Player Matchup

Athena
Athena
DragonlanceDD
Athena
Level 23
God Stats
5W - 8L
1,130 SR
Queue Stats
28W - 62L
1,176 Elo+
Solo
Bellona
Bellona
EggGender
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Juh52
Baron Samedi
Level 28
God Stats
3W - 4L
1,234 SR
Queue Stats
21W - 38L
1,197 Elo+
Solo
Gilgamesh
Gilgamesh
Sausage Dog1202
Gilgamesh
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
WasonMiggins
Apollo
Level 88
God Stats
13W - 6L
1,500 SR
Queue Stats
40W - 23L
1,511 Elo+
Party 2
Team Averages
Level 29
1,373 SR
1,377 Elo+

VS

Team Averages
Level 13
1,455 SR
1,283 Elo+
Kuzenbo
Kuzenbo
CapnCrit
Kuzenbo
Level 15
God Stats
6W - 9L
1,552 SR
Queue Stats
193W - 184L
1,426 Elo+
Solo
Bakasura
Bakasura
Gholden
Bakasura
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
343W - 338L
1,348 Elo+
Solo
Hou Yi
Hou Yi
Lothardieander
Hou Yi
Level 7
God Stats
2W - 2L
1,588 SR
Queue Stats
6W - 17L
1,190 Elo+
Party 1
Nemesis
Nemesis
TKS_XxJosh
Nemesis
Level 10
God Stats
1W - 3L
1,145 SR
Queue Stats
2W - 5L
1,194 Elo+
Solo
Olorun
Olorun
Zehr
Olorun
Level 16
God Stats
1W - 2L
1,488 SR
Queue Stats
6W - 14L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 7
11,066
503
4,106
13,854
9,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
EggGender
Bellona
15
7 / 8 / 3
10,213
464
7,196
15,212
12,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Juh52
Baron Samedi
14
1 / 2 / 10
9,570
435
6,707
11,248
5,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Sausage Dog1202
Gilgamesh
20
16 / 0 / 12
15,257
694
23,462
17,047
15,214
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
20
16 / 1 / 6
14,117
642
16,656
11,900
4,748
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CapnCrit
Kuzenbo
14
1 / 7 / 6
9,550
434
7,213
19,454
23,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
Gholden
Bakasura
15
5 / 7 / 3
10,257
466
7,877
17,497
6,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 9 / 2
9,145
416
6,942
12,977
4,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
TKS_XxJosh
Nemesis
14
0 / 11 / 1
8,911
405
1,952
13,833
5,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
Zehr
Olorun
15
5 / 10 / 4
9,807
446
14,965
19,149
8,084
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
29
41
Kills
13
13
Deaths
44
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CapnCrit
Kuzenbo
1
7
6
0.57
W
1
2
7
2.25
W
Bellona
EggGender
Bellona
7
8
3
1.06
L
Bakasura
Gholden
Bakasura
5
7
3
0.93
W
Baron Samedi
Juh52
Baron Samedi
1
2
10
3
L
2
9
2
0.33
W
Gilgamesh
Sausage Dog1202
Gilgamesh
16
0
12
22
L
Nemesis
TKS_XxJosh
Nemesis
0
11
1
0.05
W
Apollo
16
1
6
19
L
Olorun
Zehr
Olorun
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,127
Damage
38,949
69,261
Taken
82,910
47,543
Mitigated
48,833
28,583
Healing
12,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CapnCrit
Kuzenbo
7,213
2,723
0
3,240
19,454
23,803
720
2,971
15,598
29,924
0
W
4,106
1,131
0
6,100
13,854
9,814
376
4,019
9,810
41,328
0
W
Bellona
EggGender
Bellona
7,196
1,916
0
1,075
15,212
12,637
1,085
4,580
10,552
0
40,755
L
Bakasura
Gholden
Bakasura
7,877
6,423
0
1,237
17,497
6,932
1,456
1,790
15,617
0
53,457
W
Baron Samedi
Juh52
Baron Samedi
6,707
149
787
2,865
11,248
5,130
1,640
7,830
3,418
40,121
0
L
6,942
3,025
0
919
12,977
4,306
1,106
1,119
11,394
0
40,578
W
Gilgamesh
Sausage Dog1202
Gilgamesh
23,462
10,851
0
11,512
17,047
15,214
41
2,449
14,518
0
160,993
L
Nemesis
TKS_XxJosh
Nemesis
1,952
1,112
0
1,194
13,833
5,708
661
1,297
12,423
0
46,822
W
Apollo
16,656
9,341
0
6,244
11,900
4,748
780
4,075
7,705
0
109,820
L
Olorun
Zehr
Olorun
14,965
8,399
1,015
5,266
19,149
8,084
2,334
2,832
15,810
55,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,223
Gold Earned
47,670
612
Minions Killed
386
0
Camps Cleared
0
2,097,849
Distance Traveled
1,860,065
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,550
434
36
2
0
397,779
5
W
Athena
11,066
503
85
4
0
380,559
0
W
Bellona
10,213
464
68
3
0
381,635
10
L
Bakasura
10,257
466
111
5
0
380,589
2
W
Baron Samedi
9,570
435
76
3
0
409,330
0
L
Hou Yi
9,145
416
74
3
0
378,342
1
W
Gilgamesh
15,257
694
216
10
0
498,062
1
L
Nemesis
8,911
405
84
4
0
334,386
1
W
Apollo
14,117
642
167
8
0
428,263
2
L
Olorun
9,807
446
81
4
0
368,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role