Player Matchup

Guan Yu
Guan Yu
ANIMEGOD69420
Guan Yu
Level 22
God Stats
2W - 3L
1,556 SR
Queue Stats
11W - 11L
1,282 Elo+
Party 3
Kukulkan
Kukulkan
FCViktorianJr
Kukulkan
Level 14
God Stats
3W - 1L
1,886 SR
Queue Stats
197W - 266L
1,247 Elo+
Party 2
Cerberus
Cerberus
JK69JJ420
Cerberus
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Rejnar_cz
Nemesis
Level 23
God Stats
21W - 30L
1,546 SR
Queue Stats
275W - 306L
1,361 Elo+
Party 2
Danzaburou
Danzaburou
nurul328
Danzaburou
Level 27
God Stats
39W - 44L
1,443 SR
Queue Stats
148W - 197L
1,314 Elo+
Party 3
Team Averages
Level 21
1,586 SR
1,341 Elo+

VS

Team Averages
Level 22
1,526 SR
1,409 Elo+
Ares
Ares
B7ZEZH
Ares
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 12L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
Ginecoloco
Gilgamesh
Level 26
God Stats
27W - 23L
1,523 SR
Queue Stats
333W - 352L
1,321 Elo+
Solo
Kali
Kali
JessieMaze
Kali
Level 28
God Stats
8W - 8L
1,636 SR
Queue Stats
97W - 114L
1,380 Elo+
Party 1
Anhur
Anhur
RubiooESP
Anhur
Level 8
God Stats
4W - 3L
1,542 SR
Queue Stats
7W - 9L
1,419 Elo+
Solo
Vulcan
Vulcan
harderonfire
Vulcan
Level 31
God Stats
11W - 21L
1,430 SR
Queue Stats
126W - 147L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
17
7 / 5 / 4
11,307
435
9,485
21,470
21,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
FCViktorianJr
Kukulkan
17
3 / 11 / 4
10,808
416
15,794
15,173
4,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
JK69JJ420
Cerberus
15
3 / 9 / 7
10,162
391
10,970
26,876
24,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
Rejnar_cz
Nemesis
18
5 / 7 / 6
12,207
470
11,322
23,160
8,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
nurul328
Danzaburou
18
1 / 4 / 7
12,093
465
9,530
19,493
6,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
B7ZEZH
Ares
17
5 / 5 / 15
13,724
528
13,142
27,478
32,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Ginecoloco
Gilgamesh
20
7 / 2 / 13
16,600
638
21,192
21,424
19,696
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
11 / 2 / 8
14,631
563
18,257
20,779
12,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anhur
RubiooESP
Anhur
17
7 / 4 / 16
13,713
527
12,578
22,187
8,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
19
6 / 7 / 9
14,100
542
19,166
15,124
6,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
97
19
Kills
36
36
Deaths
20
28
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
7
5
4
1.8
W
Ares
B7ZEZH
Ares
5
5
15
2.5
L
Kukulkan
FCViktorianJr
Kukulkan
3
11
4
0.45
W
Gilgamesh
Ginecoloco
Gilgamesh
7
2
13
6.75
L
Cerberus
JK69JJ420
Cerberus
3
9
7
0.72
W
11
2
8
7.5
L
Nemesis
Rejnar_cz
Nemesis
5
7
6
1.14
W
Anhur
RubiooESP
Anhur
7
4
16
3.75
W
Vulcan
6
7
9
1.5
L
Danzaburou
nurul328
Danzaburou
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,101
Damage
84,335
106,172
Taken
106,992
65,787
Mitigated
79,272
20,983
Healing
28,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
9,485
1,323
928
4,358
21,470
21,374
1,519
3,794
17,536
0
44,500
W
Ares
B7ZEZH
Ares
13,142
1,257
0
3,420
27,478
32,425
761
9,443
17,316
47,009
0
L
Kukulkan
FCViktorianJr
Kukulkan
15,794
1,493
0
0
15,173
4,954
349
6,733
8,384
46,905
0
W
Gilgamesh
Ginecoloco
Gilgamesh
21,192
6,670
0
7,871
21,424
19,696
4,698
4,383
16,725
0
116,053
L
Cerberus
JK69JJ420
Cerberus
10,970
980
0
2,868
26,876
24,033
226
8,468
18,174
34,317
0
W
18,257
13,054
0
5,773
20,779
12,183
1,587
3,966
16,515
0
86,515
L
Nemesis
Rejnar_cz
Nemesis
11,322
3,471
0
7,523
23,160
8,828
535
6,347
16,685
0
71,535
W
Anhur
RubiooESP
Anhur
12,578
6,146
0
8,745
22,187
8,168
3,546
8,854
12,804
0
85,514
W
Vulcan
19,166
2,126
0
2,338
15,124
6,800
2,620
3,252
11,722
85,086
0
L
Danzaburou
nurul328
Danzaburou
9,530
3,003
0
5,306
19,493
6,598
0
6,072
13,085
0
90,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,577
Gold Earned
72,768
451
Minions Killed
586
0
Camps Cleared
0
2,342,140
Distance Traveled
2,431,898
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,307
435
73
3
0
508,288
0
W
Ares
13,724
528
46
2
0
470,730
2
L
Kukulkan
10,808
416
67
3
0
409,307
0
W
Gilgamesh
16,600
638
195
8
0
513,782
3
L
Cerberus
10,162
391
58
2
0
449,666
2
W
Kali
14,631
563
97
4
0
522,064
0
L
Nemesis
12,207
470
89
3
0
504,368
1
W
Anhur
13,713
527
127
5
0
448,988
3
W
Vulcan
14,100
542
121
5
0
476,334
0
L
Danzaburou
12,093
465
164
6
0
470,511
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role