Player Matchup

Serqet
Serqet
Elewith
Serqet
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 33L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
Grovér
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
RespectTheGanja
Ganesha
Level 108
God Stats
18W - 17L
1,575 SR
Queue Stats
652W - 735L
1,433 Elo+
Solo
Danzaburou
Danzaburou
Wiitcherr
Danzaburou
Level 64
God Stats
9W - 8L
1,693 SR
Queue Stats
301W - 268L
1,382 Elo+
Solo
Chernobog
Chernobog
barnsey1703
Chernobog
Level 63
God Stats
33W - 17L
1,662 SR
Queue Stats
160W - 161L
1,498 Elo+
Solo
Team Averages
Level 99
1,586 SR
1,450 Elo+

VS

Team Averages
Level 71
1,462 SR
1,388 Elo+
Ullr
Ullr
ClawleyBrave
Ullr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,387 Elo+
Solo
Merlin
Merlin
Oofsalot
Merlin
Level 68
God Stats
0W - 2L
1,314 SR
Queue Stats
291W - 276L
1,465 Elo+
Solo
Anubis
Anubis
SAIBOTICRAGE
Anubis
Level 69
God Stats
0W - 5L
1,278 SR
Queue Stats
26W - 49L
1,250 Elo+
Party 1
Odin
Odin
Thehbk12
Odin
Level 93
God Stats
0W - 1L
1,721 SR
Queue Stats
102W - 128L
1,338 Elo+
Party 1
Ao Kuang
Ao Kuang
Tobbalo9
Ao Kuang
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Elewith
Serqet
15
7 / 4 / 6
9,299
547
7,621
12,866
5,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Grovér
Baron Samedi
15
6 / 3 / 6
9,388
552
9,000
9,438
4,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 1 / 14
8,326
490
8,239
9,812
7,046
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Wiitcherr
Danzaburou
15
7 / 3 / 2
9,941
585
9,513
11,439
4,123
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
barnsey1703
Chernobog
18
7 / 2 / 3
11,042
650
9,084
10,545
4,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
8,729
513
7,554
10,202
3,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Oofsalot
Merlin
14
0 / 5 / 4
8,212
483
3,917
8,677
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
11
2 / 8 / 2
6,960
409
4,179
9,967
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
12
1 / 9 / 3
7,960
468
5,476
15,847
11,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Tobbalo9
Ao Kuang
18
8 / 3 / 1
10,970
645
10,591
16,832
6,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
28
Kills
13
13
Deaths
28
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Serqet
Elewith
Serqet
7
4
6
2.5
W
Baron Samedi
Grovér
Baron Samedi
6
3
6
3
L
Merlin
Oofsalot
Merlin
0
5
4
0.4
W
1
1
14
8
L
Anubis
2
8
2
0.38
L
Odin
1
9
3
0.28
L
Ao Kuang
Tobbalo9
Ao Kuang
8
3
1
2.83
W
Danzaburou
Wiitcherr
Danzaburou
7
3
2
2.67
W
Chernobog
barnsey1703
Chernobog
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,457
Damage
31,717
54,100
Taken
61,525
25,205
Mitigated
27,403
19,148
Healing
12,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,554
5,295
0
3,138
10,202
3,324
398
3,209
6,921
0
54,388
W
Serqet
Elewith
Serqet
7,621
1,311
0
4,038
12,866
5,018
0
5,750
7,026
0
43,759
W
Baron Samedi
Grovér
Baron Samedi
9,000
455
432
2,180
9,438
4,449
405
3,655
5,693
54,274
0
L
Merlin
Oofsalot
Merlin
3,917
427
0
370
8,677
2,888
285
2,478
5,712
53,359
0
W
8,239
1,039
1,111
4,619
9,812
7,046
595
851
8,943
29,465
0
L
Anubis
4,179
48
0
1,053
9,967
3,097
157
3,484
5,742
19,233
0
L
Odin
5,476
1,226
0
697
15,847
11,365
108
5,002
10,527
0
32,547
L
Ao Kuang
Tobbalo9
Ao Kuang
10,591
3,555
95
6,982
16,832
6,729
0
2,546
13,894
66,613
0
W
Danzaburou
Wiitcherr
Danzaburou
9,513
4,724
0
6,033
11,439
4,123
816
1,918
9,519
0
57,953
W
Chernobog
barnsey1703
Chernobog
9,084
4,986
0
735
10,545
4,569
308
6,125
4,232
0
74,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,996
Gold Earned
42,831
458
Minions Killed
420
0
Camps Cleared
0
1,628,258
Distance Traveled
1,436,277
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,729
513
114
7
0
302,043
3
W
Serqet
9,299
547
81
5
0
321,576
6
W
Baron Samedi
9,388
552
103
6
0
310,185
6
L
Merlin
8,212
483
114
7
0
276,188
5
W
Ganesha
8,326
490
16
1
0
368,630
9
L
Anubis
6,960
409
43
3
0
213,814
1
L
Odin
7,960
468
43
3
0
304,191
1
L
Ao Kuang
10,970
645
106
6
0
340,041
4
W
Danzaburou
9,941
585
113
7
0
312,571
4
W
Chernobog
11,042
650
145
9
0
315,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role