Player Matchup

The Morrigan
The Morrigan
BigBillFisher
The Morrigan
Level 26
God Stats
26W - 30L
1,493 SR
Queue Stats
442W - 468L
1,354 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DopeChops
Tsukuyomi
Level 21
God Stats
19W - 22L
1,323 SR
Queue Stats
196W - 204L
1,177 Elo+
Party 1
Neith
Neith
Etharian
Neith
Level 6
God Stats
1W - 2L
1,567 SR
Queue Stats
17W - 15L
1,350 Elo+
Party 1
Ra
Ra
kwesi125
Ra
Level 20
God Stats
19W - 19L
1,478 SR
Queue Stats
118W - 134L
1,319 Elo+
Party 1
Chaac
Chaac
onermedw0lf
Chaac
Level 17
God Stats
15W - 20L
1,322 SR
Queue Stats
67W - 82L
1,392 Elo+
Party 1
Team Averages
Level 18
1,436 SR
1,318 Elo+

VS

Team Averages
Level 17
1,382 SR
1,301 Elo+
King Arthur
King Arthur
AdamAnt108
King Arthur
Level 18
God Stats
24W - 30L
1,343 SR
Queue Stats
68W - 66L
1,322 Elo+
Party 2
Anubis
Anubis
MLuminos
Anubis
Level 19
God Stats
8W - 12L
1,378 SR
Queue Stats
21W - 26L
1,363 Elo+
Party 3
Nemesis
Nemesis
SaHeMeRa
Nemesis
Level 4
God Stats
1W - 1L
1,281 SR
Queue Stats
1W - 3L
1,136 Elo+
Party 3
Sylvanus
Sylvanus
scuttlemutt
Sylvanus
Level 20
God Stats
12W - 6L
1,590 SR
Queue Stats
57W - 60L
1,350 Elo+
Party 3
Merlin
Merlin
sprayzplayz
Merlin
Level 25
God Stats
21W - 29L
1,317 SR
Queue Stats
114W - 97L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BigBillFisher
The Morrigan
17
2 / 1 / 2
10,757
512
8,562
5,980
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
DopeChops
Tsukuyomi
18
6 / 2 / 0
10,492
500
6,668
13,333
5,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Etharian
Neith
14
3 / 7 / 1
8,931
425
6,357
12,899
2,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 4 / 2
8,606
410
6,434
7,840
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 2 / 4
9,245
440
12,230
14,343
11,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AdamAnt108
King Arthur
16
3 / 4 / 2
9,989
476
8,743
22,159
14,115
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
MLuminos
Anubis
15
10 / 4 / 1
9,849
469
13,029
9,871
4,187
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
SaHeMeRa
Nemesis
15
0 / 3 / 2
8,988
428
2,317
13,640
5,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
scuttlemutt
Sylvanus
16
1 / 2 / 8
8,979
428
5,405
11,912
9,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
18
2 / 1 / 2
10,909
519
4,975
7,524
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
13
Kills
16
16
Deaths
14
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AdamAnt108
King Arthur
3
4
2
1
L
The Morrigan
BigBillFisher
The Morrigan
2
1
2
3
L
Tsukuyomi
DopeChops
Tsukuyomi
6
2
0
3
L
Neith
Etharian
Neith
3
7
1
0.5
W
Anubis
MLuminos
Anubis
10
4
1
2.63
W
Nemesis
SaHeMeRa
Nemesis
0
3
2
0.33
L
1
4
2
0.5
L
1
2
4
1.5
W
Sylvanus
scuttlemutt
Sylvanus
1
2
8
2.5
W
Merlin
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,251
Damage
34,469
54,395
Taken
65,106
23,147
Mitigated
36,463
15,338
Healing
21,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AdamAnt108
King Arthur
8,743
674
0
6,922
22,159
14,115
686
2,387
18,739
0
49,807
L
The Morrigan
BigBillFisher
The Morrigan
8,562
1,062
0
928
5,980
2,060
1,730
2,087
3,637
75,969
4,538
L
Tsukuyomi
DopeChops
Tsukuyomi
6,668
1,959
0
5,551
13,333
5,444
29
2,956
10,236
0
76,093
L
Neith
Etharian
Neith
6,357
3,389
0
1,627
12,899
2,133
987
10,314
2,585
0
38,805
W
Anubis
MLuminos
Anubis
13,029
462
0
2,240
9,871
4,187
0
3,350
6,213
39,150
0
W
Nemesis
SaHeMeRa
Nemesis
2,317
1,155
0
4,984
13,640
5,806
0
637
12,913
0
65,573
L
6,434
344
542
1,787
7,840
1,791
512
5,545
2,267
47,132
0
L
12,230
1,338
0
4,903
14,343
11,719
631
1,597
12,702
0
47,381
W
Sylvanus
scuttlemutt
Sylvanus
5,405
2,551
636
5,786
11,912
9,651
0
3,231
8,329
39,737
6,352
W
Merlin
4,975
158
0
1,236
7,524
2,704
990
2,665
4,797
77,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,031
Gold Earned
48,714
564
Minions Killed
474
0
Camps Cleared
0
1,887,926
Distance Traveled
1,890,292
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,989
476
93
4
0
415,442
1
L
The Morrigan
10,757
512
156
7
0
402,703
1
L
Tsukuyomi
10,492
500
139
7
0
398,614
0
L
Neith
8,931
425
89
4
0
330,283
0
W
Anubis
9,849
469
58
3
0
306,677
4
W
Nemesis
8,988
428
113
5
0
434,422
3
L
Ra
8,606
410
99
5
0
390,905
6
L
Chaac
9,245
440
81
4
0
365,421
1
W
Sylvanus
8,979
428
60
3
0
353,426
4
W
Merlin
10,909
519
150
7
0
380,325
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role