Player Matchup

Tsukuyomi
Tsukuyomi
Armybest95
Tsukuyomi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 57L
1,361 Elo+
Party 1
Tiamat
Tiamat
BARDAK895
Tiamat
Level 29
God Stats
2W - 1L
1,409 SR
Queue Stats
40W - 61L
1,399 Elo+
Party 1
Neith
Neith
MasterYeet691
Neith
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Synthwavian
Kukulkan
Level 28
God Stats
1W - 0L
1,250 SR
Queue Stats
7W - 6L
1,325 Elo+
Solo
Medusa
Medusa
TheAnkessBoss
Medusa
Level 18
God Stats
2W - 1L
1,680 SR
Queue Stats
140W - 145L
1,261 Elo+
Solo
Team Averages
Level 21
1,468 SR
1,369 Elo+

VS

Team Averages
Level 19
1,397 SR
1,402 Elo+
Bacchus
Bacchus
Baraelas
Bacchus
Level 29
God Stats
15W - 15L
1,435 SR
Queue Stats
45W - 40L
1,420 Elo+
Solo
Chaac
Chaac
JailBateJack
Chaac
Level 20
God Stats
4W - 5L
1,209 SR
Queue Stats
37W - 37L
1,336 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WarGhost70
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Agni
Agni
ogiezdupy123
Agni
Level 14
God Stats
0W - 1L
1,342 SR
Queue Stats
2W - 5L
1,255 Elo+
Solo
Nemesis
Nemesis
меморик
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Armybest95
Tsukuyomi
15
5 / 5 / 7
9,449
556
9,018
17,716
6,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
BARDAK895
Tiamat
12
1 / 6 / 4
7,811
459
6,006
9,601
5,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 3 / 7
9,810
577
14,463
11,856
4,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Synthwavian
Kukulkan
18
14 / 1 / 2
11,638
685
13,217
7,489
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

2
0 / 0 / 0
5,205
306
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Baraelas
Bacchus
12
1 / 4 / 5
7,885
464
5,799
10,125
7,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
9 / 4 / 1
10,059
592
12,311
17,961
15,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
WarGhost70
Ah Muzen Cab
12
3 / 5 / 0
7,466
439
3,953
8,380
2,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 7 / 3
7,408
436
3,661
9,172
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
2 / 6 / 2
7,470
439
5,061
12,443
5,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
26
Kills
15
15
Deaths
26
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Armybest95
Tsukuyomi
5
5
7
1.7
W
Tiamat
BARDAK895
Tiamat
1
6
4
0.5
L
Bacchus
Baraelas
Bacchus
1
4
5
0.88
L
9
4
1
2.38
W
6
3
7
3.17
W
Kukulkan
Synthwavian
Kukulkan
14
1
2
15
W
0
0
0
0
L
Ah Muzen Cab
WarGhost70
Ah Muzen Cab
3
5
0
0.6
L
0
7
3
0.21
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,704
Damage
30,785
46,662
Taken
58,081
20,143
Mitigated
33,221
14,400
Healing
12,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Armybest95
Tsukuyomi
9,018
3,144
207
7,255
17,716
6,971
610
946
16,708
0
58,546
W
Tiamat
BARDAK895
Tiamat
6,006
883
0
1,918
9,601
5,341
256
1,581
7,886
24,775
0
L
Bacchus
Baraelas
Bacchus
5,799
1,508
0
1,560
10,125
7,522
298
1,466
8,632
16,822
0
L
12,311
4,837
0
5,597
17,961
15,021
2,216
7,120
10,461
0
52,914
W
14,463
8,627
0
5,020
11,856
4,795
1,757
5,314
6,488
0
63,179
W
Kukulkan
Synthwavian
Kukulkan
13,217
2,414
0
0
7,489
3,036
2,337
1,185
6,120
66,185
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Ah Muzen Cab
WarGhost70
Ah Muzen Cab
3,953
1,749
0
1,468
8,380
2,565
596
1,963
6,417
0
31,946
L
3,661
265
0
1,765
9,172
2,834
766
3,253
5,845
37,146
0
L
5,061
2,389
0
1,721
12,443
5,279
0
4,895
7,503
0
25,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,913
Gold Earned
40,288
399
Minions Killed
301
0
Camps Cleared
0
1,197,187
Distance Traveled
1,459,896
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,449
556
96
6
0
315,671
1
W
Tiamat
7,811
459
54
3
0
263,631
1
L
Bacchus
7,885
464
26
2
0
296,539
4
L
Chaac
10,059
592
105
6
0
305,492
0
W
Neith
9,810
577
121
7
0
289,993
0
W
Kukulkan
11,638
685
128
8
0
319,308
2
W
Medusa
5,205
306
0
0
0
8,584
0
L
Ah Muzen Cab
7,466
439
55
3
0
272,669
3
L
Agni
7,408
436
73
4
0
217,751
1
L
Nemesis
7,470
439
42
2
0
367,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role