Player Matchup

Bacchus
Bacchus
Edi1027
Bacchus
Level 26
God Stats
3W - 2L
1,388 SR
Queue Stats
112W - 138L
1,349 Elo+
Party 1
Bellona
Bellona
XxGReeeN-THCxX
Bellona
Level 13
God Stats
5W - 8L
1,662 SR
Queue Stats
8W - 13L
1,340 Elo+
Party 1
Jing Wei
Jing Wei
kacperino010
Jing Wei
Level 17
God Stats
5W - 4L
1,175 SR
Queue Stats
11W - 12L
1,296 Elo+
Solo
Gilgamesh
Gilgamesh
peaky_order8
Gilgamesh
Level 27
God Stats
2W - 0L
1,603 SR
Queue Stats
3W - 8L
1,132 Elo+
Solo
The Morrigan
The Morrigan
vlBanshee
The Morrigan
Level 47
God Stats
3W - 5L
1,422 SR
Queue Stats
91W - 133L
1,360 Elo+
Party 1
Team Averages
Level 26
1,450 SR
1,296 Elo+

VS

Team Averages
Level 12
1,500 SR
1,253 Elo+
Merlin
Merlin
Beetlejuice42000
Merlin
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 9L
1,197 Elo+
Party 2
Ra
Ra
HulkingJim93
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,211 Elo+
Party 2
Ymir
Ymir
LeoN-JaGeR
Ymir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,224 Elo+
Solo
Danzaburou
Danzaburou
LittleTommyGun1
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,135 Elo+
Solo
Neith
Neith
citrouilleland
Neith
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 22L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Edi1027
Bacchus
19
14 / 0 / 18
13,241
1,324
18,026
12,326
16,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
7 / 2 / 16
10,639
1,064
14,469
15,689
11,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
kacperino010
Jing Wei
16
4 / 2 / 13
9,778
978
7,649
5,583
1,894
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
peaky_order8
Gilgamesh
18
11 / 3 / 19
11,539
1,154
17,250
12,073
6,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Morrigan
vlBanshee
The Morrigan
18
11 / 0 / 12
11,739
1,174
15,742
3,612
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

285

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 14 / 1
10,000
1,000
14,946
18,207
6,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 13 / 2
9,578
958
6,756
16,014
5,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 4 / 2
10,004
1,000
8,077
17,835
20,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
LittleTommyGun1
Danzaburou
14
1 / 13 / 2
8,750
875
2,246
16,410
6,739
16
1 / 3 / 4
9,633
963
10,730
12,968
4,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
18
47
Kills
7
7
Deaths
47
78
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
14
1
0.25
W
Bacchus
Edi1027
Bacchus
14
0
18
23
L
0
13
2
0.08
L
2
4
2
0.75
L
Danzaburou
LittleTommyGun1
Danzaburou
1
13
2
0.15
W
7
2
16
7.5
L
1
3
4
1
W
Jing Wei
kacperino010
Jing Wei
4
2
13
5.25
W
Gilgamesh
peaky_order8
Gilgamesh
11
3
19
6.83
W
The Morrigan
vlBanshee
The Morrigan
11
0
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,136
Damage
42,755
49,283
Taken
81,434
38,099
Mitigated
44,895
6,034
Healing
5,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,946
2,780
486
934
18,207
6,807
0
5,779
12,264
35,814
0
W
Bacchus
Edi1027
Bacchus
18,026
1,985
0
3,495
12,326
16,183
0
7,011
4,934
34,066
0
L
6,756
2,106
764
588
16,014
5,775
0
6,124
9,748
30,564
0
L
8,077
2,387
0
938
17,835
20,669
0
5,520
12,193
18,029
0
L
Danzaburou
LittleTommyGun1
Danzaburou
2,246
632
0
209
16,410
6,739
0
8,222
7,787
0
13,362
W
14,469
6,448
0
1,100
15,689
11,941
0
9,931
5,758
6
24,727
L
10,730
6,553
340
1,412
12,968
4,905
0
6,205
6,659
0
25,823
W
Jing Wei
kacperino010
Jing Wei
7,649
5,490
0
0
5,583
1,894
0
3,427
2,156
0
12,524
W
Gilgamesh
peaky_order8
Gilgamesh
17,250
5,421
0
865
12,073
6,602
0
7,980
4,093
0
39,345
W
The Morrigan
vlBanshee
The Morrigan
15,742
1,981
0
574
3,612
1,479
0
1,430
2,182
27,698
985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,936
Gold Earned
47,965
169
Minions Killed
174
6
Camps Cleared
1
928,241
Distance Traveled
651,909
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,000
1,000
47
5
1
122,704
1
W
Bacchus
13,241
1,324
40
4
1
215,820
0
L
Ra
9,578
958
67
7
0
116,093
3
L
Ymir
10,004
1,000
17
2
0
123,795
1
L
Danzaburou
8,750
875
14
1
0
138,647
0
W
Bellona
10,639
1,064
20
2
1
192,916
0
L
Neith
9,633
963
29
3
0
150,670
0
W
Jing Wei
9,778
978
13
1
0
155,523
2
W
Gilgamesh
11,539
1,154
63
6
3
188,119
0
W
The Morrigan
11,739
1,174
33
3
1
175,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role