Player Matchup

Cthulhu
Cthulhu
Frants-p
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,553 Elo+
Solo
Cupid
Cupid
cracking-milk0
Cupid
Level 26
God Stats
2W - 0L
1,752 SR
Queue Stats
121W - 106L
1,680 Elo+
Solo
Scylla
Scylla
lelanding
Scylla
Level 12
God Stats
6W - 7L
1,440 SR
Queue Stats
186W - 189L
1,500 Elo+
Solo
Neith
Neith
zMalkavian
Neith
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 10L
1,681 Elo+
Solo
Achilles
Achilles
zugorth
Achilles
Level 27
God Stats
35W - 38L
1,422 SR
Queue Stats
390W - 401L
1,410 Elo+
Solo
Team Averages
Level 20
1,523 SR
1,565 Elo+

VS

Team Averages
Level 15
1,519 SR
1,608 Elo+
Neith
Neith
JudiStz40
Neith
Level 17
God Stats
7W - 8L
1,322 SR
Queue Stats
61W - 67L
1,521 Elo+
Solo
Nox
Nox
Ladell_Nox_Main
Nox
Level 25
God Stats
33W - 22L
1,694 SR
Queue Stats
35W - 26L
1,633 Elo+
Solo
Ne Zha
Ne Zha
Ramoncho
Ne Zha
Level 21
God Stats
25W - 12L
1,784 SR
Queue Stats
63W - 35L
1,699 Elo+
Solo
Olorun
Olorun
Rggsebas
Olorun
Level 6
God Stats
1W - 1L
1,295 SR
Queue Stats
105W - 141L
1,548 Elo+
Solo
Hou Yi
Hou Yi
loving_unit9
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Frants-p
Cthulhu
17
5 / 2 / 5
10,901
496
15,035
15,347
14,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
8 / 2 / 5
13,284
604
11,671
17,053
6,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
lelanding
Scylla
14
2 / 6 / 7
9,168
417
10,729
10,712
3,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
15
2 / 4 / 6
9,137
415
7,440
10,831
3,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
zugorth
Achilles
18
9 / 4 / 5
11,660
530
14,633
15,530
11,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JudiStz40
Neith
18
3 / 2 / 7
12,340
561
9,994
21,612
14,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
7 / 6 / 5
11,625
528
13,872
12,441
5,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ne Zha
Ramoncho
Ne Zha
18
7 / 1 / 4
11,257
512
13,384
19,000
9,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Rggsebas
Olorun
15
1 / 7 / 3
9,532
433
5,650
14,458
5,935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hou Yi
13
0 / 10 / 2
8,586
390
4,227
15,095
5,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
39
26
Kills
18
18
Deaths
26
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Frants-p
Cthulhu
5
2
5
3.75
L
Neith
JudiStz40
Neith
3
2
7
3.25
L
7
6
5
1.58
L
Ne Zha
Ramoncho
Ne Zha
7
1
4
9
L
Olorun
Rggsebas
Olorun
1
7
3
0.36
W
8
2
5
5.25
W
Scylla
lelanding
Scylla
2
6
7
0.92
L
Hou Yi
0
10
2
0.1
W
Neith
2
4
6
1.25
W
Achilles
zugorth
Achilles
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,508
Damage
47,127
69,473
Taken
82,606
40,575
Mitigated
40,698
18,759
Healing
22,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Frants-p
Cthulhu
15,035
1,390
1,267
1,679
15,347
14,855
236
2,680
12,439
68,494
0
L
Neith
JudiStz40
Neith
9,994
3,449
999
9,645
21,612
14,209
939
8,488
12,066
0
71,320
L
13,872
654
0
1,356
12,441
5,516
458
2,065
10,048
80,240
0
L
Ne Zha
Ramoncho
Ne Zha
13,384
2,968
0
6,854
19,000
9,973
0
4,978
13,478
0
76,034
L
Olorun
Rggsebas
Olorun
5,650
3,335
183
2,400
14,458
5,935
2,279
3,871
10,235
56,129
0
W
11,671
8,372
42
6,440
17,053
6,697
376
5,433
11,530
0
107,733
W
Scylla
lelanding
Scylla
10,729
1,368
104
974
10,712
3,470
556
5,056
5,596
39,207
0
L
Hou Yi
4,227
2,456
0
661
15,095
5,065
973
4,308
10,055
0
29,493
W
Neith
7,440
3,077
0
2,948
10,831
3,611
1,293
3,967
6,624
0
36,322
W
Achilles
zugorth
Achilles
14,633
5,521
1,212
4,093
15,530
11,942
1,642
2,386
12,964
0
49,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,150
Gold Earned
53,340
508
Minions Killed
538
0
Camps Cleared
0
1,998,638
Distance Traveled
1,855,371
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,901
496
116
5
0
444,207
7
L
Neith
12,340
561
111
5
0
397,805
4
L
Nox
11,625
528
154
7
0
382,929
2
L
Ne Zha
11,257
512
94
4
0
440,113
3
L
Olorun
9,532
433
113
5
0
326,371
0
W
Cupid
13,284
604
173
8
0
393,543
1
W
Scylla
9,168
417
71
3
0
397,006
1
L
Hou Yi
8,586
390
66
3
0
308,153
1
W
Neith
9,137
415
61
3
0
353,048
0
W
Achilles
11,660
530
87
4
0
410,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role