Player Matchup

Pele
Pele
BiggyBacon
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,479 Elo+
Party 3
Janus
Janus
Dr-Stoned-420
Janus
Level 105
God Stats
1W - 4L
1,295 SR
Queue Stats
179W - 187L
1,495 Elo+
Party 1
Yemoja
Yemoja
PsyNakai
Yemoja
Level 116
God Stats
172W - 225L
1,425 SR
Queue Stats
986W - 1,039L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ryn Boi
Tsukuyomi
Level 52
God Stats
1W - 4L
1,323 SR
Queue Stats
31W - 32L
1,470 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Stopschild420
Ah Muzen Cab
Level 87
God Stats
25W - 15L
1,607 SR
Queue Stats
173W - 163L
1,485 Elo+
Party 1
Team Averages
Level 75
1,430 SR
1,474 Elo+

VS

Team Averages
Level 70
1,594 SR
1,542 Elo+
Mercury
Mercury
BrutalGenital
Mercury
Level 48
God Stats
38W - 15L
1,805 SR
Queue Stats
192W - 137L
1,651 Elo+
Party 2
Bakasura
Bakasura
Francois_CryHawk
Bakasura
Level 122
God Stats
2W - 1L
1,539 SR
Queue Stats
94W - 66L
1,630 Elo+
Party 2
Neith
Neith
Gargolax69
Neith
Level 34
God Stats
39W - 33L
1,522 SR
Queue Stats
165W - 163L
1,441 Elo+
Solo
Merlin
Merlin
H4rderD4ddy
Merlin
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
mrbossmann
Olorun
Level 69
God Stats
11W - 10L
1,604 SR
Queue Stats
835W - 861L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 15 / 6
12,174
936
15,060
26,011
9,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 6 / 6
13,242
1,019
18,353
12,414
4,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
PsyNakai
Yemoja
18
0 / 4 / 8
12,580
968
6,074
12,943
8,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
Ryn Boi
Tsukuyomi
18
8 / 13 / 5
13,775
1,060
18,394
24,320
9,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Stopschild420
Ah Muzen Cab
19
1 / 6 / 8
12,769
982
20,261
16,145
6,285
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
19
10 / 6 / 14
14,386
1,107
18,045
16,900
6,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
3 / 2 / 19
14,057
1,081
8,102
24,611
24,368
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
20
4 / 3 / 24
13,179
1,014
18,977
17,104
7,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
20
15 / 2 / 17
16,201
1,246
27,133
12,734
5,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
mrbossmann
Olorun
20
12 / 3 / 12
14,730
1,133
15,893
13,094
5,506
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
130
16
Kills
44
44
Deaths
16
33
Assists
86
Player
Kills
Deaths
Assists
KDA
L
2
15
6
0.33
W
Mercury
10
6
14
2.83
L
5
6
6
1.33
W
3
2
19
6.25
W
Neith
4
3
24
5.33
W
Merlin
15
2
17
11.75
L
Yemoja
PsyNakai
Yemoja
0
4
8
1
L
Tsukuyomi
Ryn Boi
Tsukuyomi
8
13
5
0.81
L
Ah Muzen Cab
Stopschild420
Ah Muzen Cab
1
6
8
0.83
W
Olorun
mrbossmann
Olorun
12
3
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,142
Damage
88,150
91,833
Taken
84,443
38,259
Mitigated
49,315
8,988
Healing
15,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,060
3,392
0
1,282
26,011
9,593
0
12,090
13,618
0
27,445
W
Mercury
18,045
8,044
0
0
16,900
6,972
0
4,669
12,231
0
36,045
L
18,353
889
0
0
12,414
4,719
0
7,111
5,093
45,014
0
W
8,102
4,683
0
3,298
24,611
24,368
0
6,196
18,415
170
16,367
W
Neith
18,977
9,802
0
2,869
17,104
7,348
0
6,634
10,470
0
33,209
W
Merlin
27,133
616
934
6,421
12,734
5,121
0
2,348
10,386
69,411
0
L
Yemoja
PsyNakai
Yemoja
6,074
581
3,723
2,007
12,943
8,383
0
7,286
5,089
21,254
0
L
Tsukuyomi
Ryn Boi
Tsukuyomi
18,394
2,970
0
76
24,320
9,279
0
9,661
14,147
0
42,746
L
Ah Muzen Cab
Stopschild420
Ah Muzen Cab
20,261
11,350
0
1,900
16,145
6,285
0
6,960
8,627
0
72,422
W
Olorun
mrbossmann
Olorun
15,893
6,332
0
1,821
13,094
5,506
0
4,580
8,514
28,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,540
Gold Earned
72,553
254
Minions Killed
282
9
Camps Cleared
10
1,285,440
Distance Traveled
1,257,454
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,174
936
29
2
2
268,807
0
W
Mercury
14,386
1,107
66
5
1
246,911
0
L
Janus
13,242
1,019
48
4
1
259,547
1
W
Bakasura
14,057
1,081
33
3
5
296,236
0
W
Neith
13,179
1,014
33
3
0
229,054
0
W
Merlin
16,201
1,246
124
10
0
229,461
0
L
Yemoja
12,580
968
34
3
1
238,724
2
L
Tsukuyomi
13,775
1,060
40
3
1
264,011
0
L
Ah Muzen Cab
12,769
982
103
8
4
254,351
0
W
Olorun
14,730
1,133
26
2
4
255,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role