Player Matchup

Arachne
Arachne
AlohaFoot
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,647 Elo+
Party 3
Gilgamesh
Gilgamesh
Coolguyicis
Gilgamesh
Level 43
God Stats
0W - 2L
1,464 SR
Queue Stats
20W - 16L
1,651 Elo+
Party 3
Bakasura
Bakasura
Duffy101
Bakasura
Level 67
God Stats
0W - 2L
1,489 SR
Queue Stats
29W - 20L
1,655 Elo+
Party 3
Hel
Hel
Speedphamtom
Hel
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nemesis
Nemesis
Sykura
Nemesis
Level 31
God Stats
13W - 9L
1,756 SR
Queue Stats
485W - 462L
1,608 Elo+
Party 4
Team Averages
Level 36
1,542 SR
1,612 Elo+

VS

Team Averages
Level 51
1,704 SR
1,532 Elo+
Danzaburou
Danzaburou
DangDanno
Danzaburou
Level 49
God Stats
10W - 7L
1,575 SR
Queue Stats
159W - 205L
1,384 Elo+
Party 1
Hou Yi
Hou Yi
FEMB0Y
Hou Yi
Level 28
God Stats
2W - 1L
1,757 SR
Queue Stats
56W - 29L
1,740 Elo+
Party 2
Thanatos
Thanatos
FatWhor
Thanatos
Level 25
God Stats
3W - 0L
1,760 SR
Queue Stats
39W - 24L
1,489 Elo+
Party 1
Sylvanus
Sylvanus
NickelK
Sylvanus
Level 124
God Stats
5W - 1L
1,871 SR
Queue Stats
128W - 132L
1,550 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NotEpicBalls
Cu Chulainn
Level 27
God Stats
11W - 14L
1,557 SR
Queue Stats
178W - 197L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlohaFoot
Arachne
19
6 / 6 / 3
12,011
480
8,816
20,403
8,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Coolguyicis
Gilgamesh
17
2 / 9 / 6
11,072
443
11,394
25,937
18,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Duffy101
Bakasura
18
3 / 10 / 5
10,895
436
9,580
22,136
12,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 6 / 3
11,705
468
13,236
15,923
6,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Sykura
Nemesis
20
4 / 4 / 7
12,754
510
14,411
21,525
15,179
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DangDanno
Danzaburou
20
2 / 3 / 12
14,926
597
8,409
14,925
8,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
FEMB0Y
Hou Yi
20
18 / 1 / 7
18,166
727
35,451
24,755
12,005
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
FatWhor
Thanatos
20
8 / 7 / 5
14,197
568
13,350
26,255
11,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
NickelK
Sylvanus
19
5 / 4 / 11
13,469
539
11,721
21,742
28,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
NotEpicBalls
Cu Chulainn
19
2 / 3 / 15
13,507
540
14,290
20,931
20,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
85
18
Kills
35
35
Deaths
18
24
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Arachne
AlohaFoot
Arachne
6
6
3
1.25
L
Gilgamesh
Coolguyicis
Gilgamesh
2
9
6
0.56
W
Danzaburou
DangDanno
Danzaburou
2
3
12
2.67
L
Bakasura
Duffy101
Bakasura
3
10
5
0.55
W
Hou Yi
FEMB0Y
Hou Yi
18
1
7
21.5
W
Thanatos
FatWhor
Thanatos
8
7
5
1.5
W
Sylvanus
NickelK
Sylvanus
5
4
11
2.63
W
Cu Chulainn
NotEpicBalls
Cu Chulainn
2
3
15
3.17
L
3
6
3
0.75
L
Nemesis
Sykura
Nemesis
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,437
Damage
83,221
105,924
Taken
108,608
60,316
Mitigated
80,830
24,776
Healing
57,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AlohaFoot
Arachne
8,816
5,044
0
6,508
20,403
8,356
0
4,197
16,206
0
58,244
L
Gilgamesh
Coolguyicis
Gilgamesh
11,394
3,361
0
3,162
25,937
18,386
1,289
753
25,184
5,848
41,210
W
Danzaburou
DangDanno
Danzaburou
8,409
4,304
0
3,393
14,925
8,152
5,978
3,370
11,518
0
87,019
L
Bakasura
Duffy101
Bakasura
9,580
5,801
0
4,234
22,136
12,336
0
3,282
18,854
0
43,678
W
Hou Yi
FEMB0Y
Hou Yi
35,451
23,243
0
15,532
24,755
12,005
2,313
3,836
20,166
0
151,821
W
Thanatos
FatWhor
Thanatos
13,350
4,085
0
21,183
26,255
11,625
0
4,440
21,664
0
94,927
W
Sylvanus
NickelK
Sylvanus
11,721
3,020
4,736
7,658
21,742
28,949
470
2,968
17,614
62,807
20,772
W
Cu Chulainn
NotEpicBalls
Cu Chulainn
14,290
3,310
0
5,094
20,931
20,099
1,664
3,423
17,378
0
76,843
L
13,236
140
3,476
4,602
15,923
6,059
0
630
15,293
84,286
0
L
Nemesis
Sykura
Nemesis
14,411
6,296
0
2,794
21,525
15,179
1,783
2,342
19,183
0
103,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,437
Gold Earned
74,265
581
Minions Killed
711
0
Camps Cleared
0
2,318,947
Distance Traveled
2,316,460
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,011
480
106
4
0
471,862
5
L
Gilgamesh
11,072
443
83
3
0
428,095
2
W
Danzaburou
14,926
597
170
7
0
492,543
3
L
Bakasura
10,895
436
88
4
0
451,304
0
W
Hou Yi
18,166
727
198
8
0
441,366
1
W
Thanatos
14,197
568
144
6
0
507,938
1
W
Sylvanus
13,469
539
105
4
0
420,215
3
W
Cu Chulainn
13,507
540
94
4
0
454,398
2
L
Hel
11,705
468
146
6
0
455,917
9
L
Nemesis
12,754
510
158
6
0
511,769
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role