Player Matchup

Merlin
Merlin
Detrellm
Merlin
Level 12
God Stats
20W - 23L
1,368 SR
Queue Stats
25W - 33L
1,322 Elo+
Solo
Gilgamesh
Gilgamesh
NuhterButter
Gilgamesh
Level 16
God Stats
1W - 4L
1,210 SR
Queue Stats
103W - 88L
1,382 Elo+
Solo
Olorun
Olorun
RiaDaDon
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,271 Elo+
Solo
Geb
Geb
jiccs98
Geb
Level 19
God Stats
19W - 20L
1,258 SR
Queue Stats
59W - 53L
1,268 Elo+
Solo
Artemis
Artemis
nickozarate14
Artemis
Level 20
God Stats
53W - 40L
1,595 SR
Queue Stats
90W - 93L
1,423 Elo+
Solo
Team Averages
Level 15
1,386 SR
1,333 Elo+

VS

Team Averages
Level 19
1,370 SR
1,225 Elo+
Hel
Hel
EM1RY LOL
Hel
Level 8
God Stats
7W - 13L
1,249 SR
Queue Stats
93W - 111L
1,381 Elo+
Party 1
Cthulhu
Cthulhu
Leohfy
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,091 Elo+
Party 2
Chernobog
Chernobog
Rodgy Flapps
Chernobog
Level 69
God Stats
7W - 8L
1,274 SR
Queue Stats
113W - 123L
1,375 Elo+
Party 1
Ymir
Ymir
assidragony
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,091 Elo+
Party 2
Anubis
Anubis
lilgale2006
Anubis
Level 11
God Stats
3W - 6L
1,325 SR
Queue Stats
17W - 25L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Detrellm
Merlin
20
5 / 5 / 30
14,217
1,016
13,010
16,500
8,761
Gilgamesh
NuhterButter
Gilgamesh
20
16 / 3 / 21
16,708
1,193
33,695
31,943
33,718
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
RiaDaDon
Olorun
20
2 / 11 / 21
13,531
967
5,943
19,272
11,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Geb
20
8 / 5 / 22
14,995
1,071
16,909
28,703
34,818
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
20
23 / 1 / 11
16,553
1,182
43,807
17,436
8,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

55

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 9
12,715
908
12,349
18,167
11,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Leohfy
Cthulhu
20
1 / 12 / 17
14,180
1,013
20,871
30,257
40,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
Rodgy Flapps
Chernobog
20
17 / 3 / 8
17,164
1,226
51,154
20,665
10,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 15 / 16
12,696
907
3,786
28,677
15,313
Anubis
19
6 / 16 / 10
13,956
997
19,383
24,906
14,147
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
85
54
Kills
25
25
Deaths
54
105
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Merlin
Detrellm
Merlin
5
5
30
4
L
1
8
9
0.69
L
Cthulhu
Leohfy
Cthulhu
1
12
17
0.79
W
Gilgamesh
NuhterButter
Gilgamesh
16
3
21
8.83
W
Olorun
RiaDaDon
Olorun
2
11
21
1.14
L
Chernobog
Rodgy Flapps
Chernobog
17
3
8
7
L
0
15
16
0.53
W
Geb
8
5
22
3.8
L
Anubis
6
16
10
0.69
W
Artemis
23
1
11
28.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,364
Damage
107,543
113,854
Taken
122,672
96,712
Mitigated
92,191
7,391
Healing
15,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Detrellm
Merlin
13,010
2,750
0
3
16,500
8,761
0
8,541
7,959
19,716
0
L
12,349
1,761
2,102
2,377
18,167
11,960
0
5,159
13,008
34,472
0
L
Cthulhu
Leohfy
Cthulhu
20,871
1,510
2,573
3,549
30,257
40,132
0
6,516
23,741
51,198
0
W
Gilgamesh
NuhterButter
Gilgamesh
33,695
14,442
0
554
31,943
33,718
0
14,564
17,379
0
52,123
W
Olorun
RiaDaDon
Olorun
5,943
3,987
353
856
19,272
11,041
0
10,141
9,131
22,753
0
L
Chernobog
Rodgy Flapps
Chernobog
51,154
27,282
0
3,065
20,665
10,639
0
4,620
16,045
0
90,219
L
3,786
1,548
0
0
28,677
15,313
0
10,914
17,763
12,430
0
W
Geb
16,909
2,690
0
997
28,703
34,818
0
12,882
15,821
38,312
0
L
Anubis
19,383
845
0
1,828
24,906
14,147
0
8,653
16,253
34,223
0
W
Artemis
43,807
32,793
493
4,135
17,436
8,374
0
10,261
7,175
0
67,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,004
Gold Earned
70,711
182
Minions Killed
251
0
Camps Cleared
4
1,152,901
Distance Traveled
1,263,362
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,217
1,016
16
1
0
205,910
1
L
Hel
12,715
908
51
4
2
266,784
2
L
Cthulhu
14,180
1,013
66
5
1
296,105
0
W
Gilgamesh
16,708
1,193
37
3
0
281,570
0
W
Olorun
13,531
967
42
3
0
194,494
0
L
Chernobog
17,164
1,226
86
6
1
262,110
0
L
Ymir
12,696
907
17
1
0
223,587
3
W
Geb
14,995
1,071
34
2
0
258,568
0
L
Anubis
13,956
997
31
2
0
214,776
2
W
Artemis
16,553
1,182
53
4
0
212,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role