Player Matchup

Baron Samedi
Baron Samedi
Joyamy
Baron Samedi
Level 55
God Stats
6W - 5L
1,549 SR
Queue Stats
10W - 10L
1,456 Elo+
Solo
Jing Wei
Jing Wei
TheOldPeter
Jing Wei
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 133L
1,620 Elo+
Party 2
Sylvanus
Sylvanus
Zastrow08
Sylvanus
Level 109
God Stats
3W - 6L
1,515 SR
Queue Stats
223W - 160L
1,631 Elo+
Party 2
Team Averages
Level 94
1,521 SR
1,569 Elo+

VS

Team Averages
Level 102
1,446 SR
1,532 Elo+
Achilles
Achilles
NH01DK
Achilles
Level 53
God Stats
4W - 3L
1,469 SR
Queue Stats
18W - 14L
1,505 Elo+
Solo
Anhur
Anhur
alepagliaccio
Anhur
Level 125
God Stats
4W - 1L
1,358 SR
Queue Stats
38W - 38L
1,532 Elo+
Party 1
Baron Samedi
Baron Samedi
peach96
Baron Samedi
Level 128
God Stats
3W - 3L
1,510 SR
Queue Stats
51W - 41L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Joyamy
Baron Samedi
10
1 / 4 / 3
7,073
643
4,836
9,398
7,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
TheOldPeter
Jing Wei
10
1 / 3 / 4
7,488
681
5,145
8,019
2,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Zastrow08
Sylvanus
11
3 / 4 / 2
7,671
697
7,539
13,547
6,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NH01DK
Achilles
11
4 / 1 / 5
8,167
742
7,072
9,311
7,583
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
3 / 1 / 7
8,147
741
6,825
7,625
2,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
peach96
Baron Samedi
12
4 / 3 / 6
8,277
752
11,721
6,915
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
5
Kills
11
11
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Joyamy
Baron Samedi
1
4
3
0.63
W
Achilles
NH01DK
Achilles
4
1
5
6.5
L
Jing Wei
TheOldPeter
Jing Wei
1
3
4
1
L
Sylvanus
Zastrow08
Sylvanus
3
4
2
1
W
3
1
7
6.5
W
Baron Samedi
peach96
Baron Samedi
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,520
Damage
25,618
30,964
Taken
23,851
16,385
Mitigated
13,427
13,001
Healing
7,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Joyamy
Baron Samedi
4,836
649
386
3,020
9,398
7,439
270
3,130
6,268
22,254
0
W
Achilles
NH01DK
Achilles
7,072
2,135
0
393
9,311
7,583
528
4,414
4,897
0
20,613
L
Jing Wei
TheOldPeter
Jing Wei
5,145
3,641
0
2,120
8,019
2,618
602
2,697
5,322
0
22,458
L
Sylvanus
Zastrow08
Sylvanus
7,539
1,895
2,019
5,456
13,547
6,328
183
5,930
7,617
28,074
5,041
W
6,825
4,099
0
1,803
7,625
2,666
1,810
3,559
4,066
0
25,982
W
Baron Samedi
peach96
Baron Samedi
11,721
412
2,263
2,841
6,915
3,178
0
3,988
2,927
38,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,232
Gold Earned
24,591
139
Minions Killed
132
0
Camps Cleared
0
568,566
Distance Traveled
583,288
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,073
643
43
4
0
178,912
3
W
Achilles
8,167
742
22
2
0
188,157
0
L
Jing Wei
7,488
681
51
5
0
207,793
0
L
Sylvanus
7,671
697
45
4
0
181,861
2
W
Anhur
8,147
741
55
5
0
200,102
2
W
Baron Samedi
8,277
752
55
5
0
195,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role