Player Matchup

Anhur
Anhur
Maxxeyy
Anhur
Level 24
God Stats
7W - 7L
1,546 SR
Queue Stats
157W - 121L
1,566 Elo+
Solo
Mercury
Mercury
Mendes_BrZ
Mercury
Level 27
God Stats
4W - 8L
1,202 SR
Queue Stats
75W - 60L
1,411 Elo+
Solo
Ymir
Ymir
danbrant1
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,486 Elo+
Solo
Olorun
Olorun
kaducarlos09
Olorun
Level 4
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 2L
1,134 Elo+
Solo
Poseidon
Poseidon
zHokers
Poseidon
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,407 SR
1,419 Elo+

VS

Team Averages
Level 24
1,584 SR
1,481 Elo+
Guan Yu
Guan Yu
SyBRgreen
Guan Yu
Level 13
God Stats
3W - 1L
1,480 SR
Queue Stats
16W - 19L
1,462 Elo+
Solo
Khepri
Khepri
Tedas1552
Khepri
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
179W - 186L
1,439 Elo+
Solo
Serqet
Serqet
V1NNCEE
Serqet
Level 24
God Stats
2W - 0L
1,734 SR
Queue Stats
25W - 17L
1,606 Elo+
Solo
Neith
Neith
WastGhost
Neith
Level 27
God Stats
3W - 1L
1,679 SR
Queue Stats
68W - 80L
1,376 Elo+
Solo
Scylla
Scylla
XTrueBerserkerX
Scylla
Level 27
God Stats
2W - 1L
1,527 SR
Queue Stats
143W - 109L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Maxxeyy
Anhur
10
0 / 3 / 1
6,718
420
2,556
7,356
1,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Mendes_BrZ
Mercury
11
3 / 7 / 0
7,787
487
3,592
11,404
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
9
1 / 5 / 1
6,455
403
2,912
14,611
9,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
11
1 / 5 / 1
6,723
420
5,042
7,407
2,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
zHokers
Poseidon
13
0 / 5 / 0
7,677
480
7,927
10,615
2,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
SyBRgreen
Guan Yu
14
2 / 0 / 8
8,552
535
4,753
12,140
7,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Tedas1552
Khepri
11
2 / 2 / 9
7,858
491
2,943
8,432
7,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Serqet
V1NNCEE
Serqet
15
9 / 1 / 5
9,221
576
11,407
9,405
3,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
WastGhost
Neith
13
7 / 1 / 4
8,678
542
10,392
8,309
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 1 / 3
9,214
576
7,365
5,111
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
5
Kills
25
25
Deaths
5
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anhur
Maxxeyy
Anhur
0
3
1
0.17
L
Mercury
Mendes_BrZ
Mercury
3
7
0
0.43
W
Guan Yu
SyBRgreen
Guan Yu
2
0
8
6
W
Khepri
Tedas1552
Khepri
2
2
9
3.25
W
Serqet
V1NNCEE
Serqet
9
1
5
11.5
W
Neith
WastGhost
Neith
7
1
4
9
W
5
1
3
6.5
L
Ymir
1
5
1
0.3
L
Olorun
1
5
1
0.3
L
Poseidon
zHokers
Poseidon
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,029
Damage
36,860
51,393
Taken
43,397
18,484
Mitigated
23,313
12,287
Healing
16,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Maxxeyy
Anhur
2,556
1,462
0
1,363
7,356
1,842
0
2,554
4,546
0
25,961
L
Mercury
Mendes_BrZ
Mercury
3,592
837
58
2,877
11,404
3,188
0
810
10,500
0
31,330
W
Guan Yu
SyBRgreen
Guan Yu
4,753
592
553
4,165
12,140
7,494
264
3,975
8,165
0
40,550
W
Khepri
Tedas1552
Khepri
2,943
288
0
2,218
8,432
7,557
136
5,818
2,614
17,437
0
W
Serqet
V1NNCEE
Serqet
11,407
2,968
0
2,314
9,405
3,792
0
2,710
6,695
0
44,311
W
Neith
WastGhost
Neith
10,392
5,419
0
5,324
8,309
3,201
4,210
2,751
5,558
0
48,209
W
7,365
879
0
1,762
5,111
1,269
1,082
627
4,484
65,109
0
L
Ymir
2,912
944
0
1,997
14,611
9,063
130
3,711
10,546
19,354
0
L
Olorun
5,042
2,550
659
1,788
7,407
2,181
0
2,096
5,281
33,794
0
L
Poseidon
zHokers
Poseidon
7,927
1,418
0
3,545
10,615
2,210
690
703
9,564
60,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,360
Gold Earned
43,523
335
Minions Killed
389
0
Camps Cleared
0
1,258,702
Distance Traveled
1,390,716
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,718
420
57
4
0
182,820
1
L
Mercury
7,787
487
73
5
0
295,118
3
W
Guan Yu
8,552
535
80
5
0
341,223
3
W
Khepri
7,858
491
22
1
0
263,345
0
W
Serqet
9,221
576
75
5
0
282,016
2
W
Neith
8,678
542
86
5
0
207,200
3
W
Scylla
9,214
576
126
8
0
296,932
10
L
Ymir
6,455
403
38
2
0
278,336
0
L
Olorun
6,723
420
55
3
0
241,425
1
L
Poseidon
7,677
480
112
7
0
261,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role