Player Matchup

Gilgamesh
Gilgamesh
Gustt
Gilgamesh
Level 47
God Stats
6W - 7L
1,409 SR
Queue Stats
270W - 265L
1,482 Elo+
Solo
Khepri
Khepri
Jossio
Khepri
Level 16
God Stats
10W - 4L
1,645 SR
Queue Stats
20W - 9L
1,540 Elo+
Party 2
Zeus
Zeus
acoSmeister
Zeus
Level 47
God Stats
8W - 3L
1,723 SR
Queue Stats
48W - 65L
1,399 Elo+
Solo
Tsukuyomi
Tsukuyomi
panciredorane
Tsukuyomi
Level 31
God Stats
7W - 3L
1,270 SR
Queue Stats
39W - 55L
1,321 Elo+
Solo
Chiron
Chiron
ruubjepuubje
Chiron
Level 67
God Stats
38W - 19L
1,638 SR
Queue Stats
269W - 240L
1,428 Elo+
Party 2
Team Averages
Level 42
1,537 SR
1,434 Elo+

VS

Team Averages
Level 40
1,394 SR
1,356 Elo+
Pele
Pele
Nototor
Pele
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Ringomortis
Chernobog
Level 60
God Stats
8W - 5L
1,635 SR
Queue Stats
79W - 113L
1,375 Elo+
Party 1
Yemoja
Yemoja
XenoBraf
Yemoja
Level 16
God Stats
3W - 10L
1,186 SR
Queue Stats
14W - 23L
1,292 Elo+
Party 1
Anubis
Anubis
Xenzakurai
Anubis
Level 44
God Stats
2W - 9L
1,153 SR
Queue Stats
63W - 108L
1,321 Elo+
Party 1
Sun Wukong
Sun Wukong
riri124
Sun Wukong
Level 46
God Stats
2W - 3L
1,497 SR
Queue Stats
164W - 201L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gustt
Gilgamesh
19
1 / 2 / 1
11,325
539
5,743
14,952
8,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
Jossio
Khepri
15
3 / 1 / 11
11,266
536
7,894
11,957
10,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 1 / 1
12,689
604
15,219
6,669
2,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
panciredorane
Tsukuyomi
18
7 / 3 / 9
11,994
571
12,088
13,747
6,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
16
7 / 3 / 6
10,973
523
16,825
11,968
4,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Nototor
Pele
14
1 / 5 / 1
8,902
424
2,754
15,436
5,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Ringomortis
Chernobog
15
2 / 7 / 3
9,836
468
8,395
16,960
4,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
XenoBraf
Yemoja
13
0 / 8 / 3
7,684
366
2,794
15,911
9,935
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Xenzakurai
Anubis
15
4 / 7 / 1
10,125
482
8,980
13,193
6,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
riri124
Sun Wukong
17
2 / 1 / 2
10,500
500
8,658
14,718
12,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
28
Kills
9
10
Deaths
28
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Gustt
Gilgamesh
1
2
1
0.75
W
Khepri
Jossio
Khepri
3
1
11
8.5
L
Pele
Nototor
Pele
1
5
1
0.3
L
Chernobog
Ringomortis
Chernobog
2
7
3
0.5
L
Yemoja
XenoBraf
Yemoja
0
8
3
0.19
L
Anubis
Xenzakurai
Anubis
4
7
1
0.64
W
10
1
1
10.5
W
Tsukuyomi
panciredorane
Tsukuyomi
7
3
9
3.83
L
Sun Wukong
riri124
Sun Wukong
2
1
2
3
W
Chiron
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,769
Damage
31,581
59,293
Taken
76,218
32,371
Mitigated
39,167
17,041
Healing
15,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Gustt
Gilgamesh
5,743
1,534
0
4,400
14,952
8,969
1,691
544
14,408
0
77,853
W
Khepri
Jossio
Khepri
7,894
910
0
250
11,957
10,288
1,271
4,585
7,216
19,798
0
L
Pele
Nototor
Pele
2,754
641
342
626
15,436
5,153
0
3,438
11,860
0
63,263
L
Chernobog
Ringomortis
Chernobog
8,395
5,495
0
3,784
16,960
4,921
88
3,208
13,692
0
60,390
L
Yemoja
XenoBraf
Yemoja
2,794
598
1,259
2,347
15,911
9,935
0
7,472
8,343
20,923
0
L
Anubis
Xenzakurai
Anubis
8,980
97
178
3,712
13,193
6,458
0
5,537
7,380
54,790
0
W
15,219
1,493
176
1,912
6,669
2,413
438
1,401
5,160
97,881
0
W
Tsukuyomi
panciredorane
Tsukuyomi
12,088
2,375
0
5,992
13,747
6,271
23
2,132
11,472
0
80,230
L
Sun Wukong
riri124
Sun Wukong
8,658
1,202
0
2,840
14,718
12,700
0
2,776
11,830
0
67,572
W
Chiron
16,825
8,058
1,466
2,845
11,968
4,430
4,570
2,809
8,976
0
81,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,247
Gold Earned
47,047
596
Minions Killed
510
0
Camps Cleared
0
1,962,948
Distance Traveled
1,752,854
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,325
539
144
7
0
413,009
1
W
Khepri
11,266
536
22
1
0
377,579
3
L
Pele
8,902
424
115
5
0
358,288
5
L
Chernobog
9,836
468
99
5
0
340,883
2
L
Yemoja
7,684
366
37
2
0
311,321
0
L
Anubis
10,125
482
113
5
0
339,085
4
W
Zeus
12,689
604
175
8
0
380,233
2
W
Tsukuyomi
11,994
571
126
6
0
441,889
4
L
Sun Wukong
10,500
500
146
7
0
403,277
3
W
Chiron
10,973
523
129
6
0
350,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role