Player Matchup

Neith
Neith
Daiki5283
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
Nicklaus26
Mercury
Level 28
God Stats
4W - 6L
1,219 SR
Queue Stats
17W - 27L
1,338 Elo+
Solo
Tiamat
Tiamat
danixgaliano1
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
invernal_sendos
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
sasuke1134
Cthulhu
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
97W - 119L
1,390 Elo+
Solo
Team Averages
Level 13
1,444 SR
1,446 Elo+

VS

Team Averages
Level 17
1,368 SR
1,254 Elo+
Apollo
Apollo
Caution1-1-9
Apollo
Level 17
God Stats
70W - 74L
1,323 SR
Queue Stats
135W - 153L
1,170 Elo+
Solo
Bellona
Bellona
HomegrownBaton6
Bellona
Level 27
God Stats
3W - 7L
1,710 SR
Queue Stats
145W - 148L
1,424 Elo+
Solo
Fenrir
Fenrir
ToneyPainter973
Fenrir
Level 16
God Stats
1W - 3L
1,186 SR
Queue Stats
24W - 42L
1,246 Elo+
Party 2
Sobek
Sobek
Yujiro_hanma_017
Sobek
Level 18
God Stats
1W - 2L
1,120 SR
Queue Stats
170W - 154L
1,427 Elo+
Solo
Jormungandr
Jormungandr
hanry127kj
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,001 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Daiki5283
Neith
8
2 / 3 / 0
4,861
486
5,126
7,037
1,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Nicklaus26
Mercury
9
3 / 3 / 2
5,498
550
2,206
5,593
1,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 2 / 0
4,182
418
2,481
4,294
1,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
4
0 / 6 / 0
3,704
370
300
3,863
766
Cthulhu
sasuke1134
Cthulhu
6
0 / 2 / 0
4,137
414
1,549
3,973
1,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
5 / 0 / 1
6,429
643
2,496
4,507
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 1 / 0
5,957
596
1,618
3,851
2,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
4 / 2 / 3
5,392
539
4,678
4,315
1,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
1 / 0 / 5
5,683
568
2,476
6,954
3,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
hanry127kj
Jormungandr
8
3 / 2 / 2
5,216
522
2,981
4,299
2,710
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
16
16
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
0
1
5.5
L
Neith
Daiki5283
Neith
2
3
0
0.67
W
3
1
0
3
L
Mercury
Nicklaus26
Mercury
3
3
2
1.33
W
4
2
3
2.75
W
1
0
5
3.5
L
0
2
0
0
W
Jormungandr
hanry127kj
Jormungandr
3
2
2
2
L
Kukulkan
0
6
0
0
L
Cthulhu
sasuke1134
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,662
Damage
14,249
24,760
Taken
23,926
7,337
Mitigated
11,980
2,815
Healing
6,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
2,496
1,984
0
1,802
4,507
1,678
698
1,619
2,858
0
27,895
L
Neith
Daiki5283
Neith
5,126
2,829
0
1,156
7,037
1,607
0
2,047
4,990
0
17,317
W
1,618
756
0
830
3,851
2,882
717
111
3,740
0
23,542
L
Mercury
Nicklaus26
Mercury
2,206
858
0
100
5,593
1,490
0
491
5,102
0
22,329
W
4,678
1,250
0
277
4,315
1,287
658
32
4,283
0
9,309
W
2,476
467
159
3,236
6,954
3,423
0
2,276
4,468
13,419
0
L
2,481
413
0
1,159
4,294
1,724
0
1,585
2,709
9,103
0
W
Jormungandr
hanry127kj
Jormungandr
2,981
624
234
258
4,299
2,710
336
52
4,247
16,522
0
L
Kukulkan
300
194
0
0
3,863
766
0
825
3,038
2,188
0
L
Cthulhu
sasuke1134
Cthulhu
1,549
37
0
400
3,973
1,750
0
509
3,464
16,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,382
Gold Earned
28,677
122
Minions Killed
180
0
Camps Cleared
0
916,228
Distance Traveled
921,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,429
643
69
7
0
179,954
0
L
Neith
4,861
486
28
3
0
180,201
0
W
Bellona
5,957
596
50
5
0
171,187
0
L
Mercury
5,498
550
46
5
0
212,722
0
W
Fenrir
5,392
539
13
1
0
194,366
0
W
Sobek
5,683
568
23
2
0
197,119
0
L
Tiamat
4,182
418
19
2
0
202,214
0
W
Jormungandr
5,216
522
25
3
0
179,312
0
L
Kukulkan
3,704
370
4
0
0
144,654
0
L
Cthulhu
4,137
414
25
3
0
176,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role