Player Matchup

Sylvanus
Sylvanus
BICKLE9414
Sylvanus
Level 106
God Stats
6W - 3L
1,679 SR
Queue Stats
31W - 31L
1,490 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JRDN B
Cu Chulainn
Level 147
God Stats
2W - 2L
1,408 SR
Queue Stats
179W - 153L
1,573 Elo+
Party 2
Mercury
Mercury
Lewmor
Mercury
Level 109
God Stats
3W - 0L
1,612 SR
Queue Stats
203W - 173L
1,572 Elo+
Party 2
Anubis
Anubis
eldene8
Anubis
Level 141
God Stats
17W - 13L
1,608 SR
Queue Stats
93W - 75L
1,643 Elo+
Party 2
Xbalanque
Xbalanque
nidu132
Xbalanque
Level 113
God Stats
5W - 4L
1,770 SR
Queue Stats
257W - 201L
1,579 Elo+
Solo
Team Averages
Level 123
1,616 SR
1,572 Elo+

VS

Team Averages
Level 123
1,649 SR
1,584 Elo+
Geb
Geb
 
Geb
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
ThatOneOmega
Kuzenbo
Level 104
God Stats
1W - 1L
1,726 SR
Queue Stats
406W - 403L
1,612 Elo+
Party 1
Neith
Neith
The_DongIe
Neith
Level 135
God Stats
18W - 19L
1,565 SR
Queue Stats
336W - 320L
1,550 Elo+
Solo
Chang'e
Chang'e
dah9001
Chang'e
Level 116
God Stats
4W - 3L
1,722 SR
Queue Stats
154W - 118L
1,647 Elo+
Party 3
Loki
Loki
misterjamingx706
Loki
Level 127
God Stats
3W - 2L
1,732 SR
Queue Stats
255W - 196L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BICKLE9414
Sylvanus
15
3 / 3 / 4
9,964
498
6,186
18,850
16,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
JRDN B
Cu Chulainn
18
3 / 3 / 2
11,098
555
14,021
22,620
13,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Lewmor
Mercury
16
1 / 2 / 4
10,110
506
6,915
14,519
5,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Anubis
eldene8
Anubis
17
3 / 4 / 5
11,128
556
12,446
12,249
6,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
nidu132
Xbalanque
18
5 / 4 / 5
11,912
596
11,161
15,428
6,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
2 / 4 / 4
9,822
491
12,183
15,543
12,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
ThatOneOmega
Kuzenbo
15
1 / 4 / 7
9,213
461
8,719
15,557
13,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
12
2 / 3 / 1
8,724
436
7,191
8,741
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
dah9001
Chang'e
17
3 / 2 / 4
10,027
501
9,593
12,497
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
7 / 2 / 5
10,722
536
14,275
16,349
10,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
15
Kills
15
16
Deaths
15
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
4
4
1
W
Sylvanus
BICKLE9414
Sylvanus
3
3
4
1.67
W
Cu Chulainn
JRDN B
Cu Chulainn
3
3
2
1.33
W
Mercury
Lewmor
Mercury
1
2
4
1.5
L
Kuzenbo
ThatOneOmega
Kuzenbo
1
4
7
1.13
L
Neith
2
3
1
0.83
L
Chang'e
dah9001
Chang'e
3
2
4
2.5
W
Anubis
eldene8
Anubis
3
4
5
1.38
L
7
2
5
4.75
W
Xbalanque
nidu132
Xbalanque
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,729
Damage
51,961
83,666
Taken
68,687
48,061
Mitigated
43,297
27,635
Healing
17,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
12,183
1,377
0
750
15,543
12,839
0
3,344
12,075
53,934
0
W
Sylvanus
BICKLE9414
Sylvanus
6,186
1,107
2,032
4,976
18,850
16,701
393
5,210
13,290
26,071
0
W
Cu Chulainn
JRDN B
Cu Chulainn
14,021
2,349
0
7,500
22,620
13,635
32
10,783
11,043
1,722
86,147
W
Mercury
Lewmor
Mercury
6,915
2,324
0
5,557
14,519
5,170
0
4,313
9,969
0
76,755
L
Kuzenbo
ThatOneOmega
Kuzenbo
8,719
3,713
0
1,620
15,557
13,855
8
4,656
10,693
32,558
0
L
Neith
7,191
4,053
0
3,091
8,741
2,516
0
1,988
6,729
0
45,377
L
Chang'e
dah9001
Chang'e
9,593
371
2,339
4,475
12,497
4,071
608
3,724
8,447
63,650
0
W
Anubis
eldene8
Anubis
12,446
265
0
6,272
12,249
6,079
432
6,555
5,380
82,212
0
L
14,275
4,214
0
5,574
16,349
10,016
0
4,382
11,845
0
84,166
W
Xbalanque
nidu132
Xbalanque
11,161
4,418
0
1,298
15,428
6,476
3,734
1,883
13,489
0
85,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,212
Gold Earned
48,508
602
Minions Killed
535
0
Camps Cleared
0
1,892,415
Distance Traveled
1,814,274
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,822
491
111
6
0
385,692
2
W
Sylvanus
9,964
498
48
2
0
364,950
11
W
Cu Chulainn
11,098
555
139
7
0
403,220
3
W
Mercury
10,110
506
131
7
0
429,299
3
L
Kuzenbo
9,213
461
69
3
0
382,581
0
L
Neith
8,724
436
94
5
0
228,432
0
L
Chang'e
10,027
501
127
6
0
384,453
4
W
Anubis
11,128
556
148
7
0
339,875
2
L
Loki
10,722
536
134
7
0
433,116
2
W
Xbalanque
11,912
596
136
7
0
355,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role