Player Matchup

Zhong Kui
Zhong Kui
Gold IV
GGwasClose
Zhong Kui
Gold IV
Level 128
God Stats
11W - 16L
1,549 SR
Queue Stats
140W - 132L
1,460 MMR
Solo
Neith
Neith
Gold IV
Kastayeule
Neith
Gold IV
Level 107
God Stats
24W - 17L
1,666 SR
Queue Stats
156W - 155L
1,482 MMR
Solo
Apollo
Apollo
Gold V
Roumen
Apollo
Gold V
Level 159
God Stats
3W - 3L
1,673 SR
Queue Stats
19W - 19L
1,449 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
Warfrost10
Kumbhakarna
Gold IV
Level 127
God Stats
5W - 2L
1,579 SR
Queue Stats
68W - 65L
1,448 MMR
Solo
Bakasura
Bakasura
Gold III
dan3125
Bakasura
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,593 SR
1,468 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 95
1,638 SR
1,423 MMR
Hou Yi
Hou Yi
Silver II
CholoPapi
Hou Yi
Silver II
Level 107
God Stats
3W - 5L
1,534 SR
Queue Stats
68W - 104L
1,096 MMR
Solo
Nemesis
Nemesis
Gold I
DomtheBomb20
Nemesis
Gold I
Level 156
God Stats
19W - 13L
1,945 SR
Queue Stats
574W - 563L
1,510 MMR
Solo
Ymir
Ymir
Gold II
HighLordFragBag
Ymir
Gold II
Level 140
God Stats
8W - 10L
1,649 SR
Queue Stats
748W - 745L
1,509 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
SoloOrDrunk
Sun Wukong
Bronze III
Level 32
God Stats
0W - 1L
1,862 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
danktreee
Poseidon
Bronze III
Level 40
God Stats
0W - 1L
1,200 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GGwasClose
Zhong Kui
17
3 / 7 / 10
11,345
567
12,053
16,434
9,349
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
18
5 / 2 / 5
11,681
584
11,484
12,238
6,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
Roumen
Apollo
20
8 / 2 / 4
13,274
664
8,731
17,005
6,966
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kumbhakarna
Warfrost10
Kumbhakarna
15
2 / 3 / 13
10,758
538
4,900
19,241
13,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
dan3125
Bakasura
19
7 / 4 / 7
12,235
612
12,563
17,949
7,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatJanusTsukuyomiGilgameshAthena

VS

Bans
ScyllaCerberusDanzaburouSobekCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CholoPapi
Hou Yi
19
1 / 4 / 3
11,627
581
5,289
13,553
5,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
DomtheBomb20
Nemesis
18
8 / 4 / 5
11,600
580
13,702
16,111
10,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
6 / 6 / 8
12,321
616
12,183
23,604
23,203
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
SoloOrDrunk
Sun Wukong
18
2 / 2 / 1
11,055
553
12,886
15,494
11,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
danktreee
Poseidon
12
1 / 10 / 9
8,681
434
8,962
9,196
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
44
25
Kills
18
18
Deaths
26
39
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
CholoPapi
Hou Yi
1
4
3
0.63
L
Nemesis
DomtheBomb20
Nemesis
8
4
5
2.63
W
Zhong Kui
GGwasClose
Zhong Kui
3
7
10
1.14
L
6
6
8
1.67
W
Neith
5
2
5
3.75
W
Apollo
Roumen
Apollo
8
2
4
5
L
Sun Wukong
SoloOrDrunk
Sun Wukong
2
2
1
1.25
W
Kumbhakarna
Warfrost10
Kumbhakarna
2
3
13
2.83
W
Bakasura
dan3125
Bakasura
7
4
7
2.63
L
Poseidon
danktreee
Poseidon
1
10
9
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,731
Damage
53,022
82,867
Taken
77,958
44,245
Mitigated
53,397
28,585
Healing
16,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
CholoPapi
Hou Yi
5,289
3,083
0
6,904
13,553
5,351
1,812
873
12,438
0
84,954
L
Nemesis
DomtheBomb20
Nemesis
13,702
7,316
0
1,867
16,111
10,505
0
3,619
11,781
116
89,016
W
Zhong Kui
GGwasClose
Zhong Kui
12,053
1,946
0
5,657
16,434
9,349
1,468
6,891
9,199
73,096
0
L
12,183
2,973
0
3,909
23,604
23,203
0
5,753
16,572
43,478
0
W
Neith
11,484
6,292
0
3,632
12,238
6,794
2,095
1,595
10,617
0
67,227
W
Apollo
Roumen
Apollo
8,731
5,961
0
10,617
17,005
6,966
3,046
1,430
15,565
0
102,120
L
Sun Wukong
SoloOrDrunk
Sun Wukong
12,886
2,060
0
3,689
15,494
11,339
0
1,292
13,922
0
80,873
W
Kumbhakarna
Warfrost10
Kumbhakarna
4,900
898
0
4,729
19,241
13,550
18
7,535
11,421
26,752
0
W
Bakasura
dan3125
Bakasura
12,563
7,569
0
3,950
17,949
7,586
0
3,061
14,804
0
83,260
L
Poseidon
danktreee
Poseidon
8,962
1,299
0
70
9,196
2,999
0
5,416
3,591
38,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,293
Gold Earned
55,284
610
Minions Killed
564
0
Camps Cleared
0
1,921,276
Distance Traveled
1,781,350
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,627
581
144
7
0
314,177
9
L
Nemesis
11,600
580
135
7
0
421,025
9
W
Zhong Kui
11,345
567
112
6
0
336,381
4
L
Ymir
12,321
616
59
3
0
351,975
2
W
Neith
11,681
584
122
6
0
351,572
1
W
Apollo
13,274
664
192
10
0
365,678
3
L
Sun Wukong
11,055
553
150
8
0
401,705
5
W
Kumbhakarna
10,758
538
37
2
0
402,257
1
W
Bakasura
12,235
612
147
7
0
465,388
4
L
Poseidon
8,681
434
76
4
0
292,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role