Player Matchup

Neith
Neith
BazookaTore
Neith
Level 28
God Stats
1W - 1L
1,324 SR
Queue Stats
78W - 87L
1,431 Elo+
Party 2
Athena
Athena
Chadchito
Athena
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,824 Elo+
Solo
Bellona
Bellona
ColossalApostle
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,509 Elo+
Solo
Anubis
Anubis
Gornax
Anubis
Level 24
God Stats
3W - 1L
1,853 SR
Queue Stats
130W - 128L
1,582 Elo+
Solo
Cerberus
Cerberus
Interfectorus
Cerberus
Level 26
God Stats
8W - 7L
1,441 SR
Queue Stats
17W - 15L
1,481 Elo+
Party 2
Team Averages
Level 19
1,524 SR
1,565 Elo+

VS

Team Averages
Level 12
1,593 SR
1,445 Elo+
Chaac
Chaac
Ekunobob
Chaac
Level 18
God Stats
7W - 8L
1,784 SR
Queue Stats
89W - 65L
1,597 Elo+
Solo
Aphrodite
Aphrodite
Pamiyan
Aphrodite
Level 17
God Stats
14W - 11L
1,565 SR
Queue Stats
27W - 30L
1,529 Elo+
Party 1
Kukulkan
Kukulkan
Tigra21
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,477 Elo+
Solo
Nemesis
Nemesis
bacbk
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,150 Elo+
Solo
Izanami
Izanami
moscowx1
Izanami
Level 17
God Stats
8W - 5L
1,617 SR
Queue Stats
23W - 26L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 3
5,553
505
5,381
5,876
1,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Chadchito
Athena
12
7 / 1 / 2
6,881
626
6,625
10,304
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 1
5,405
491
5,202
5,200
3,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Gornax
Anubis
12
6 / 0 / 2
7,038
640
6,122
3,410
1,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Interfectorus
Cerberus
9
1 / 1 / 6
5,462
497
2,977
6,484
3,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ekunobob
Chaac
11
3 / 1 / 0
6,461
587
4,419
10,036
6,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Pamiyan
Aphrodite
8
0 / 4 / 3
5,515
501
3,259
6,334
2,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
Tigra21
Kukulkan
6
0 / 5 / 2
4,659
424
2,004
4,815
1,145
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
bacbk
Nemesis
6
0 / 6 / 0
4,440
404
701
6,573
1,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
moscowx1
Izanami
8
3 / 3 / 0
5,879
534
6,551
8,134
2,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
18
Kills
6
6
Deaths
19
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Athena
Chadchito
Athena
7
1
2
8
W
1
3
1
0.5
L
Chaac
Ekunobob
Chaac
3
1
0
3
W
Anubis
Gornax
Anubis
6
0
2
7
W
Cerberus
Interfectorus
Cerberus
1
1
6
4
L
Aphrodite
Pamiyan
Aphrodite
0
4
3
0.38
L
Kukulkan
Tigra21
Kukulkan
0
5
2
0.2
L
Nemesis
bacbk
Nemesis
0
6
0
0
L
Izanami
moscowx1
Izanami
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,307
Damage
16,934
31,274
Taken
35,892
13,435
Mitigated
13,723
13,911
Healing
11,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,381
2,390
0
3,199
5,876
1,531
554
1,620
4,256
0
24,860
W
Athena
Chadchito
Athena
6,625
2,245
0
3,126
10,304
4,042
0
1,229
8,955
37,629
0
W
5,202
2,004
0
252
5,200
3,046
0
0
4,810
0
19,036
L
Chaac
Ekunobob
Chaac
4,419
922
0
4,826
10,036
6,624
53
1,995
8,041
0
29,815
W
Anubis
Gornax
Anubis
6,122
384
0
2,591
3,410
1,658
803
659
2,751
42,805
0
W
Cerberus
Interfectorus
Cerberus
2,977
64
478
4,265
6,484
3,158
0
1,755
4,729
17,455
0
L
Aphrodite
Pamiyan
Aphrodite
3,259
1,006
1,908
2,513
6,334
2,302
0
2,859
3,475
13,989
0
L
Kukulkan
Tigra21
Kukulkan
2,004
1,024
0
228
4,815
1,145
0
2,044
2,771
14,465
0
L
Nemesis
bacbk
Nemesis
701
198
0
310
6,573
1,304
0
4,108
2,465
0
9,319
L
Izanami
moscowx1
Izanami
6,551
3,759
0
1,337
8,134
2,348
573
4,718
3,416
0
36,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,339
Gold Earned
26,954
299
Minions Killed
210
0
Camps Cleared
0
1,019,286
Distance Traveled
897,701
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,553
505
39
4
0
189,056
2
W
Athena
6,881
626
86
8
0
231,012
0
W
Bellona
5,405
491
41
4
0
223,840
1
L
Chaac
6,461
587
72
7
0
181,381
1
W
Anubis
7,038
640
82
7
0
172,093
1
W
Cerberus
5,462
497
51
5
0
203,285
4
L
Aphrodite
5,515
501
19
2
0
185,865
2
L
Kukulkan
4,659
424
30
3
0
168,295
3
L
Nemesis
4,440
404
19
2
0
167,135
0
L
Izanami
5,879
534
70
6
0
195,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role