Player Matchup

Gilgamesh
Gilgamesh
FriK1nG
Gilgamesh
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
246W - 173L
1,578 Elo+
Party 1
Apollo
Apollo
Wematzu
Apollo
Level 100
God Stats
16W - 8L
1,730 SR
Queue Stats
158W - 121L
1,588 Elo+
Party 1
Hades
Hades
chex2
Hades
Level 153
God Stats
3W - 3L
1,682 SR
Queue Stats
365W - 262L
1,595 Elo+
Party 1
Artio
Artio
iZEUS0017
Artio
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,504 Elo+
Solo
Arachne
Arachne
xLeosellx
Arachne
Level 158
God Stats
18W - 10L
1,640 SR
Queue Stats
95W - 103L
1,456 Elo+
Solo
Team Averages
Level 131
1,610 SR
1,544 Elo+

VS

Team Averages
Level 117
1,553 SR
1,517 Elo+
Anubis
Anubis
Feerx
Anubis
Level 81
God Stats
11W - 8L
1,526 SR
Queue Stats
43W - 35L
1,461 Elo+
Party 2
Olorun
Olorun
Kinvana
Olorun
Level 125
God Stats
4W - 4L
1,633 SR
Queue Stats
1,061W - 944L
1,482 Elo+
Solo
Athena
Athena
TearLake
Athena
Level 145
God Stats
6W - 1L
1,500 SR
Queue Stats
56W - 52L
1,665 Elo+
Party 2
Izanami
Izanami
Thekoalajack
Izanami
Level 142
God Stats
15W - 7L
1,606 SR
Queue Stats
66W - 75L
1,458 Elo+
Solo
Nemesis
Nemesis
VentiscaF
Nemesis
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 49L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FriK1nG
Gilgamesh
15
2 / 8 / 1
9,418
448
12,121
25,146
19,889
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Wematzu
Apollo
16
0 / 5 / 0
9,687
461
6,571
19,064
5,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
chex2
Hades
15
4 / 3 / 1
10,085
480
5,547
12,137
5,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
iZEUS0017
Artio
14
2 / 10 / 3
8,625
411
5,417
24,357
9,490
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
xLeosellx
Arachne
15
2 / 9 / 4
9,577
456
9,415
21,777
6,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Feerx
Anubis
18
9 / 1 / 9
12,976
618
24,451
15,737
9,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Kinvana
Olorun
19
8 / 1 / 7
13,173
627
13,189
10,929
5,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
TearLake
Athena
17
5 / 2 / 14
12,418
591
12,169
17,595
21,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Thekoalajack
Izanami
20
9 / 1 / 1
16,348
778
13,565
11,307
4,407
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
VentiscaF
Nemesis
18
4 / 5 / 11
12,307
586
12,449
18,225
8,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
77
10
Kills
35
35
Deaths
10
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Anubis
Feerx
Anubis
9
1
9
13.5
L
Gilgamesh
FriK1nG
Gilgamesh
2
8
1
0.31
W
Olorun
Kinvana
Olorun
8
1
7
11.5
W
Athena
TearLake
Athena
5
2
14
6
W
Izanami
Thekoalajack
Izanami
9
1
1
9.5
W
Nemesis
VentiscaF
Nemesis
4
5
11
1.9
L
Apollo
Wematzu
Apollo
0
5
0
0
L
Hades
chex2
Hades
4
3
1
1.5
L
Artio
iZEUS0017
Artio
2
10
3
0.35
L
Arachne
xLeosellx
Arachne
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,071
Damage
75,823
102,481
Taken
73,793
47,204
Mitigated
49,918
30,334
Healing
29,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Feerx
Anubis
24,451
1,779
0
10,101
15,737
9,716
1,382
983
14,754
76,160
0
L
Gilgamesh
FriK1nG
Gilgamesh
12,121
1,840
0
3,204
25,146
19,889
452
14,912
10,234
0
58,413
W
Olorun
Kinvana
Olorun
13,189
5,592
1,092
7,979
10,929
5,084
5,972
2,585
8,344
83,602
0
W
Athena
TearLake
Athena
12,169
3,907
0
3,272
17,595
21,939
1,030
1,637
15,958
43,060
0
W
Izanami
Thekoalajack
Izanami
13,565
11,127
0
4,116
11,307
4,407
7,088
1,214
10,093
0
149,429
W
Nemesis
VentiscaF
Nemesis
12,449
5,797
0
2,881
18,225
8,772
1,878
4,907
13,318
0
82,856
L
Apollo
Wematzu
Apollo
6,571
3,495
0
8,696
19,064
5,402
0
3,608
15,456
0
75,612
L
Hades
chex2
Hades
5,547
708
157
6,250
12,137
5,879
874
5,717
6,420
60,843
0
L
Artio
iZEUS0017
Artio
5,417
611
212
5,283
24,357
9,490
360
14,190
10,167
23,120
0
L
Arachne
xLeosellx
Arachne
9,415
6,525
0
6,532
21,777
6,544
0
11,382
10,395
0
56,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,392
Gold Earned
67,222
528
Minions Killed
662
0
Camps Cleared
0
1,859,929
Distance Traveled
2,029,874
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,976
618
104
5
0
345,340
4
L
Gilgamesh
9,418
448
108
5
0
381,894
6
W
Olorun
13,173
627
130
6
0
406,158
7
W
Athena
12,418
591
47
2
0
470,731
1
W
Izanami
16,348
778
252
12
0
350,423
9
W
Nemesis
12,307
586
129
6
0
457,222
1
L
Apollo
9,687
461
150
7
0
391,949
0
L
Hades
10,085
480
131
6
0
307,990
1
L
Artio
8,625
411
36
2
0
380,720
4
L
Arachne
9,577
456
103
5
0
397,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role