Player Matchup

Mercury
Mercury
Nicklaus26
Mercury
Level 28
God Stats
4W - 6L
1,118 SR
Queue Stats
17W - 27L
1,243 Elo+
Solo
Bacchus
Bacchus
Orchovial
Bacchus
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
74W - 101L
1,209 Elo+
Solo
Baron Samedi
Baron Samedi
Pinon2224
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
jaket23
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
lucas47ye
Neith
Level 22
God Stats
10W - 7L
1,647 SR
Queue Stats
50W - 71L
1,322 Elo+
Solo
Team Averages
Level 14
1,453 SR
1,355 Elo+

VS

Team Averages
Level 11
1,451 SR
1,433 Elo+
Thor
Thor
FaZe_Enver2727
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
KNURSONI
Anubis
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bellona
Bellona
TKE-Gargo1
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
VilePegasus87
Ymir
Level 27
God Stats
1W - 1L
1,292 SR
Queue Stats
30W - 44L
1,272 Elo+
Solo
Medusa
Medusa
jayahna
Medusa
Level 24
God Stats
26W - 25L
1,465 SR
Queue Stats
60W - 64L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Nicklaus26
Mercury
6
3 / 1 / 1
4,167
695
1,941
2,836
632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Orchovial
Bacchus
5
0 / 3 / 0
2,983
497
711
2,922
1,353
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
Pinon2224
Baron Samedi
4
2 / 4 / 2
3,614
602
963
2,603
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
jaket23
Yemoja
6
1 / 2 / 1
3,528
588
449
2,195
547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
lucas47ye
Neith
2
0 / 1 / 0
2,716
453
734
1,132
193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 2
3,309
552
228
3,175
843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
KNURSONI
Anubis
5
4 / 2 / 0
3,938
656
647
2,765
939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
TKE-Gargo1
Bellona
5
0 / 4 / 1
3,426
571
787
4,005
2,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
1 / 0 / 1
3,286
548
508
2,403
889
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
jayahna
Medusa
5
3 / 1 / 1
3,823
637
1,872
2,225
546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
6
Kills
8
11
Deaths
10
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
3
2
0.33
W
Anubis
KNURSONI
Anubis
4
2
0
2
L
Mercury
Nicklaus26
Mercury
3
1
1
3.5
L
Bacchus
Orchovial
Bacchus
0
3
0
0
L
Baron Samedi
Pinon2224
Baron Samedi
2
4
2
0.75
W
Bellona
TKE-Gargo1
Bellona
0
4
1
0.13
W
1
0
1
1.5
L
Yemoja
jaket23
Yemoja
1
2
1
0.75
W
Medusa
jayahna
Medusa
3
1
1
3.5
L
Neith
lucas47ye
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,798
Damage
4,042
11,688
Taken
14,573
3,498
Mitigated
5,600
340
Healing
1,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
228
154
0
65
3,175
843
380
429
2,658
0
6,019
W
Anubis
KNURSONI
Anubis
647
473
0
994
2,765
939
252
427
2,218
5,462
0
L
Mercury
Nicklaus26
Mercury
1,941
949
0
0
2,836
632
0
252
2,584
0
14,689
L
Bacchus
Orchovial
Bacchus
711
115
0
297
2,922
1,353
0
385
2,537
3,205
0
L
Baron Samedi
Pinon2224
Baron Samedi
963
190
0
43
2,603
773
0
237
2,366
2,676
0
W
Bellona
TKE-Gargo1
Bellona
787
400
0
228
4,005
2,383
575
348
3,657
0
9,427
W
508
192
0
0
2,403
889
0
495
1,908
4,919
0
L
Yemoja
jaket23
Yemoja
449
273
0
0
2,195
547
91
202
1,993
6,294
0
W
Medusa
jayahna
Medusa
1,872
921
0
0
2,225
546
332
216
2,009
0
11,170
L
Neith
lucas47ye
Neith
734
490
0
0
1,132
193
0
79
1,053
0
3,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,008
Gold Earned
17,782
49
Minions Killed
88
0
Camps Cleared
0
515,671
Distance Traveled
483,246
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,309
552
18
3
0
112,528
0
W
Anubis
3,938
656
14
2
0
66,497
0
L
Mercury
4,167
695
29
5
0
129,334
0
L
Bacchus
2,983
497
3
1
0
119,493
3
L
Baron Samedi
3,614
602
11
2
0
118,898
0
W
Bellona
3,426
571
25
4
0
99,721
0
W
Ymir
3,286
548
10
2
0
107,086
0
L
Yemoja
3,528
588
5
1
0
87,366
0
W
Medusa
3,823
637
21
4
0
97,414
0
L
Neith
2,716
453
1
0
0
60,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role