Player Matchup

Ares
Ares
EAT_MYDIC
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 85L
1,680 Elo+
Party 1
Cthulhu
Cthulhu
Jeremy-_-CM
Cthulhu
Level 141
God Stats
18W - 10L
1,628 SR
Queue Stats
682W - 536L
1,629 Elo+
Party 1
Artio
Artio
Raul-_-CM
Artio
Level 153
God Stats
10W - 4L
1,588 SR
Queue Stats
499W - 355L
1,645 Elo+
Party 1
Team Averages
Level 107
1,572 SR
1,651 Elo+

VS

Team Averages
Level 14
1,533 SR
1,526 Elo+
Hercules
Hercules
ComicWarrior579
Hercules
Level 15
God Stats
8W - 4L
1,538 SR
Queue Stats
46W - 24L
1,605 Elo+
Solo
Olorun
Olorun
Martin32478
Olorun
Level 22
God Stats
12W - 8L
1,562 SR
Queue Stats
53W - 56L
1,473 Elo+
Solo
Da Ji
Da Ji
Monicota27
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
4 / 5 / 5
7,264
726
6,864
9,035
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Jeremy-_-CM
Cthulhu
11
6 / 1 / 4
7,795
780
7,199
7,328
4,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artio
Raul-_-CM
Artio
10
2 / 3 / 10
7,436
744
8,463
9,552
4,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
6 / 0 / 2
7,824
782
7,672
10,545
11,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
11
3 / 4 / 3
7,193
719
7,731
8,137
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
8
0 / 8 / 6
6,433
643
3,389
9,373
3,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
12
Kills
9
9
Deaths
12
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
6
0
2
7
W
Ares
4
5
5
1.3
W
Cthulhu
Jeremy-_-CM
Cthulhu
6
1
4
8
L
Olorun
3
4
3
1.13
L
Da Ji
0
8
6
0.38
W
Artio
Raul-_-CM
Artio
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,526
Damage
18,792
25,915
Taken
28,055
12,299
Mitigated
18,336
7,418
Healing
9,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
7,672
3,706
0
4,526
10,545
11,533
0
7,817
2,417
0
16,274
W
Ares
6,864
408
0
948
9,035
3,965
410
4,342
4,693
19,589
0
W
Cthulhu
Jeremy-_-CM
Cthulhu
7,199
1,138
163
1,587
7,328
4,152
288
1,345
5,983
26,735
0
L
Olorun
7,731
3,669
1,168
2,970
8,137
3,461
0
6,514
1,463
31,829
0
L
Da Ji
3,389
1,346
0
352
9,373
3,342
0
7,552
1,601
0
5,393
W
Artio
Raul-_-CM
Artio
8,463
1,520
1,607
3,113
9,552
4,182
292
2,064
7,488
18,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,495
Gold Earned
21,450
92
Minions Killed
76
0
Camps Cleared
0
547,247
Distance Traveled
499,774
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,824
782
24
2
0
201,579
1
W
Ares
7,264
726
26
3
0
160,279
3
W
Cthulhu
7,795
780
32
3
0
192,439
4
L
Olorun
7,193
719
47
5
0
131,408
0
L
Da Ji
6,433
643
5
1
0
166,787
0
W
Artio
7,436
744
34
3
0
194,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role