Player Matchup

Medusa
Medusa
Alyonna
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
LordSadllerBr
Chaac
Level 129
God Stats
13W - 5L
1,481 SR
Queue Stats
278W - 264L
1,497 Elo+
Party 1
Ah Puch
Ah Puch
Rakharys
Ah Puch
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
264W - 226L
1,488 Elo+
Party 1
Odin
Odin
ViKTinleet1337
Odin
Level 86
God Stats
3W - 1L
1,617 SR
Queue Stats
52W - 49L
1,492 Elo+
Party 1
Athena
Athena
Zenpach
Athena
Level 147
God Stats
3W - 3L
1,580 SR
Queue Stats
75W - 71L
1,530 Elo+
Party 1
Team Averages
Level 127
1,536 SR
1,502 Elo+

VS

Team Averages
Level 105
1,506 SR
1,447 Elo+
Poseidon
Poseidon
Acougueiroo
Poseidon
Level 99
God Stats
0W - 1L
1,529 SR
Queue Stats
59W - 64L
1,450 Elo+
Solo
Sol
Sol
BLOCKILLER
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DrafuuHD
Nike
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 147L
1,543 Elo+
Solo
Anubis
Anubis
ShaoGhost
Anubis
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
243W - 275L
1,483 Elo+
Solo
Loki
Loki
lucasmrivas
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alyonna
Medusa
19
9 / 4 / 14
12,802
800
16,053
12,861
6,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
13 / 4 / 22
13,748
859
22,731
28,270
21,511
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Rakharys
Ah Puch
20
14 / 2 / 21
14,133
883
28,679
15,376
7,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
9 / 3 / 20
12,581
786
10,652
16,967
15,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Athena
Zenpach
Athena
17
1 / 4 / 25
11,623
726
10,213
21,768
23,300
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Acougueiroo
Poseidon
16
2 / 13 / 6
10,377
649
13,837
18,178
7,975
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
2 / 8 / 5
11,215
701
19,121
17,659
9,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
20
6 / 4 / 8
11,672
730
17,641
26,351
26,224
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Anubis
ShaoGhost
Anubis
16
2 / 8 / 5
10,315
645
13,406
14,612
8,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 13 / 4
10,985
687
8,123
18,561
8,691
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
45
46
Kills
17
17
Deaths
46
102
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Acougueiroo
Poseidon
2
13
6
0.38
W
Medusa
Alyonna
Medusa
9
4
14
4
L
2
8
5
0.56
L
Nike
6
4
8
2.5
W
13
4
22
6
W
Ah Puch
Rakharys
Ah Puch
14
2
21
12.25
L
Anubis
ShaoGhost
Anubis
2
8
5
0.56
W
9
3
20
6.33
W
Athena
Zenpach
Athena
1
4
25
3.38
L
5
13
4
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,328
Damage
72,128
95,242
Taken
95,361
74,386
Mitigated
60,690
42,658
Healing
20,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Acougueiroo
Poseidon
13,837
2,278
1,175
1,769
18,178
7,975
0
6,587
11,591
26,852
0
W
Medusa
Alyonna
Medusa
16,053
6,730
5,214
2,788
12,861
6,265
3,108
7,060
5,801
0
41,552
L
19,121
6,840
902
3,192
17,659
9,462
520
7,203
10,456
42,200
0
L
Nike
17,641
2,390
1,684
7,983
26,351
26,224
0
11,870
14,481
0
36,651
W
22,731
2,314
3,278
10,827
28,270
21,511
500
15,304
12,966
0
50,302
W
Ah Puch
Rakharys
Ah Puch
28,679
1,051
3,607
6,058
15,376
7,572
908
5,207
10,169
49,385
0
L
Anubis
ShaoGhost
Anubis
13,406
885
485
1,403
14,612
8,338
0
6,356
8,256
28,499
0
W
10,652
2,363
2,396
2,081
16,967
15,738
662
10,061
6,485
0
16,488
W
Athena
Zenpach
Athena
10,213
1,742
2,731
3,678
21,768
23,300
372
8,732
13,036
12,629
0
L
8,123
2,387
891
716
18,561
8,691
0
6,876
11,685
0
15,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,887
Gold Earned
54,564
172
Minions Killed
171
0
Camps Cleared
0
1,614,132
Distance Traveled
1,212,762
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,377
649
24
2
0
238,454
5
W
Medusa
12,802
800
60
4
0
293,879
0
L
Sol
11,215
701
74
5
0
227,902
2
L
Nike
11,672
730
22
1
0
326,904
0
W
Chaac
13,748
859
53
3
0
346,773
5
W
Ah Puch
14,133
883
37
2
0
325,518
1
L
Anubis
10,315
645
36
2
0
180,772
0
W
Odin
12,581
786
19
1
0
321,888
0
W
Athena
11,623
726
3
0
0
326,074
0
L
Loki
10,985
687
15
1
0
238,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role