Player Matchup

Sylvanus
Sylvanus
Moodra
Sylvanus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,623 Elo+
Party 1
Ne Zha
Ne Zha
OmisPeacex
Ne Zha
Level 18
God Stats
0W - 1L
1,533 SR
Queue Stats
1W - 4L
1,466 Elo+
Solo
Anhur
Anhur
REalFatMan
Anhur
Level 12
God Stats
3W - 4L
1,500 SR
Queue Stats
33W - 35L
1,628 Elo+
Party 1
Thor
Thor
fitteslikker1
Thor
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
210W - 200L
1,700 Elo+
Solo
Persephone
Persephone
iAskel
Persephone
Level 29
God Stats
21W - 9L
1,751 SR
Queue Stats
88W - 65L
1,695 Elo+
Solo
Team Averages
Level 16
1,557 SR
1,622 Elo+

VS

Team Averages
Level 13
1,506 SR
1,699 Elo+
Sylvanus
Sylvanus
AmazingAnton
Sylvanus
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 6L
1,844 Elo+
Party 2
Janus
Janus
Exitqt
Janus
Level 27
God Stats
7W - 8L
1,541 SR
Queue Stats
89W - 62L
1,662 Elo+
Solo
Anhur
Anhur
KlausSchwab
Anhur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,707 Elo+
Party 2
Nemesis
Nemesis
Zurykata
Nemesis
Level 6
God Stats
7W - 11L
1,285 SR
Queue Stats
119W - 96L
1,634 Elo+
Solo
Awilix
Awilix
xabrasx
Awilix
Level 27
God Stats
5W - 4L
1,704 SR
Queue Stats
60W - 53L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Moodra
Sylvanus
9
0 / 3 / 1
5,368
447
2,828
5,420
2,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ne Zha
OmisPeacex
Ne Zha
8
1 / 7 / 1
5,597
466
2,628
7,837
2,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
11
1 / 1 / 0
5,850
488
5,075
5,595
1,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 2
6,892
574
4,825
9,980
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
iAskel
Persephone
12
4 / 5 / 1
7,792
649
5,707
6,376
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AmazingAnton
Sylvanus
11
2 / 0 / 1
6,758
563
3,020
7,768
2,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Exitqt
Janus
13
3 / 3 / 3
7,468
622
3,269
4,743
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
0 / 1 / 4
6,376
531
3,256
4,776
1,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Zurykata
Nemesis
13
7 / 2 / 3
8,086
674
9,329
9,492
5,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Awilix
xabrasx
Awilix
12
8 / 2 / 1
7,349
612
5,898
7,577
2,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
8
Kills
20
20
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AmazingAnton
Sylvanus
2
0
1
2.5
W
Janus
Exitqt
Janus
3
3
3
1.5
W
0
1
4
2
L
Sylvanus
Moodra
Sylvanus
0
3
1
0.17
L
Ne Zha
OmisPeacex
Ne Zha
1
7
1
0.21
L
Anhur
1
1
0
1
W
Nemesis
Zurykata
Nemesis
7
2
3
4.25
L
2
4
2
0.75
L
Persephone
iAskel
Persephone
4
5
1
0.9
W
Awilix
xabrasx
Awilix
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,063
Damage
24,772
35,208
Taken
34,356
11,952
Mitigated
13,851
4,892
Healing
10,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AmazingAnton
Sylvanus
3,020
1,091
1,285
3,772
7,768
2,639
0
1,486
6,282
22,104
0
W
Janus
Exitqt
Janus
3,269
229
0
750
4,743
1,392
0
2,223
2,354
40,870
0
W
3,256
1,263
0
510
4,776
1,267
0
945
3,831
0
41,436
L
Sylvanus
Moodra
Sylvanus
2,828
1,037
453
776
5,420
2,666
0
1,201
4,219
20,021
4,207
L
Ne Zha
OmisPeacex
Ne Zha
2,628
1,334
0
487
7,837
2,751
0
478
7,005
0
12,901
L
Anhur
5,075
3,115
0
1,931
5,595
1,627
0
1,819
3,776
0
36,172
W
Nemesis
Zurykata
Nemesis
9,329
4,694
0
4,271
9,492
5,972
0
457
8,861
0
44,331
L
4,825
1,377
0
683
9,980
3,050
0
943
8,747
0
42,678
L
Persephone
iAskel
Persephone
5,707
526
0
562
6,376
1,858
402
1,577
4,644
39,279
0
W
Awilix
xabrasx
Awilix
5,898
2,814
0
310
7,577
2,581
0
2,794
4,596
0
41,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,499
Gold Earned
36,037
306
Minions Killed
402
0
Camps Cleared
0
1,031,199
Distance Traveled
1,158,733
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,758
563
34
3
0
216,352
1
W
Janus
7,468
622
104
9
0
238,874
2
W
Anhur
6,376
531
110
9
0
199,642
3
L
Sylvanus
5,368
447
41
3
0
211,725
1
L
Ne Zha
5,597
466
21
2
0
217,652
1
L
Anhur
5,850
488
80
7
0
194,489
2
W
Nemesis
8,086
674
74
6
0
236,659
4
L
Thor
6,892
574
87
7
0
195,945
10
L
Persephone
7,792
649
77
6
0
211,388
3
W
Awilix
7,349
612
80
7
0
267,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role