Player Matchup

Thor
Thor
JECOBDK
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
TuiBR123
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Solo
Olorun
Olorun
Wigglift
Olorun
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
jwcjoebestt
Nu Wa
Level 26
God Stats
10W - 9L
1,563 SR
Queue Stats
59W - 70L
1,369 Elo+
Solo
Khepri
Khepri
rapadura007
Khepri
Level 16
God Stats
1W - 1L
1,246 SR
Queue Stats
3W - 7L
1,239 Elo+
Solo
Team Averages
Level 12
1,462 SR
1,422 Elo+

VS

Team Averages
Level 8
1,424 SR
1,165 Elo+
Guan Yu
Guan Yu
CowboyBebopX
Guan Yu
Level 10
God Stats
0W - 1L
1,336 SR
Queue Stats
4W - 9L
1,018 Elo+
Solo
Ra
Ra
El_Leprechaun_01
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,500 Elo+
Solo
Fenrir
Fenrir
RONIN3884
Fenrir
Level 7
God Stats
0W - 3L
1,473 SR
Queue Stats
0W - 3L
1,242 Elo+
Solo
Pele
Pele
codigo_gost
Pele
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 92L
1,109 Elo+
Party 1
Cthulhu
Cthulhu
katia1721
Cthulhu
Level 6
God Stats
1W - 6L
1,311 SR
Queue Stats
1W - 12L
954 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
JECOBDK
Thor
13
1 / 7 / 4
8,766
417
2,153
12,028
4,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
TuiBR123
Medusa
3
0 / 2 / 0
6,483
309
348
1,637
284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Wigglift
Olorun
15
6 / 3 / 5
10,113
482
10,268
11,302
4,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 2 / 1
10,071
480
19,282
10,511
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
13
3 / 3 / 5
9,929
473
3,143
8,822
9,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CowboyBebopX
Guan Yu
20
11 / 0 / 2
13,533
644
9,314
17,831
21,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
0 / 4 / 0
7,027
335
1,758
10,762
3,775
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
RONIN3884
Fenrir
4
1 / 2 / 1
6,398
305
585
3,976
892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 3 / 2
6,483
309
766
4,343
864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
katia1721
Cthulhu
9
0 / 8 / 3
7,028
335
1,547
14,185
7,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
15
Kills
12
17
Deaths
17
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CowboyBebopX
Guan Yu
11
0
2
12
L
0
4
0
0
W
Thor
JECOBDK
Thor
1
7
4
0.43
L
Fenrir
RONIN3884
Fenrir
1
2
1
0.75
W
Medusa
TuiBR123
Medusa
0
2
0
0
W
Olorun
Wigglift
Olorun
6
3
5
2.83
L
0
3
2
0.33
W
5
2
1
2.75
L
Cthulhu
katia1721
Cthulhu
0
8
3
0.19
W
Khepri
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,194
Damage
13,970
44,300
Taken
51,097
21,623
Mitigated
34,653
9,633
Healing
8,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CowboyBebopX
Guan Yu
9,314
1,858
376
6,813
17,831
21,394
1,678
8,372
8,953
0
89,402
L
1,758
95
0
821
10,762
3,775
80
8,736
1,526
13,806
0
W
Thor
JECOBDK
Thor
2,153
1,341
0
1,453
12,028
4,125
3,231
202
11,656
0
37,301
L
Fenrir
RONIN3884
Fenrir
585
498
0
192
3,976
892
68
1,909
1,753
0
3,610
W
Medusa
TuiBR123
Medusa
348
243
0
0
1,637
284
0
153
1,454
0
4,016
W
Olorun
Wigglift
Olorun
10,268
5,421
508
4,208
11,302
4,107
2,891
2,015
9,047
60,666
0
L
766
430
0
196
4,343
864
0
2,727
1,340
0
3,786
W
19,282
3,886
84
2,655
10,511
3,358
3,940
556
9,835
68,291
0
L
Cthulhu
katia1721
Cthulhu
1,547
90
0
561
14,185
7,728
0
8,959
4,832
12,007
0
W
Khepri
3,143
859
0
725
8,822
9,749
1,575
130
8,583
37,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,362
Gold Earned
40,469
322
Minions Killed
219
0
Camps Cleared
0
1,514,322
Distance Traveled
1,405,516
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
13,533
644
178
8
0
423,952
2
L
Ra
7,027
335
14
1
0
241,575
2
W
Thor
8,766
417
73
3
0
360,761
2
L
Fenrir
6,398
305
4
0
0
66,052
0
W
Medusa
6,483
309
7
0
0
76,348
0
W
Olorun
10,113
482
99
5
0
341,234
1
L
Pele
6,483
309
15
1
0
395,032
0
W
Nu Wa
10,071
480
95
5
0
345,328
2
L
Cthulhu
7,028
335
8
0
0
278,905
0
W
Khepri
9,929
473
48
2
0
390,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role