Player Matchup

Ra
Ra
Aegolism
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CleverPun96
Gilgamesh
Level 107
God Stats
3W - 1L
1,646 SR
Queue Stats
75W - 72L
1,518 Elo+
Party 1
Cabrakan
Cabrakan
RustyBobbers32
Cabrakan
Level 76
God Stats
4W - 2L
1,539 SR
Queue Stats
23W - 28L
1,404 Elo+
Party 1
Team Averages
Level 62
1,562 SR
1,474 Elo+

VS

Team Averages
Level 95
1,414 SR
1,439 Elo+
Ullr
Ullr
AboutDamian
Ullr
Level 102
God Stats
2W - 3L
1,544 SR
Queue Stats
13W - 12L
1,466 Elo+
Solo
Thoth
Thoth
LuisTF11
Thoth
Level 77
God Stats
0W - 3L
1,198 SR
Queue Stats
11W - 27L
1,350 Elo+
Party 2
King Arthur
King Arthur
juanxzxtxe
King Arthur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 3
7,727
702
5,589
6,431
2,018
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
CleverPun96
Gilgamesh
12
3 / 0 / 7
9,035
821
11,532
13,181
10,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
13
5 / 4 / 5
9,412
856
9,256
10,522
11,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 4
7,507
682
8,658
9,470
3,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
LuisTF11
Thoth
10
4 / 3 / 3
7,725
702
6,229
6,162
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
juanxzxtxe
King Arthur
10
2 / 4 / 5
7,621
693
10,122
17,196
9,949
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
11
Kills
8
8
Deaths
11
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
3
4
3
1.13
W
Gilgamesh
CleverPun96
Gilgamesh
3
0
7
6.5
L
Thoth
LuisTF11
Thoth
4
3
3
1.83
W
Cabrakan
5
4
5
1.88
L
King Arthur
juanxzxtxe
King Arthur
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,377
Damage
25,009
30,134
Taken
32,828
23,674
Mitigated
15,267
7,814
Healing
6,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,658
3,473
0
600
9,470
3,305
222
3,973
5,497
0
27,518
W
5,589
271
1,432
1,507
6,431
2,018
720
1,826
4,499
29,545
0
W
Gilgamesh
CleverPun96
Gilgamesh
11,532
2,876
648
1,288
13,181
10,620
127
2,528
10,367
5,521
26,660
L
Thoth
LuisTF11
Thoth
6,229
227
0
591
6,162
2,013
74
2,321
3,841
26,088
0
W
Cabrakan
9,256
1,306
800
2,139
10,522
11,036
516
1,419
8,995
25,913
0
L
King Arthur
juanxzxtxe
King Arthur
10,122
1,327
294
5,356
17,196
9,949
0
10,393
6,803
0
25,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,174
Gold Earned
22,853
133
Minions Killed
123
0
Camps Cleared
0
623,324
Distance Traveled
583,934
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,507
682
50
5
0
178,262
3
W
Ra
7,727
702
50
5
0
191,631
0
W
Gilgamesh
9,035
821
40
4
0
234,553
3
L
Thoth
7,725
702
46
4
0
204,242
2
W
Cabrakan
9,412
856
43
4
0
197,140
2
L
King Arthur
7,621
693
27
2
0
201,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role