Player Matchup

Arachne
Arachne
Gold III
FarAwayPlace
Arachne
Gold III
Level 120
God Stats
14W - 5L
1,687 SR
Queue Stats
344W - 322L
1,487 MMR
Party 2
Kukulkan
Kukulkan
Gold II
Hortheny
Kukulkan
Gold II
Level 57
God Stats
28W - 14L
1,671 SR
Queue Stats
336W - 302L
1,542 MMR
Party 2
Medusa
Medusa
Silver I
SilverKiller554
Medusa
Silver I
Level 105
God Stats
1W - 0L
1,902 SR
Queue Stats
62W - 52L
1,541 MMR
Party 3
Ares
Ares
Silver III
Silversoul66334
Ares
Silver III
Level 108
God Stats
7W - 4L
1,658 SR
Queue Stats
53W - 51L
1,505 MMR
Party 3
Pele
Pele
Gold II
x_Mr-Joose_x
Pele
Gold II
Level 145
God Stats
2W - 1L
1,851 SR
Queue Stats
107W - 98L
1,536 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,754 SR
1,522 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,712 SR
1,520 MMR
Geb
Geb
Bronze III
DDDAC_
Geb
Bronze III
Level 87
God Stats
0W - 1L
1,846 SR
Queue Stats
6W - 9L
1,505 MMR
Solo
Chang'e
Chang'e
Bronze III
DJ_Icy20
Chang'e
Bronze III
Level 123
God Stats
0W - 1L
1,672 SR
Queue Stats
3W - 3L
1,505 MMR
Solo
Jormungandr
Jormungandr
Gold II
TheSwagAlliance
Jormungandr
Gold II
Level 124
God Stats
15W - 11L
1,751 SR
Queue Stats
365W - 359L
1,505 MMR
Solo
Mercury
Mercury
Gold III
XSniPerGanG 22
Mercury
Gold III
Level 129
God Stats
46W - 44L
1,566 SR
Queue Stats
272W - 274L
1,574 MMR
Party 1
Apollo
Apollo
Gold IV
i B Flexinn
Apollo
Gold IV
Level 109
God Stats
23W - 11L
1,725 SR
Queue Stats
162W - 163L
1,510 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FarAwayPlace
Arachne
20
11 / 5 / 11
18,961
512
14,343
35,068
20,775
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Hortheny
Kukulkan
20
7 / 2 / 18
19,772
534
43,000
17,681
10,754
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

20
9 / 7 / 13
18,703
505
29,312
27,244
17,819
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
5 / 6 / 23
19,441
525
29,854
34,232
41,000
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 8 / 10
19,397
524
33,091
46,435
43,806
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
AthenaSetTsukuyomiTiamatGuan Yu

VS

Bans
DanzaburouCu ChulainnTyrKing ArthurTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
DDDAC_
Geb
20
1 / 8 / 13
16,242
439
18,158
37,236
40,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
DJ_Icy20
Chang'e
20
3 / 12 / 8
17,444
471
22,042
36,628
15,267
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
TheSwagAlliance
Jormungandr
20
4 / 6 / 11
21,124
571
26,696
47,283
53,831
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
7 / 7 / 6
19,103
516
14,029
34,025
16,501
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
20
13 / 5 / 5
25,344
685
29,950
39,355
19,836
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
71
38
Kills
28
28
Deaths
38
75
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Geb
DDDAC_
Geb
1
8
13
0.94
L
Chang'e
DJ_Icy20
Chang'e
3
12
8
0.58
W
Arachne
FarAwayPlace
Arachne
11
5
11
3.3
W
Kukulkan
Hortheny
Kukulkan
7
2
18
8
W
9
7
13
2.21
W
5
6
23
2.75
L
Jormungandr
TheSwagAlliance
Jormungandr
4
6
11
1.58
L
7
7
6
1.43
L
Apollo
13
5
5
3.1
W
6
8
10
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,600
Damage
110,875
160,660
Taken
194,527
134,154
Mitigated
146,260
51,966
Healing
58,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
DDDAC_
Geb
18,158
926
0
5,156
37,236
40,825
0
15,325
21,562
65,493
0
L
Chang'e
DJ_Icy20
Chang'e
22,042
711
6,445
12,715
36,628
15,267
196
11,778
24,386
115,191
0
W
Arachne
FarAwayPlace
Arachne
14,343
8,148
0
15,965
35,068
20,775
1,666
14,212
20,599
0
110,189
W
Kukulkan
Hortheny
Kukulkan
43,000
690
0
1,622
17,681
10,754
2,082
9,279
8,140
200,013
0
W
29,312
14,475
0
9,128
27,244
17,819
4,086
10,385
16,768
0
127,380
W
29,854
1,054
0
5,956
34,232
41,000
266
12,841
21,223
76,946
0
L
Jormungandr
TheSwagAlliance
Jormungandr
26,696
6,397
0
10,279
47,283
53,831
0
25,083
21,928
109,603
0
L
14,029
8,042
0
4,573
34,025
16,501
320
13,907
20,038
0
152,205
L
Apollo
29,950
24,583
0
19,225
39,355
19,836
7,000
10,046
29,309
0
242,900
W
33,091
8,380
0
19,295
46,435
43,806
2,441
19,563
26,632
842
193,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,274
Gold Earned
99,257
938
Minions Killed
887
0
Camps Cleared
0
3,550,247
Distance Traveled
3,340,054
18
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
16,242
439
69
2
0
698,468
12
L
Chang'e
17,444
471
172
5
0
606,749
13
W
Arachne
18,961
512
163
4
0
777,301
4
W
Kukulkan
19,772
534
282
8
0
759,189
12
W
Medusa
18,703
505
162
4
0
661,492
0
W
Ares
19,441
525
83
2
0
704,508
0
L
Jormungandr
21,124
571
171
5
0
641,481
3
L
Mercury
19,103
516
183
5
0
734,210
0
L
Apollo
25,344
685
292
8
0
659,146
10
W
Pele
19,397
524
248
7
0
647,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role