Player Matchup

Ah Puch
Ah Puch
NerdSennin
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,678 Elo+
Solo
Ares
Ares
Sagatiger3477
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Anubis
Anubis
ShamanicSkillz
Anubis
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Hercules
Hercules
TheoRex26
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 33L
1,414 Elo+
Solo
Athena
Athena
shinodapablo
Athena
Level 29
God Stats
1W - 1L
1,678 SR
Queue Stats
40W - 36L
1,476 Elo+
Solo
Team Averages
Level 14
1,536 SR
1,514 Elo+

VS

Team Averages
Level 22
1,595 SR
1,472 Elo+
Baron Samedi
Baron Samedi
Cinderelo
Baron Samedi
Level 29
God Stats
18W - 17L
1,746 SR
Queue Stats
102W - 109L
1,500 Elo+
Solo
Neith
Neith
Danxplays
Neith
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 38L
1,289 Elo+
Party 1
Yemoja
Yemoja
IndominusPL
Yemoja
Level 27
God Stats
2W - 0L
1,742 SR
Queue Stats
41W - 44L
1,370 Elo+
Party 1
Odin
Odin
LaPapona
Odin
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 16L
1,615 Elo+
Solo
Cthulhu
Cthulhu
VicttorVT
Cthulhu
Level 15
God Stats
14W - 11L
1,487 SR
Queue Stats
65W - 47L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
NerdSennin
Ah Puch
20
4 / 6 / 5
13,750
982
23,697
15,896
5,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
0 / 11 / 9
12,359
883
8,074
25,614
25,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
8 / 15 / 3
15,060
1,076
23,794
33,584
16,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
TheoRex26
Hercules
17
0 / 7 / 3
11,435
817
1,363
10,171
7,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
20
2 / 7 / 11
13,962
997
13,275
33,491
35,060
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cinderelo
Baron Samedi
20
21 / 3 / 20
17,846
1,275
48,348
19,861
9,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Danxplays
Neith
20
8 / 3 / 27
14,621
1,044
19,369
11,129
5,936
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
20
2 / 4 / 31
14,641
1,046
11,847
19,808
18,963
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Odin
18
3 / 2 / 10
12,105
865
2,658
7,151
3,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
VicttorVT
Cthulhu
20
12 / 2 / 27
16,101
1,150
24,613
20,885
41,498
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
161
14
Kills
46
46
Deaths
14
31
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cinderelo
Baron Samedi
21
3
20
10.33
W
Neith
Danxplays
Neith
8
3
27
7.17
W
Yemoja
2
4
31
4.38
W
Odin
3
2
10
4
L
Ah Puch
NerdSennin
Ah Puch
4
6
5
1.08
L
0
11
9
0.41
L
8
15
3
0.63
L
Hercules
TheoRex26
Hercules
0
7
3
0.21
W
Cthulhu
VicttorVT
Cthulhu
12
2
27
12.75
L
Athena
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,203
Damage
106,835
118,756
Taken
78,834
90,271
Mitigated
79,538
15,967
Healing
21,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cinderelo
Baron Samedi
48,348
4,732
5,493
8,199
19,861
9,846
0
17,642
2,219
80,660
0
W
Neith
Danxplays
Neith
19,369
8,196
0
1,464
11,129
5,936
0
8,465
1,601
0
36,187
W
Yemoja
11,847
2,828
3,674
1,619
19,808
18,963
0
18,403
1,405
26,371
0
W
Odin
2,658
798
0
0
7,151
3,295
0
5,487
1,324
0
10,664
L
Ah Puch
NerdSennin
Ah Puch
23,697
918
0
1,813
15,896
5,993
0
11,733
4,163
74,867
0
L
8,074
1,237
0
334
25,614
25,209
0
19,670
5,944
24,612
0
L
23,794
4,519
807
10,125
33,584
16,209
0
26,895
6,689
40,040
0
L
Hercules
TheoRex26
Hercules
1,363
608
0
845
10,171
7,800
0
5,301
4,870
0
13,807
W
Cthulhu
VicttorVT
Cthulhu
24,613
3,764
1,345
0
20,885
41,498
0
18,843
2,042
51,863
0
L
Athena
13,275
2,812
0
2,043
33,491
35,060
0
21,209
12,282
36,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,566
Gold Earned
75,314
236
Minions Killed
262
6
Camps Cleared
7
974,352
Distance Traveled
1,084,973
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
17,846
1,275
90
6
4
231,996
0
W
Neith
14,621
1,044
40
3
0
264,626
0
W
Yemoja
14,641
1,046
53
4
0
187,622
0
W
Odin
12,105
865
15
1
1
161,199
0
L
Ah Puch
13,750
982
115
8
0
248,874
0
L
Ares
12,359
883
19
1
0
200,343
0
L
Anubis
15,060
1,076
31
2
2
187,169
1
L
Hercules
11,435
817
19
1
3
86,402
0
W
Cthulhu
16,101
1,150
64
5
2
239,530
2
L
Athena
13,962
997
52
4
1
251,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role