Player Matchup

Persephone
Persephone
AJH The Smurf
Persephone
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
60W - 64L
1,752 Elo+
Solo
Jing Wei
Jing Wei
G3TM3RKDS0N
Jing Wei
Level 23
God Stats
2W - 5L
1,154 SR
Queue Stats
131W - 178L
1,326 Elo+
Solo
Set
Set
Herpa derp60
Set
Level 27
God Stats
4W - 5L
1,291 SR
Queue Stats
77W - 88L
1,358 Elo+
Solo
Chaac
Chaac
Hi Im Stevo8937
Chaac
Level 24
God Stats
12W - 13L
1,539 SR
Queue Stats
94W - 95L
1,543 Elo+
Solo
Hera
Hera
Z9xc
Hera
Level 29
God Stats
4W - 5L
1,792 SR
Queue Stats
42W - 42L
1,483 Elo+
Solo
Team Averages
Level 26
1,455 SR
1,492 Elo+

VS

Team Averages
Level 28
1,576 SR
1,496 Elo+
Cthulhu
Cthulhu
BIGMIKEOBAMA615
Cthulhu
Level 29
God Stats
5W - 1L
1,932 SR
Queue Stats
95W - 76L
1,575 Elo+
Solo
Persephone
Persephone
Fatalbert845
Persephone
Level 29
God Stats
12W - 7L
1,442 SR
Queue Stats
87W - 87L
1,564 Elo+
Solo
Gilgamesh
Gilgamesh
HaniHoneyBee
Gilgamesh
Level 28
God Stats
14W - 18L
1,420 SR
Queue Stats
152W - 162L
1,361 Elo+
Solo
Pele
Pele
NIGHTINSIDE101
Pele
Level 29
God Stats
10W - 0L
1,757 SR
Queue Stats
161W - 93L
1,660 Elo+
Solo
Chaac
Chaac
SG THE GAMER363
Chaac
Level 24
God Stats
2W - 1L
1,332 SR
Queue Stats
18W - 21L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AJH The Smurf
Persephone
20
1 / 1 / 0
13,892
631
8,078
8,659
3,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
G3TM3RKDS0N
Jing Wei
16
1 / 6 / 0
9,696
441
6,906
14,603
4,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 11 / 2
9,616
437
6,834
18,729
7,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
5 / 4 / 0
11,114
505
15,535
19,547
16,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hera
Z9xc
Hera
3
0 / 1 / 0
5,934
270
107
549
86
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 10
11,422
519
7,677
14,235
10,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Fatalbert845
Persephone
20
7 / 1 / 4
13,791
627
9,439
10,100
4,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
HaniHoneyBee
Gilgamesh
18
0 / 4 / 5
10,563
480
4,110
11,162
6,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
9 / 1 / 4
11,733
533
11,669
13,994
5,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
4 / 3 / 3
11,049
502
11,253
15,028
7,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
9
Kills
23
23
Deaths
9
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Persephone
AJH The Smurf
Persephone
1
1
0
1
W
3
0
10
8
W
Persephone
Fatalbert845
Persephone
7
1
4
9
L
Jing Wei
G3TM3RKDS0N
Jing Wei
1
6
0
0.17
W
Gilgamesh
HaniHoneyBee
Gilgamesh
0
4
5
0.63
L
2
11
2
0.27
L
5
4
0
1.25
W
9
1
4
11
W
4
3
3
1.83
L
Hera
Z9xc
Hera
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,460
Damage
44,148
62,087
Taken
64,519
31,268
Mitigated
34,360
13,216
Healing
20,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AJH The Smurf
Persephone
8,078
218
0
3,086
8,659
3,131
378
5,295
3,363
100,817
0
W
7,677
429
479
3,237
14,235
10,470
759
1,521
12,714
55,978
0
W
Persephone
Fatalbert845
Persephone
9,439
862
0
5,340
10,100
4,172
2,497
3,002
7,097
116,388
0
L
Jing Wei
G3TM3RKDS0N
Jing Wei
6,906
3,933
0
2,450
14,603
4,749
926
2,477
12,126
0
53,347
W
Gilgamesh
HaniHoneyBee
Gilgamesh
4,110
1,524
0
2,335
11,162
6,224
1,469
185
10,977
0
51,093
L
6,834
3,840
0
1,866
18,729
7,081
267
4,561
14,168
0
64,406
L
15,535
1,157
0
5,809
19,547
16,221
346
4,693
14,854
0
69,406
W
11,669
2,730
0
3,822
13,994
5,592
2,583
2,754
11,224
0
66,453
W
11,253
2,248
0
5,088
15,028
7,902
1,583
706
14,322
0
59,976
L
Hera
Z9xc
Hera
107
0
0
5
549
86
0
89
460
1,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,252
Gold Earned
58,558
523
Minions Killed
625
0
Camps Cleared
0
1,616,251
Distance Traveled
2,246,106
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
13,892
631
194
9
0
387,844
8
W
Cthulhu
11,422
519
100
5
0
432,983
2
W
Persephone
13,791
627
213
10
0
459,532
1
L
Jing Wei
9,696
441
95
4
0
382,313
0
W
Gilgamesh
10,563
480
85
4
0
428,176
5
L
Set
9,616
437
84
4
0
408,727
3
L
Chaac
11,114
505
146
7
0
402,405
7
W
Pele
11,733
533
112
5
0
498,298
3
W
Chaac
11,049
502
115
5
0
427,117
7
L
Hera
5,934
270
4
0
0
34,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role