Player Matchup

Xbalanque
Xbalanque
AhmedSan1
Xbalanque
Level 155
God Stats
1W - 1L
1,739 SR
Queue Stats
312W - 280L
1,538 Elo+
Party 2
Sylvanus
Sylvanus
Hiijackk
Sylvanus
Level 41
God Stats
3W - 2L
1,492 SR
Queue Stats
113W - 90L
1,504 Elo+
Solo
Sol
Sol
Lisendrell
Sol
Level 147
God Stats
1W - 0L
1,580 SR
Queue Stats
84W - 71L
1,566 Elo+
Party 2
Team Averages
Level 114
1,604 SR
1,536 Elo+

VS

Team Averages
Level 54
1,575 SR
1,204 Elo+
Hercules
Hercules
HunTerJJJ
Hercules
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 8L
1,207 Elo+
Party 1
Discordia
Discordia
MocnýBengoris
Discordia
Level 5
God Stats
1W - 5L
1,726 SR
Queue Stats
2W - 6L
1,203 Elo+
Party 1
Jing Wei
Jing Wei
ProTeiNeK
Jing Wei
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AhmedSan1
Xbalanque
16
9 / 6 / 9
14,066
740
17,845
17,146
6,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Hiijackk
Sylvanus
14
2 / 9 / 16
13,764
724
11,089
32,072
37,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
12 / 4 / 10
15,909
837
24,962
19,102
7,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HunTerJJJ
Hercules
16
10 / 11 / 7
14,890
784
21,799
27,458
18,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
MocnýBengoris
Discordia
17
4 / 5 / 11
12,999
684
12,292
12,009
4,662
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
ProTeiNeK
Jing Wei
17
5 / 7 / 11
13,446
708
16,058
23,284
9,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
48
23
Kills
19
19
Deaths
23
35
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AhmedSan1
Xbalanque
9
6
9
2.25
W
Sylvanus
Hiijackk
Sylvanus
2
9
16
1.11
L
Hercules
HunTerJJJ
Hercules
10
11
7
1.23
W
12
4
10
4.25
L
Discordia
MocnýBengoris
Discordia
4
5
11
1.9
L
Jing Wei
ProTeiNeK
Jing Wei
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,896
Damage
50,149
68,320
Taken
62,751
52,456
Mitigated
32,922
19,252
Healing
11,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AhmedSan1
Xbalanque
17,845
12,220
0
704
17,146
6,945
382
1,005
16,141
0
62,880
W
Sylvanus
Hiijackk
Sylvanus
11,089
2,231
1,660
7,262
32,072
37,871
529
7,934
24,138
22,150
0
L
Hercules
HunTerJJJ
Hercules
21,799
6,943
770
4,224
27,458
18,726
0
18,173
9,285
0
54,554
W
24,962
8,671
0
9,626
19,102
7,640
3,626
3,761
15,341
106,720
0
L
Discordia
MocnýBengoris
Discordia
12,292
1,509
0
219
12,009
4,662
342
8,538
3,471
52,398
0
L
Jing Wei
ProTeiNeK
Jing Wei
16,058
13,512
0
6,277
23,284
9,534
903
10,275
13,009
0
62,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,739
Gold Earned
41,335
219
Minions Killed
185
0
Camps Cleared
0
904,181
Distance Traveled
995,389
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
14,066
740
76
4
0
306,016
3
W
Sylvanus
13,764
724
15
1
0
278,252
2
L
Hercules
14,890
784
48
3
0
302,081
4
W
Sol
15,909
837
128
7
0
319,913
0
L
Discordia
12,999
684
73
4
0
312,930
4
L
Jing Wei
13,446
708
64
3
0
380,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role