Player Matchup

Tsukuyomi
Tsukuyomi
Gold I
CloudStrife117
Tsukuyomi
Gold I
Level 147
God Stats
9W - 15L
1,493 SR
Queue Stats
435W - 442L
1,605 MMR
Solo
Guan Yu
Guan Yu
Gold III
EvanWong
Guan Yu
Gold III
Level 127
God Stats
6W - 3L
1,915 SR
Queue Stats
48W - 36L
1,643 MMR
Solo
Ra
Ra
Silver I
Extendus
Ra
Silver I
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,579 MMR
Solo
Ymir
Ymir
Silver II
Shrubbuddy
Ymir
Silver II
Level 128
God Stats
2W - 0L
1,911 SR
Queue Stats
58W - 47L
1,597 MMR
Solo
Anhur
Anhur
Gold I
Weathr
Anhur
Gold I
Level 135
God Stats
15W - 17L
1,556 SR
Queue Stats
334W - 318L
1,584 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,675 SR
1,601 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,619 SR
1,603 MMR
Ganesha
Ganesha
Gold II
AmyTheHedgehog
Ganesha
Gold II
Level 114
God Stats
6W - 6L
1,610 SR
Queue Stats
113W - 123L
1,570 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
CaRe115
Cu Chulainn
Gold III
Level 109
God Stats
42W - 31L
1,670 SR
Queue Stats
162W - 172L
1,578 MMR
Solo
Thoth
Thoth
Bronze III
DementedGhost
Thoth
Bronze III
Level 142
God Stats
0W - 1L
1,539 SR
Queue Stats
2W - 6L
1,541 MMR
Party 1
Fenrir
Fenrir
Bronze III
HoodNeighbor
Fenrir
Bronze III
Level 127
God Stats
1W - 1L
1,646 SR
Queue Stats
3W - 6L
1,588 MMR
Party 1
Apollo
Apollo
Platinum V
farterlol
Apollo
Platinum V
Level 126
God Stats
3W - 3L
1,632 SR
Queue Stats
117W - 123L
1,738 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CloudStrife117
Tsukuyomi
14
5 / 1 / 5
8,477
606
6,001
8,726
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
EvanWong
Guan Yu
16
7 / 0 / 3
9,216
658
11,245
11,259
10,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 0 / 5
9,235
660
8,995
4,957
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 5
7,382
527
4,096
6,360
4,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Weathr
Anhur
14
2 / 1 / 1
8,392
599
5,757
9,370
2,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
TiamatJanusScyllaSetGilgamesh

VS

Bans
AthenaSobekSun WukongAresKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,398
457
3,024
10,304
4,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
CaRe115
Cu Chulainn
9
0 / 6 / 0
5,642
403
4,723
12,354
4,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 5 / 1
7,213
515
3,082
7,196
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
0 / 3 / 2
6,058
433
3,219
8,481
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
farterlol
Apollo
10
2 / 4 / 0
6,591
471
5,151
9,857
2,109

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
21
Kills
3
3
Deaths
21
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Cu Chulainn
CaRe115
Cu Chulainn
0
6
0
0
W
Tsukuyomi
CloudStrife117
Tsukuyomi
5
1
5
7.5
L
1
5
1
0.3
W
Guan Yu
EvanWong
Guan Yu
7
0
3
8.5
W
5
0
5
7.5
L
Fenrir
0
3
2
0.33
W
2
1
5
4.5
W
Anhur
Weathr
Anhur
2
1
1
2.5
L
Apollo
farterlol
Apollo
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,094
Damage
19,199
40,672
Taken
48,192
22,206
Mitigated
16,424
17,217
Healing
12,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,024
488
0
1,589
10,304
4,877
0
3,315
6,989
13,630
0
L
Cu Chulainn
CaRe115
Cu Chulainn
4,723
545
0
4,064
12,354
4,852
0
1,469
10,885
0
26,390
W
Tsukuyomi
CloudStrife117
Tsukuyomi
6,001
1,907
0
3,353
8,726
2,649
0
2,927
5,672
0
51,138
L
3,082
61
0
668
7,196
1,924
0
3,690
3,506
37,951
0
W
Guan Yu
EvanWong
Guan Yu
11,245
1,808
169
4,499
11,259
10,589
0
92
11,167
0
56,494
W
8,995
669
1,168
2,811
4,957
2,085
196
1,225
3,588
69,163
0
L
Fenrir
3,219
603
0
3,534
8,481
2,662
0
2,027
6,454
0
29,330
W
4,096
666
0
1,119
6,360
4,005
0
1,257
5,091
24,298
0
W
Anhur
Weathr
Anhur
5,757
2,087
0
4,098
9,370
2,878
794
322
9,048
0
60,122
L
Apollo
farterlol
Apollo
5,151
2,791
0
2,485
9,857
2,109
0
2,590
7,267
0
31,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,702
Gold Earned
31,902
520
Minions Killed
325
0
Camps Cleared
0
1,412,001
Distance Traveled
1,291,022
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,398
457
10
1
0
268,725
8
L
Cu Chulainn
5,642
403
66
5
0
273,403
5
W
Tsukuyomi
8,477
606
100
7
0
313,216
4
L
Thoth
7,213
515
97
7
0
215,204
2
W
Guan Yu
9,216
658
131
9
0
284,301
3
W
Ra
9,235
660
142
10
0
294,166
4
L
Fenrir
6,058
433
65
5
0
261,309
5
W
Ymir
7,382
527
44
3
0
275,965
9
W
Anhur
8,392
599
103
7
0
244,353
5
L
Apollo
6,591
471
87
6
0
272,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role