Player Matchup

Arachne
Arachne
BbyStomper2440
Arachne
Level 16
God Stats
8W - 3L
1,658 SR
Queue Stats
40W - 29L
1,494 Elo+
Party 1
Janus
Janus
FatSpookie101
Janus
Level 24
God Stats
2W - 6L
1,307 SR
Queue Stats
8W - 13L
1,191 Elo+
Solo
Achilles
Achilles
Get_Shan_Suave
Achilles
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 11L
1,868 Elo+
Solo
Xing Tian
Xing Tian
Lordd Glizzy
Xing Tian
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 31L
1,484 Elo+
Party 1
Skadi
Skadi
V 4 C C 1 N E
Skadi
Level 22
God Stats
7W - 5L
1,689 SR
Queue Stats
126W - 113L
1,465 Elo+
Solo
Team Averages
Level 19
1,531 SR
1,501 Elo+

VS

Team Averages
Level 17
1,528 SR
1,460 Elo+
Bellona
Bellona
AimedZen
Bellona
Level 3
God Stats
0W - 4L
1,250 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Nike
Nike
Lord__Kon
Nike
Level 23
God Stats
3W - 3L
1,733 SR
Queue Stats
21W - 25L
1,283 Elo+
Solo
Cthulhu
Cthulhu
Reshram
Cthulhu
Level 29
God Stats
43W - 31L
1,666 SR
Queue Stats
355W - 336L
1,526 Elo+
Solo
Da Ji
Da Ji
RussellxRussell
Da Ji
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 27L
1,500 Elo+
Party 2
Merlin
Merlin
SteelierMaple58
Merlin
Level 25
God Stats
28W - 28L
1,493 SR
Queue Stats
30W - 29L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 11
11,469
1,147
13,652
12,518
4,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 4 / 9
9,585
959
5,328
8,882
3,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
18
13 / 4 / 12
13,229
1,323
15,204
11,320
8,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Lordd Glizzy
Xing Tian
18
2 / 1 / 18
10,507
1,051
10,346
12,996
13,931
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 2 / 14
10,297
1,030
15,425
9,409
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

264

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AimedZen
Bellona
12
1 / 3 / 0
8,170
817
1,224
3,119
1,757
Nike
17
0 / 11 / 7
9,816
982
5,981
19,466
8,075
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
Reshram
Cthulhu
16
9 / 3 / 2
12,136
1,214
20,027
21,599
14,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 6 / 2
8,538
854
3,019
5,492
1,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 9 / 6
10,390
1,039
16,274
16,049
6,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
29
32
Kills
12
12
Deaths
32
64
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
AimedZen
Bellona
1
3
0
0.33
W
10
1
11
15.5
W
3
4
9
1.88
W
Achilles
13
4
12
4.75
L
Nike
0
11
7
0.32
W
Xing Tian
Lordd Glizzy
Xing Tian
2
1
18
11
L
Cthulhu
Reshram
Cthulhu
9
3
2
3.33
L
1
6
2
0.33
L
1
9
6
0.44
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,955
Damage
46,525
55,125
Taken
65,725
34,762
Mitigated
32,379
6,304
Healing
3,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AimedZen
Bellona
1,224
412
0
42
3,119
1,757
0
182
2,937
0
3,308
W
13,652
9,676
0
2,298
12,518
4,929
0
9,456
3,062
0
22,536
W
5,328
1,032
0
1,532
8,882
3,352
0
6,533
2,349
25,270
0
W
Achilles
15,204
7,366
0
1,100
11,320
8,846
0
6,188
5,132
0
40,545
L
Nike
5,981
1,211
0
1,217
19,466
8,075
0
6,080
13,386
0
23,123
W
Xing Tian
Lordd Glizzy
Xing Tian
10,346
714
0
0
12,996
13,931
0
7,935
5,061
16,146
0
L
Cthulhu
Reshram
Cthulhu
20,027
1,053
532
1,335
21,599
14,754
0
5,558
15,895
38,789
0
L
3,019
1,366
0
0
5,492
1,772
0
621
4,871
0
5,111
L
16,274
962
0
0
16,049
6,021
0
3,233
12,816
58,702
0
W
15,425
8,552
0
1,374
9,409
3,704
0
6,189
3,220
0
36,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,087
Gold Earned
49,050
164
Minions Killed
171
13
Camps Cleared
1
942,845
Distance Traveled
636,571
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,170
817
2
0
1
46,677
0
W
Arachne
11,469
1,147
21
2
0
236,088
2
W
Janus
9,585
959
43
4
1
150,292
0
W
Achilles
13,229
1,323
40
4
12
177,578
0
L
Nike
9,816
982
48
5
0
140,176
2
W
Xing Tian
10,507
1,051
16
2
0
210,759
2
L
Cthulhu
12,136
1,214
37
4
0
212,415
0
L
Da Ji
8,538
854
0
0
0
69,761
1
L
Merlin
10,390
1,039
84
8
0
167,542
0
W
Skadi
10,297
1,030
44
4
0
168,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role