Player Matchup

Persephone
Persephone
Icyikle
Persephone
Level 122
God Stats
19W - 11L
1,706 SR
Queue Stats
642W - 582L
1,583 Elo+
Party 2
Guan Yu
Guan Yu
S0CIALlSM
Guan Yu
Level 120
God Stats
1W - 3L
1,722 SR
Queue Stats
811W - 734L
1,634 Elo+
Party 2
Nemesis
Nemesis
SSantoro10
Nemesis
Level 82
God Stats
3W - 7L
1,580 SR
Queue Stats
420W - 364L
1,581 Elo+
Party 1
Geb
Geb
blackblack420
Geb
Level 32
God Stats
7W - 7L
1,650 SR
Queue Stats
330W - 328L
1,592 Elo+
Party 2
Anhur
Anhur
nickgeezyy7
Anhur
Level 37
God Stats
7W - 11L
1,500 SR
Queue Stats
559W - 501L
1,538 Elo+
Party 1
Team Averages
Level 79
1,632 SR
1,586 Elo+

VS

Team Averages
Level 52
1,633 SR
1,620 Elo+
Fafnir
Fafnir
Aarkaanon
Fafnir
Level 37
God Stats
13W - 7L
1,775 SR
Queue Stats
432W - 405L
1,534 Elo+
Solo
Xbalanque
Xbalanque
BaddGalRiri
Xbalanque
Level 57
God Stats
3W - 0L
1,500 SR
Queue Stats
132W - 98L
1,655 Elo+
Party 3
Baron Samedi
Baron Samedi
Rustman77
Baron Samedi
Level 28
God Stats
1W - 2L
1,711 SR
Queue Stats
7W - 9L
1,604 Elo+
Party 3
Ne Zha
Ne Zha
embocadura
Ne Zha
Level 38
God Stats
5W - 3L
1,470 SR
Queue Stats
188W - 131L
1,666 Elo+
Party 3
Bellona
Bellona
kennosaurusrex
Bellona
Level 100
God Stats
3W - 1L
1,711 SR
Queue Stats
229W - 155L
1,641 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Icyikle
Persephone
16
9 / 9 / 8
11,823
514
19,266
17,707
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
S0CIALlSM
Guan Yu
16
3 / 7 / 8
9,949
433
6,605
33,331
31,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
SSantoro10
Nemesis
19
12 / 5 / 6
12,514
544
18,155
20,811
11,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 10 / 11
8,345
363
6,171
17,211
13,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 10 / 2
9,970
433
7,200
20,208
6,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Aarkaanon
Fafnir
17
6 / 6 / 13
14,155
615
12,486
24,815
29,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xbalanque
BaddGalRiri
Xbalanque
20
17 / 3 / 11
16,091
700
28,170
18,137
6,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Rustman77
Baron Samedi
16
2 / 10 / 7
11,383
495
4,780
12,927
4,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
embocadura
Ne Zha
20
7 / 5 / 10
14,609
635
12,467
18,153
8,369
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 3 / 12
16,424
714
25,135
25,529
29,503
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
94
26
Kills
41
41
Deaths
27
35
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Aarkaanon
Fafnir
6
6
13
2.08
W
Xbalanque
BaddGalRiri
Xbalanque
17
3
11
7.5
L
Persephone
Icyikle
Persephone
9
9
8
1.44
W
Baron Samedi
Rustman77
Baron Samedi
2
10
7
0.55
L
Guan Yu
S0CIALlSM
Guan Yu
3
7
8
1
L
Nemesis
SSantoro10
Nemesis
12
5
6
3
L
0
10
11
0.55
W
Ne Zha
embocadura
Ne Zha
7
5
10
2.4
W
9
3
12
5
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,397
Damage
83,038
109,268
Taken
99,561
67,316
Mitigated
78,563
21,163
Healing
35,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Aarkaanon
Fafnir
12,486
3,752
0
7,512
24,815
29,981
642
6,681
17,713
39,665
0
W
Xbalanque
BaddGalRiri
Xbalanque
28,170
17,729
0
10,244
18,137
6,188
6,643
3,153
14,784
0
145,008
L
Persephone
Icyikle
Persephone
19,266
771
0
2,106
17,707
5,104
488
3,546
14,132
62,142
0
W
Baron Samedi
Rustman77
Baron Samedi
4,780
628
403
2,109
12,927
4,522
400
6,931
5,779
36,700
0
L
Guan Yu
S0CIALlSM
Guan Yu
6,605
731
2,871
10,410
33,331
31,512
0
5,384
27,735
0
47,246
L
Nemesis
SSantoro10
Nemesis
18,155
10,168
0
1,622
20,811
11,434
0
4,779
15,964
0
98,086
L
6,171
902
0
590
17,211
13,177
0
4,939
12,193
29,678
0
W
Ne Zha
embocadura
Ne Zha
12,467
3,702
0
3,793
18,153
8,369
2,444
3,837
14,190
0
121,464
W
25,135
14,975
0
11,520
25,529
29,503
3,920
4,729
20,082
0
126,407
L
7,200
4,163
0
3,564
20,208
6,089
396
1,172
18,996
0
55,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,601
Gold Earned
72,662
456
Minions Killed
667
0
Camps Cleared
0
1,923,437
Distance Traveled
2,178,002
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,155
615
30
1
0
395,802
7
W
Xbalanque
16,091
700
179
8
0
403,156
4
L
Persephone
11,823
514
95
4
0
393,802
2
W
Baron Samedi
11,383
495
68
3
0
411,286
3
L
Guan Yu
9,949
433
95
4
0
373,754
0
L
Nemesis
12,514
544
127
6
0
414,110
2
L
Geb
8,345
363
49
2
0
392,315
2
W
Ne Zha
14,609
635
165
7
0
472,919
0
W
Bellona
16,424
714
225
10
0
494,839
0
L
Anhur
9,970
433
90
4
0
349,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role