Player Matchup

Chang'e
Chang'e
FladderPatte
Chang'e
Level 148
God Stats
33W - 56L
1,451 SR
Queue Stats
343W - 386L
1,495 Elo+
Party 1
Merlin
Merlin
Griskus
Merlin
Level 74
God Stats
26W - 16L
1,473 SR
Queue Stats
322W - 331L
1,459 Elo+
Party 1
Susano
Susano
SamSimJon
Susano
Level 106
God Stats
11W - 5L
1,815 SR
Queue Stats
437W - 423L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
SchmockOnFire
Gilgamesh
Level 63
God Stats
2W - 3L
1,304 SR
Queue Stats
234W - 218L
1,501 Elo+
Party 1
Apollo
Apollo
proffesors
Apollo
Level 109
God Stats
2W - 0L
1,713 SR
Queue Stats
329W - 353L
1,500 Elo+
Party 1
Team Averages
Level 100
1,551 SR
1,492 Elo+

VS

Team Averages
Level 70
1,465 SR
1,455 Elo+
Heimdallr
Heimdallr
McFiber
Heimdallr
Level 46
God Stats
0W - 1L
1,501 SR
Queue Stats
1W - 4L
1,367 Elo+
Party 3
Sun Wukong
Sun Wukong
Ragnarókk
Sun Wukong
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
TheKouki
Persephone
Level 94
God Stats
2W - 6L
1,500 SR
Queue Stats
314W - 329L
1,503 Elo+
Party 2
Nemesis
Nemesis
drunkpotatoe
Nemesis
Level 47
God Stats
15W - 22L
1,387 SR
Queue Stats
538W - 552L
1,524 Elo+
Party 2
Geb
Geb
xTheWeirdOnex
Geb
Level 85
God Stats
21W - 17L
1,439 SR
Queue Stats
457W - 519L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FladderPatte
Chang'e
14
1 / 1 / 1
7,780
556
5,978
8,445
6,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Merlin
Griskus
Merlin
15
2 / 1 / 5
8,481
606
4,838
3,964
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
SamSimJon
Susano
14
8 / 0 / 3
8,526
609
5,599
8,036
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
SchmockOnFire
Gilgamesh
11
2 / 2 / 10
7,656
547
5,594
8,556
3,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
proffesors
Apollo
13
4 / 1 / 5
8,170
584
7,064
9,422
3,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
McFiber
Heimdallr
11
1 / 6 / 1
6,597
471
7,226
9,165
2,816
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Ragnarókk
Sun Wukong
14
1 / 1 / 0
8,085
578
5,332
9,421
4,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Persephone
TheKouki
Persephone
13
2 / 3 / 1
8,163
583
4,234
6,332
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
drunkpotatoe
Nemesis
11
1 / 3 / 2
6,868
491
3,014
8,603
3,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 5 / 2
6,452
461
3,055
11,216
7,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
17
Kills
5
5
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
FladderPatte
Chang'e
1
1
1
1.5
W
Merlin
Griskus
Merlin
2
1
5
4.5
L
Heimdallr
McFiber
Heimdallr
1
6
1
0.25
L
Sun Wukong
Ragnarókk
Sun Wukong
1
1
0
1
W
Susano
SamSimJon
Susano
8
0
3
9.5
W
Gilgamesh
SchmockOnFire
Gilgamesh
2
2
10
3.5
L
Persephone
TheKouki
Persephone
2
3
1
0.83
L
Nemesis
drunkpotatoe
Nemesis
1
3
2
0.67
W
Apollo
proffesors
Apollo
4
1
5
6.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,073
Damage
22,861
38,423
Taken
44,737
17,674
Mitigated
20,404
13,336
Healing
8,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
FladderPatte
Chang'e
5,978
955
37
3,914
8,445
6,211
0
0
8,445
47,005
0
W
Merlin
Griskus
Merlin
4,838
561
0
617
3,964
1,364
0
1,568
2,396
68,210
0
L
Heimdallr
McFiber
Heimdallr
7,226
3,913
0
2,388
9,165
2,816
0
0
9,165
0
34,096
L
Sun Wukong
Ragnarókk
Sun Wukong
5,332
873
0
1,604
9,421
4,002
0
4,909
3,672
0
56,578
W
Susano
SamSimJon
Susano
5,599
1,055
0
2,832
8,036
2,771
0
1,964
6,072
0
44,636
W
Gilgamesh
SchmockOnFire
Gilgamesh
5,594
1,655
891
1,779
8,556
3,949
0
2,976
5,580
0
13,949
L
Persephone
TheKouki
Persephone
4,234
108
0
1,129
6,332
2,123
0
2,140
4,189
53,039
0
L
Nemesis
drunkpotatoe
Nemesis
3,014
1,398
0
1,154
8,603
3,994
0
904
7,699
0
44,856
W
Apollo
proffesors
Apollo
7,064
4,882
0
3,266
9,422
3,379
0
781
8,641
0
51,936
L
3,055
719
0
2,571
11,216
7,469
0
2,022
9,194
23,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,613
Gold Earned
36,165
421
Minions Killed
412
0
Camps Cleared
0
1,436,145
Distance Traveled
1,437,472
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,780
556
102
7
0
226,381
7
W
Merlin
8,481
606
121
9
0
257,582
2
L
Heimdallr
6,597
471
74
5
0
272,934
1
L
Sun Wukong
8,085
578
108
8
0
303,617
3
W
Susano
8,526
609
88
6
0
348,191
4
W
Gilgamesh
7,656
547
23
2
0
298,545
1
L
Persephone
8,163
583
105
8
0
269,207
4
L
Nemesis
6,868
491
86
6
0
304,805
5
W
Apollo
8,170
584
87
6
0
305,446
5
L
Geb
6,452
461
39
3
0
286,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role