Player Matchup

Sun Wukong
Sun Wukong
Doomwhata
Sun Wukong
Level 67
God Stats
3W - 1L
1,728 SR
Queue Stats
35W - 36L
1,611 Elo+
Party 2
Persephone
Persephone
FEMB0Y
Persephone
Level 28
God Stats
6W - 4L
1,350 SR
Queue Stats
56W - 29L
1,716 Elo+
Party 1
Cerberus
Cerberus
ItsAlphym8
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,750 Elo+
Party 2
Sylvanus
Sylvanus
NickelK
Sylvanus
Level 124
God Stats
5W - 1L
1,754 SR
Queue Stats
128W - 132L
1,535 Elo+
Party 1
Heimdallr
Heimdallr
ReformedSkad
Heimdallr
Level 86
God Stats
7W - 5L
1,448 SR
Queue Stats
219W - 186L
1,603 Elo+
Party 2
Team Averages
Level 67
1,556 SR
1,643 Elo+

VS

Team Averages
Level 53
1,675 SR
1,672 Elo+
Sylvanus
Sylvanus
AlohaFoot
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,728 Elo+
Party 3
Erlang Shen
Erlang Shen
Chreesmac11
Erlang Shen
Level 117
God Stats
2W - 4L
1,570 SR
Queue Stats
143W - 157L
1,602 Elo+
Party 4
Gilgamesh
Gilgamesh
Coolguyicis
Gilgamesh
Level 43
God Stats
0W - 2L
1,589 SR
Queue Stats
20W - 16L
1,671 Elo+
Party 3
Tyr
Tyr
Duffy101
Tyr
Level 67
God Stats
4W - 2L
1,727 SR
Queue Stats
29W - 20L
1,687 Elo+
Party 3
Merlin
Merlin
IMissGladShield
Merlin
Level 29
God Stats
3W - 1L
1,987 SR
Queue Stats
180W - 131L
1,670 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Doomwhata
Sun Wukong
13
4 / 0 / 1
7,279
662
4,569
7,653
3,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Persephone
FEMB0Y
Persephone
12
2 / 1 / 8
7,322
666
6,151
4,263
1,257
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
ItsAlphym8
Cerberus
10
2 / 2 / 2
6,124
557
5,365
7,963
2,784
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
NickelK
Sylvanus
12
8 / 1 / 3
7,428
675
5,369
8,615
4,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
ReformedSkad
Heimdallr
10
0 / 3 / 5
5,910
537
4,566
7,757
1,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlohaFoot
Sylvanus
9
2 / 2 / 3
5,356
487
6,528
6,574
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Chreesmac11
Erlang Shen
9
1 / 7 / 2
5,402
491
1,691
8,833
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Coolguyicis
Gilgamesh
8
0 / 4 / 1
4,960
451
5,227
7,482
3,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
2 / 1 / 3
5,557
505
3,367
8,410
3,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 0
6,414
583
4,249
4,605
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
16
Kills
7
7
Deaths
17
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AlohaFoot
Sylvanus
2
2
3
1.75
L
Erlang Shen
Chreesmac11
Erlang Shen
1
7
2
0.29
L
Gilgamesh
Coolguyicis
Gilgamesh
0
4
1
0.13
W
Sun Wukong
Doomwhata
Sun Wukong
4
0
1
4.5
L
2
1
3
3.5
W
Persephone
FEMB0Y
Persephone
2
1
8
6
L
2
3
0
0.67
W
Cerberus
ItsAlphym8
Cerberus
2
2
2
1.5
W
Sylvanus
NickelK
Sylvanus
8
1
3
9.5
W
Heimdallr
ReformedSkad
Heimdallr
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,020
Damage
21,062
36,251
Taken
35,904
13,328
Mitigated
15,335
14,551
Healing
9,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AlohaFoot
Sylvanus
6,528
2,546
1,183
2,769
6,574
2,660
129
2,805
3,573
27,683
5,805
L
Erlang Shen
Chreesmac11
Erlang Shen
1,691
737
0
1,373
8,833
3,506
0
4,180
4,653
0
27,915
L
Gilgamesh
Coolguyicis
Gilgamesh
5,227
2,021
0
1,012
7,482
3,655
90
1,276
6,206
0
18,148
W
Sun Wukong
Doomwhata
Sun Wukong
4,569
1,318
0
3,465
7,653
3,246
58
0
7,653
0
39,888
L
3,367
932
0
2,290
8,410
3,877
0
3,720
4,479
0
11,966
W
Persephone
FEMB0Y
Persephone
6,151
996
0
1,147
4,263
1,257
576
1,624
2,424
45,348
0
L
4,249
117
0
535
4,605
1,637
0
4,230
375
33,660
0
W
Cerberus
ItsAlphym8
Cerberus
5,365
454
0
2,828
7,963
2,784
0
2,546
5,373
26,296
0
W
Sylvanus
NickelK
Sylvanus
5,369
1,619
687
4,319
8,615
4,123
338
2,019
6,414
25,420
11,149
W
Heimdallr
ReformedSkad
Heimdallr
4,566
2,871
0
2,105
7,757
1,918
470
3,616
4,111
0
30,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,063
Gold Earned
27,689
394
Minions Killed
233
0
Camps Cleared
0
1,045,623
Distance Traveled
1,045,930
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,356
487
52
5
0
208,580
4
L
Erlang Shen
5,402
491
56
5
0
212,280
2
L
Gilgamesh
4,960
451
24
2
0
194,069
2
W
Sun Wukong
7,279
662
98
9
0
217,285
2
L
Tyr
5,557
505
25
2
0
237,549
0
W
Persephone
7,322
666
90
8
0
202,883
1
L
Merlin
6,414
583
76
7
0
193,452
4
W
Cerberus
6,124
557
61
6
0
227,365
8
W
Sylvanus
7,428
675
73
7
0
205,243
2
W
Heimdallr
5,910
537
72
7
0
192,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role