Player Matchup

Yemoja
Yemoja
NastyFrog 1508
Yemoja
Level 29
God Stats
6W - 6L
1,528 SR
Queue Stats
87W - 80L
1,535 Elo+
Solo
Thanatos
Thanatos
Queen-Mistress23
Thanatos
Level 14
God Stats
4W - 4L
1,770 SR
Queue Stats
414W - 407L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
Slxzzy
Gilgamesh
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 108L
1,657 Elo+
Solo
Scylla
Scylla
tangy_relief
Scylla
Level 18
God Stats
35W - 45L
1,462 SR
Queue Stats
115W - 104L
1,538 Elo+
Solo
Apollo
Apollo
uSmokeReggie295
Apollo
Level 20
God Stats
7W - 3L
1,664 SR
Queue Stats
41W - 31L
1,661 Elo+
Party 1
Team Averages
Level 19
1,585 SR
1,585 Elo+

VS

Team Averages
Level 14
1,551 SR
1,649 Elo+
Scylla
Scylla
Devin_XX
Scylla
Level 25
God Stats
1W - 2L
1,321 SR
Queue Stats
107W - 126L
1,508 Elo+
Solo
Cu Chulainn
Cu Chulainn
KAB o Bolt
Cu Chulainn
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 25L
1,717 Elo+
Solo
Janus
Janus
Kimberly2642
Janus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,687 Elo+
Solo
Chiron
Chiron
King KD Kong
Chiron
Level 26
God Stats
2W - 3L
1,690 SR
Queue Stats
15W - 17L
1,612 Elo+
Solo
Yemoja
Yemoja
Valiard
Yemoja
Level 9
God Stats
6W - 8L
1,744 SR
Queue Stats
10W - 17L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 18
12,744
510
7,058
20,727
34,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
11 / 2 / 9
13,895
556
10,395
18,725
9,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Slxzzy
Gilgamesh
20
6 / 2 / 16
14,443
578
18,775
28,365
25,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
20
18 / 3 / 12
14,503
580
30,924
24,172
10,896
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 3 / 17
14,962
598
22,677
21,373
9,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Devin_XX
Scylla
15
1 / 9 / 2
10,083
403
5,324
16,076
5,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
KAB o Bolt
Cu Chulainn
18
6 / 10 / 2
12,451
498
22,352
32,133
27,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 8 / 6
11,038
442
17,413
19,728
5,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
13
0 / 10 / 2
8,688
348
6,301
17,692
4,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Valiard
Yemoja
14
1 / 11 / 3
9,413
377
6,134
20,844
15,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
25
48
Kills
10
10
Deaths
48
72
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
Devin_XX
Scylla
1
9
2
0.22
L
Cu Chulainn
KAB o Bolt
Cu Chulainn
6
10
2
0.7
L
2
8
6
0.63
L
Chiron
0
10
2
0.1
W
4
0
18
13
W
11
2
9
7.75
W
Gilgamesh
Slxzzy
Gilgamesh
6
2
16
7
L
Yemoja
Valiard
Yemoja
1
11
3
0.23
W
Scylla
18
3
12
8
W
9
3
17
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,829
Damage
57,524
113,362
Taken
106,473
88,915
Mitigated
57,796
53,544
Healing
21,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Devin_XX
Scylla
5,324
482
0
2,318
16,076
5,345
0
5,995
10,081
44,693
0
L
Cu Chulainn
KAB o Bolt
Cu Chulainn
22,352
4,434
0
6,076
32,133
27,303
0
10,247
21,309
14,181
60,286
L
17,413
561
2
3,992
19,728
5,851
0
5,880
13,848
74,229
0
L
Chiron
6,301
1,593
954
4,921
17,692
4,237
0
4,413
13,279
0
39,159
W
7,058
1,437
3,648
4,200
20,727
34,380
896
7,785
12,778
34,192
0
W
10,395
3,229
0
16,807
18,725
9,088
4,963
3,247
15,478
0
87,465
W
Gilgamesh
Slxzzy
Gilgamesh
18,775
5,242
0
7,695
28,365
25,288
1,438
7,133
21,192
723
93,889
L
Yemoja
Valiard
Yemoja
6,134
1,849
2,221
566
20,844
15,060
0
11,420
9,424
25,249
0
W
Scylla
30,924
1,984
2,208
11,332
24,172
10,896
1,122
11,295
12,661
102,432
0
W
22,677
14,365
0
7,654
21,373
9,263
4,077
6,805
14,528
0
125,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,547
Gold Earned
51,673
607
Minions Killed
408
0
Camps Cleared
0
2,489,062
Distance Traveled
2,061,940
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,083
403
86
3
0
380,240
0
L
Cu Chulainn
12,451
498
128
5
0
417,075
1
L
Janus
11,038
442
104
4
0
483,946
4
L
Chiron
8,688
348
54
2
0
383,397
9
W
Yemoja
12,744
510
31
1
0
489,261
5
W
Thanatos
13,895
556
134
5
0
463,283
0
W
Gilgamesh
14,443
578
129
5
0
550,137
1
L
Yemoja
9,413
377
36
1
0
397,282
0
W
Scylla
14,503
580
139
6
0
493,711
2
W
Apollo
14,962
598
174
7
0
492,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role