Player Matchup

Baron Samedi
Baron Samedi
Oraien
Baron Samedi
Level 62
God Stats
4W - 3L
1,493 SR
Queue Stats
55W - 64L
1,509 Elo+
Party 1
Da Ji
Da Ji
Pusyslayah
Da Ji
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
romaniusin
Skadi
Level 114
God Stats
30W - 19L
1,450 SR
Queue Stats
102W - 117L
1,456 Elo+
Solo
Team Averages
Level 101
1,481 SR
1,488 Elo+

VS

Team Averages
Level 80
1,515 SR
1,378 Elo+
Bacchus
Bacchus
AlberTroller
Bacchus
Level 63
God Stats
10W - 10L
1,639 SR
Queue Stats
358W - 438L
1,395 Elo+
Party 2
Ah Puch
Ah Puch
HeresyMachine
Ah Puch
Level 69
God Stats
0W - 2L
1,276 SR
Queue Stats
28W - 39L
1,190 Elo+
Solo
Fenrir
Fenrir
ImDraygon
Fenrir
Level 109
God Stats
4W - 3L
1,629 SR
Queue Stats
178W - 200L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Oraien
Baron Samedi
16
8 / 6 / 12
12,865
804
14,318
13,593
6,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
16
5 / 4 / 11
12,259
766
9,386
10,914
4,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
15
9 / 6 / 10
12,692
793
16,334
12,646
4,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlberTroller
Bacchus
15
4 / 8 / 10
11,285
705
8,280
14,212
13,379
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
15
5 / 11 / 9
11,758
735
9,255
17,793
6,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
ImDraygon
Fenrir
15
7 / 3 / 7
11,958
747
11,583
13,796
6,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
42
22
Kills
16
16
Deaths
22
33
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AlberTroller
Bacchus
4
8
10
1.13
L
Ah Puch
5
11
9
0.86
L
Fenrir
ImDraygon
Fenrir
7
3
7
3.5
W
Baron Samedi
Oraien
Baron Samedi
8
6
12
2.33
W
Da Ji
5
4
11
2.63
W
Skadi
9
6
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,038
Damage
29,118
37,153
Taken
45,801
15,685
Mitigated
25,990
7,011
Healing
8,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AlberTroller
Bacchus
8,280
289
0
1,433
14,212
13,379
168
6,141
8,071
34,358
0
L
Ah Puch
9,255
396
0
2,536
17,793
6,243
198
4,820
12,973
44,096
0
L
Fenrir
ImDraygon
Fenrir
11,583
3,404
0
4,391
13,796
6,368
488
3,425
10,371
0
37,360
W
Baron Samedi
Oraien
Baron Samedi
14,318
684
1,481
4,328
13,593
6,293
348
6,605
6,988
56,069
0
W
Da Ji
9,386
2,068
0
676
10,914
4,718
0
4,846
6,068
0
29,763
W
Skadi
16,334
10,291
0
526
12,646
4,674
3,215
6,460
6,186
0
60,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,816
Gold Earned
35,001
195
Minions Killed
161
0
Camps Cleared
0
778,042
Distance Traveled
849,758
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,285
705
40
3
0
282,913
3
L
Ah Puch
11,758
735
77
5
0
243,800
2
L
Fenrir
11,958
747
44
3
0
323,045
2
W
Baron Samedi
12,865
804
68
4
0
278,080
8
W
Da Ji
12,259
766
36
2
0
291,006
7
W
Skadi
12,692
793
91
6
0
208,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role