Player Matchup

Eset
Eset
Chef Grinta
Eset
Level 108
God Stats
5W - 2L
1,995 SR
Queue Stats
301W - 218L
1,665 Elo+
Party 3
Ymir
Ymir
Miniati 18
Ymir
Level 29
God Stats
19W - 8L
1,733 SR
Queue Stats
63W - 33L
1,685 Elo+
Party 3
Vamana
Vamana
Sm00thieTime
Vamana
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
Sort Of Decent
Anhur
Level 160
God Stats
1W - 2L
2,008 SR
Queue Stats
42W - 41L
1,737 Elo+
Party 2
Tsukuyomi
Tsukuyomi
scenicccc
Tsukuyomi
Level 114
God Stats
6W - 3L
1,562 SR
Queue Stats
395W - 329L
1,706 Elo+
Party 3
Team Averages
Level 86
1,760 SR
1,658 Elo+

VS

Team Averages
Level 68
1,701 SR
1,643 Elo+
Gilgamesh
Gilgamesh
Catfxshh
Gilgamesh
Level 107
God Stats
42W - 9L
1,832 SR
Queue Stats
523W - 222L
1,839 Elo+
Party 4
Danzaburou
Danzaburou
WITBOW
Danzaburou
Level 38
God Stats
91W - 35L
1,801 SR
Queue Stats
347W - 123L
1,811 Elo+
Party 4
Thanatos
Thanatos
sinoombre
Thanatos
Level 44
God Stats
53W - 53L
1,550 SR
Queue Stats
578W - 589L
1,314 Elo+
Party 1
Merlin
Merlin
xDivine Anger
Merlin
Level 126
God Stats
26W - 11L
1,803 SR
Queue Stats
538W - 224L
1,848 Elo+
Party 4
Ymir
Ymir
zugorth
Ymir
Level 27
God Stats
20W - 24L
1,520 SR
Queue Stats
390W - 401L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 1
10,747
597
11,135
9,929
3,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 0 / 1
6,259
348
123
2,596
982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
16
0 / 4 / 0
8,789
488
2,110
10,460
7,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 7 / 2
8,668
482
8,042
13,855
4,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
scenicccc
Tsukuyomi
17
3 / 4 / 7
10,388
577
10,683
11,486
4,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Catfxshh
Gilgamesh
18
8 / 1 / 4
11,694
650
13,809
12,673
11,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
WITBOW
Danzaburou
16
4 / 1 / 6
10,309
573
7,042
13,150
4,142
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
sinoombre
Thanatos
14
2 / 5 / 4
8,786
488
1,761
11,516
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

18
2 / 4 / 3
10,724
596
8,424
10,152
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
zugorth
Ymir
13
2 / 4 / 5
8,159
453
3,578
10,950
3,909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
15
Kills
18
18
Deaths
15
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Catfxshh
Gilgamesh
8
1
4
10
L
10
3
1
3.5
L
0
0
1
0.5
L
Vamana
0
4
0
0
L
2
7
2
0.43
W
Danzaburou
WITBOW
Danzaburou
4
1
6
7
L
Tsukuyomi
scenicccc
Tsukuyomi
3
4
7
1.63
W
Thanatos
sinoombre
Thanatos
2
5
4
0.8
W
2
4
3
0.88
W
Ymir
zugorth
Ymir
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,093
Damage
34,614
48,326
Taken
58,441
20,645
Mitigated
26,546
11,172
Healing
21,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Catfxshh
Gilgamesh
13,809
3,751
0
2,875
12,673
11,406
28
600
12,071
0
81,865
L
11,135
186
117
3,047
9,929
3,564
611
3,876
5,781
63,159
0
L
123
0
0
463
2,596
982
0
919
1,677
5,049
0
L
Vamana
2,110
986
0
2,506
10,460
7,035
730
0
10,460
0
54,042
L
8,042
3,720
0
2,301
13,855
4,350
0
2,567
11,239
0
45,472
W
Danzaburou
WITBOW
Danzaburou
7,042
2,621
0
6,328
13,150
4,142
2,480
970
12,124
0
72,221
L
Tsukuyomi
scenicccc
Tsukuyomi
10,683
2,381
0
2,738
11,486
4,714
0
4,073
7,167
0
74,396
W
Thanatos
sinoombre
Thanatos
1,761
157
0
6,779
11,516
3,510
0
3,962
7,391
0
31,989
W
8,424
486
0
3,406
10,152
3,579
252
3,056
6,876
75,857
0
W
Ymir
zugorth
Ymir
3,578
759
878
1,248
10,950
3,909
70
2,099
8,721
26,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,851
Gold Earned
49,672
466
Minions Killed
532
0
Camps Cleared
0
1,447,052
Distance Traveled
1,711,597
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,694
650
135
8
0
384,069
3
L
Eset
10,747
597
134
7
0
345,828
8
L
Ymir
6,259
348
12
1
0
97,428
1
L
Vamana
8,789
488
101
6
0
368,474
0
L
Anhur
8,668
482
97
5
0
253,428
2
W
Danzaburou
10,309
573
112
6
0
320,636
3
L
Tsukuyomi
10,388
577
122
7
0
381,894
1
W
Thanatos
8,786
488
69
4
0
341,761
5
W
Merlin
10,724
596
162
9
0
315,051
5
W
Ymir
8,159
453
54
3
0
350,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role