukulkan
Romachik13
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,153 Elo+
Solo
Neith
Neith
krle_majstor
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 14L
1,037 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elvandel
Neith
9
5 / 4 / 2
5,707
571
4,075
5,792
1,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
6 / 1 / 3
6,452
645
5,079
6,044
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
9
1 / 2 / 2
5,048
505
2,144
4,166
1,110
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Tchoupi-380
King Arthur
9
1 / 2 / 1
5,347
535
1,379
5,999
4,042
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
saint-eouah
Bacchus
9
1 / 1 / 6
5,728
573
3,181
6,080
3,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Be-PaRaDooKs
Nemesis
8
1 / 3 / 1
5,002
500
2,749
6,205
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
FreshXeno
Artemis
10
4 / 3 / 0
6,411
641
5,413
7,417
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Jinga42_
Medusa
8
2 / 3 / 1
5,333
533
2,043
4,938
1,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Romachik13
Kukulkan
2
0 / 4 / 0
3,434
343
273
1,929
335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 2 / 1
5,132
513
3,440
4,104
1,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
9
10
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Be-PaRaDooKs
Nemesis
1
3
1
0.5
W
Neith
Elvandel
Neith
5
4
2
1.5
L
Artemis
FreshXeno
Artemis
4
3
0
1.33
L
Medusa
Jinga42_
Medusa
2
3
1
0.83
W
6
1
3
7.5
W
Olorun
1
2
2
1
L
Kukulkan
Romachik13
Kukulkan
0
4
0
0
W
King Arthur
Tchoupi-380
King Arthur
1
2
1
0.75
L
2
2
1
1.25
W
Bacchus
saint-eouah
Bacchus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,858
Damage
13,918
28,081
Taken
24,593
12,754
Mitigated
6,967
5,355
Healing
4,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Be-PaRaDooKs
Nemesis
2,749
1,177
0
1,992
6,205
1,666
0
879
5,326
0
21,956
W
Neith
Elvandel
Neith
4,075
1,487
0
856
5,792
1,751
586
140
5,612
0
17,487
L
Artemis
FreshXeno
Artemis
5,413
2,987
0
1,858
7,417
2,340
115
2,177
5,240
0
31,921
L
Medusa
Jinga42_
Medusa
2,043
959
0
0
4,938
1,437
876
1,059
3,879
0
17,933
W
5,079
2,644
0
1,970
6,044
2,251
0
0
6,044
0
25,762
W
Olorun
2,144
1,414
223
1,222
4,166
1,110
997
0
4,166
20,280
0
L
Kukulkan
Romachik13
Kukulkan
273
129
0
0
1,929
335
0
479
1,450
2,617
0
W
King Arthur
Tchoupi-380
King Arthur
1,379
378
0
390
5,999
4,042
559
0
5,999
0
21,769
L
3,440
1,456
0
517
4,104
1,189
0
731
3,373
0
20,539
W
Bacchus
saint-eouah
Bacchus
3,181
393
313
381
6,080
3,600
490
93
5,987
15,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,282
Gold Earned
25,312
190
Minions Killed
191
0
Camps Cleared
0
883,971
Distance Traveled
800,999
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,002
500
52
5
0
182,974
0
W
Neith
5,707
571
28
3
0
143,922
0
L
Artemis
6,411
641
63
6
0
161,374
1
L
Medusa
5,333
533
39
4
0
179,521
0
W
Set
6,452
645
50
5
0
203,413
3
W
Olorun
5,048
505
35
4
0
156,914
2
L
Kukulkan
3,434
343
3
0
0
78,337
0
W
King Arthur
5,347
535
43
4
0
174,890
0
L
Neith
5,132
513
34
3
0
198,793
0
W
Bacchus
5,728
573
34
3
0
204,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role