Player Matchup

Gilgamesh
Gilgamesh
CONMARI
Gilgamesh
Level 27
God Stats
4W - 2L
1,773 SR
Queue Stats
72W - 75L
1,470 Elo+
Solo
Hachiman
Hachiman
DonAngus
Hachiman
Level 17
God Stats
12W - 17L
1,519 SR
Queue Stats
43W - 39L
1,544 Elo+
Solo
Ne Zha
Ne Zha
LuciusPendragon
Ne Zha
Level 11
God Stats
1W - 3L
1,474 SR
Queue Stats
10W - 10L
1,628 Elo+
Party 2
Kukulkan
Kukulkan
Pmoni08
Kukulkan
Level 12
God Stats
3W - 3L
1,599 SR
Queue Stats
15W - 13L
1,570 Elo+
Party 2
Ymir
Ymir
Volksbund
Ymir
Level 25
God Stats
4W - 3L
1,578 SR
Queue Stats
68W - 78L
1,449 Elo+
Solo
Team Averages
Level 18
1,589 SR
1,532 Elo+

VS

Team Averages
Level 25
1,532 SR
1,502 Elo+
Hercules
Hercules
Cyderrrr
Hercules
Level 25
God Stats
4W - 2L
1,536 SR
Queue Stats
86W - 81L
1,605 Elo+
Solo
Fenrir
Fenrir
Jexxx
Fenrir
Level 22
God Stats
4W - 3L
1,586 SR
Queue Stats
39W - 29L
1,391 Elo+
Solo
Vulcan
Vulcan
Losmi24
Vulcan
Level 17
God Stats
12W - 17L
1,540 SR
Queue Stats
59W - 77L
1,516 Elo+
Solo
Cthulhu
Cthulhu
NiQx
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Neith
Neith
PlaxXoN
Neith
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CONMARI
Gilgamesh
9
2 / 6 / 0
5,646
513
5,720
8,349
3,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
DonAngus
Hachiman
8
1 / 4 / 2
5,231
476
3,578
6,989
1,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 5 / 4
5,307
482
4,958
9,137
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Pmoni08
Kukulkan
10
3 / 2 / 1
6,164
560
5,318
5,111
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
9
3 / 2 / 1
5,595
509
1,331
6,779
2,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cyderrrr
Hercules
12
4 / 1 / 3
6,974
634
6,550
10,686
7,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Jexxx
Fenrir
11
7 / 2 / 1
6,856
623
4,217
8,434
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
Losmi24
Vulcan
9
2 / 4 / 2
5,359
487
3,246
5,891
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
NiQx
Cthulhu
9
3 / 2 / 6
5,829
530
4,919
4,839
2,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
PlaxXoN
Neith
10
2 / 1 / 3
5,843
531
6,276
5,300
1,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
10
Kills
18
19
Deaths
10
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CONMARI
Gilgamesh
2
6
0
0.33
W
Hercules
Cyderrrr
Hercules
4
1
3
5.5
L
Hachiman
DonAngus
Hachiman
1
4
2
0.5
W
Fenrir
Jexxx
Fenrir
7
2
1
3.75
W
Vulcan
Losmi24
Vulcan
2
4
2
0.75
L
1
5
4
0.6
W
Cthulhu
NiQx
Cthulhu
3
2
6
3
W
Neith
PlaxXoN
Neith
2
1
3
3.5
L
Kukulkan
Pmoni08
Kukulkan
3
2
1
1.75
L
Ymir
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,905
Damage
25,208
36,365
Taken
35,150
12,989
Mitigated
15,983
8,559
Healing
12,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CONMARI
Gilgamesh
5,720
1,568
0
122
8,349
3,726
0
285
8,064
0
23,182
W
Hercules
Cyderrrr
Hercules
6,550
2,590
0
4,535
10,686
7,139
0
571
10,071
0
38,996
L
Hachiman
DonAngus
Hachiman
3,578
1,902
0
1,948
6,989
1,921
0
1,838
4,938
0
24,289
W
Fenrir
Jexxx
Fenrir
4,217
1,367
0
2,608
8,434
2,725
762
2,055
6,231
0
24,581
W
Vulcan
Losmi24
Vulcan
3,246
1,006
0
1,330
5,891
1,864
104
2,336
3,332
20,048
0
L
4,958
1,924
0
3,523
9,137
2,796
0
1,268
7,799
0
22,129
W
Cthulhu
NiQx
Cthulhu
4,919
784
76
592
4,839
2,917
29
762
4,077
16,057
0
W
Neith
PlaxXoN
Neith
6,276
3,660
0
2,967
5,300
1,338
0
510
4,790
0
29,787
L
Kukulkan
Pmoni08
Kukulkan
5,318
886
0
1,193
5,111
1,632
0
1,761
3,148
30,167
0
L
Ymir
1,331
220
0
1,773
6,779
2,914
0
2,309
4,251
12,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,943
Gold Earned
30,861
225
Minions Killed
271
0
Camps Cleared
0
972,837
Distance Traveled
1,009,782
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,646
513
47
4
0
197,096
0
W
Hercules
6,974
634
91
8
0
208,611
4
L
Hachiman
5,231
476
49
4
0
164,995
1
W
Fenrir
6,856
623
56
5
0
205,122
4
W
Vulcan
5,359
487
32
3
0
183,431
1
L
Ne Zha
5,307
482
45
4
0
218,183
1
W
Cthulhu
5,829
530
23
2
0
222,814
2
W
Neith
5,843
531
69
6
0
189,804
2
L
Kukulkan
6,164
560
57
5
0
208,618
3
L
Ymir
5,595
509
27
2
0
183,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role