Player Matchup

Ao Kuang
Ao Kuang
Agent Flames
Ao Kuang
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 161L
1,508 Elo+
Party 2
Bacchus
Bacchus
DaytrippaLucy
Bacchus
Level 12
God Stats
3W - 2L
1,387 SR
Queue Stats
6W - 6L
1,474 Elo+
Solo
Janus
Janus
GowBeast101
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
TroubadourVoice
Chaac
Level 16
God Stats
2W - 2L
1,284 SR
Queue Stats
61W - 66L
1,377 Elo+
Party 3
Heimdallr
Heimdallr
prymst0n3
Heimdallr
Level 22
God Stats
38W - 16L
1,517 SR
Queue Stats
57W - 41L
1,419 Elo+
Party 2
Team Averages
Level 23
1,438 SR
1,455 Elo+

VS

Team Averages
Level 26
1,588 SR
1,502 Elo+
Fenrir
Fenrir
AceDemon666
Fenrir
Level 28
God Stats
3W - 1L
1,768 SR
Queue Stats
82W - 71L
1,496 Elo+
Solo
The Morrigan
The Morrigan
CYBERwill236
The Morrigan
Level 42
God Stats
16W - 21L
1,305 SR
Queue Stats
326W - 294L
1,494 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PorchedMunky
Ah Muzen Cab
Level 23
God Stats
5W - 4L
1,760 SR
Queue Stats
36W - 29L
1,575 Elo+
Solo
Nemesis
Nemesis
kryptiix8433
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,435 Elo+
Solo
Hercules
Hercules
rukshabinga3
Hercules
Level 18
God Stats
18W - 9L
1,608 SR
Queue Stats
120W - 111L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Agent Flames
Ao Kuang
15
3 / 4 / 3
8,872
467
9,804
16,648
6,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
11
1 / 3 / 1
8,020
422
5,229
11,615
14,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 8 / 2
9,227
486
6,995
11,485
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 7 / 2
8,060
424
10,292
19,861
15,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
prymst0n3
Heimdallr
14
1 / 5 / 1
8,852
466
5,228
11,936
4,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
12 / 3 / 9
10,961
577
18,562
17,038
7,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
CYBERwill236
The Morrigan
18
10 / 2 / 6
11,661
614
13,183
9,815
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
PorchedMunky
Ah Muzen Cab
16
1 / 0 / 8
10,219
538
7,611
11,256
4,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
kryptiix8433
Nemesis
13
0 / 4 / 9
8,492
447
2,968
11,249
4,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
rukshabinga3
Hercules
16
3 / 2 / 6
10,178
536
8,622
13,925
9,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
10
Kills
26
27
Deaths
11
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Fenrir
12
3
9
5.5
L
Ao Kuang
Agent Flames
Ao Kuang
3
4
3
1.13
W
The Morrigan
CYBERwill236
The Morrigan
10
2
6
6.5
L
Bacchus
1
3
1
0.5
L
4
8
2
0.63
W
Ah Muzen Cab
PorchedMunky
Ah Muzen Cab
1
0
8
5
L
1
7
2
0.29
W
Nemesis
kryptiix8433
Nemesis
0
4
9
1.13
L
Heimdallr
prymst0n3
Heimdallr
1
5
1
0.3
W
Hercules
rukshabinga3
Hercules
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,548
Damage
50,946
71,545
Taken
63,283
44,727
Mitigated
30,179
14,547
Healing
17,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
18,562
6,434
0
2,443
17,038
7,835
2,898
5,064
11,974
0
56,073
L
Ao Kuang
Agent Flames
Ao Kuang
9,804
3,164
0
4,269
16,648
6,585
114
3,816
12,832
64,683
0
W
The Morrigan
CYBERwill236
The Morrigan
13,183
1,687
0
1,152
9,815
3,878
840
4,433
5,382
72,519
5,902
L
Bacchus
5,229
693
501
1,781
11,615
14,386
0
386
11,229
18,966
0
L
6,995
382
0
1,207
11,485
3,769
31
2,219
9,266
54,821
0
W
Ah Muzen Cab
PorchedMunky
Ah Muzen Cab
7,611
3,135
0
8,592
11,256
4,052
682
4,644
6,612
0
62,774
L
10,292
1,529
0
5,334
19,861
15,680
39
1,420
18,441
0
46,724
W
Nemesis
kryptiix8433
Nemesis
2,968
977
0
750
11,249
4,479
558
3,562
7,687
0
41,829
L
Heimdallr
prymst0n3
Heimdallr
5,228
2,513
0
1,455
11,936
4,307
88
1,656
10,280
0
58,444
W
Hercules
rukshabinga3
Hercules
8,622
3,695
0
4,471
13,925
9,935
66
4,325
9,600
0
59,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,031
Gold Earned
51,511
454
Minions Killed
503
0
Camps Cleared
0
1,711,488
Distance Traveled
1,848,575
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,961
577
75
4
0
410,817
1
L
Ao Kuang
8,872
467
89
5
0
365,335
1
W
The Morrigan
11,661
614
116
6
0
335,581
4
L
Bacchus
8,020
422
42
2
0
355,456
0
L
Janus
9,227
486
120
6
0
334,315
4
W
Ah Muzen Cab
10,219
538
117
6
0
411,597
7
L
Chaac
8,060
424
91
5
0
322,292
3
W
Nemesis
8,492
447
68
4
0
342,442
1
L
Heimdallr
8,852
466
112
6
0
334,090
6
W
Hercules
10,178
536
127
7
0
348,138
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role